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Wearable Technology Market Methodology, Overview, Segmentation, Trend Analysis and Forecasts 2018-2022

The overall wearable technology market is expected to grow from USD 15.74 billion in 2015 to USD 51.60 billion by 2022, at a CAGR of 15.51% from 2016 to 2022.”

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Wearable Technology Market Methodology, Overview, Segmentation, Trend Analysis and Forecasts 2018-2022

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  1. Wearable Technology Market Methodology, Overview, Trend Analysis and Forecasts 2022 “The overall wearable technology market is expected to grow from USD 15.74 billion in 2015 to USD 51.60 billion by 2022, at a CAGR of 15.51% from 2016 to 2022.” The Wearable Technology Market size is expected to grow from USD 15.74 billion in 2015 to USD 51.60 billion by 2022, at a CAGR of 15.51% between 2016 and 2022. The wearable technology market is expected to grow because of various driving factors, such as consumer preference for sophisticated gadgets, increasing growth prospects of next-generation displays in wearable devices, and growing popularity of Internet of Things (IoT) and connected devices. Wearable devices or products are small electronic devices worn by users which enable mobile computing and wireless networking. The term wearable technology refers to any wearable electronic device or product which helps to integrate computing in daily activities or work. The wearable technology includes headwear & eyewear such as augmented reality (AR), virtual reality (VR), footwear such as athletic, fitness, and sports shoes, wristwear such as smart watches and wristbands, and others (such as body worn camera and ring scanners). The concept of electronic textiles (e-textiles)/smart textiles has recently emerged from the concept of integration of wearable computers in clothing and apparel. The wristwear product segment is expected to cover the maximum size of the wearable technology market between 2016 and 2022. The factor for this growth is attributed to key industry players who are introducing products with advanced features to serve customers’ need of fitness and healthcare. Wristwear measures fitness and healthcare parameters, which includes heartrate, calories, distance travelled, and steps. Download PDF Brochure @ https://www.marketsandmarkets.com/Market- Reports/wearable-electronics-market-983.html

  2. All such parameters could be synchronized with a mobile to store data. Moreover, people could access the mobile through wearable devices with the help of wristwears. So considering all such developments, it is estimated that wristwear would gain the maximum size of the wearable technology market between 2016 and 2022. In 2015, the Americas accounted for the largest share of the wearable technology market because of several factors. One of the most important factors is technological innovations and advancements, which led to the introduction of new products. The increasing demand from consumers and medical applications has also led to the growth of wearable technology market in the Americas. Consumer electronics in the wearable technology market held the largest market size in 2015 Applications such as fitness and sports, entertainment and multimedia, and garments and fashion are majorly considered under the scope of the consumer electronics vertical. The increasing demand for smart gadgets and gaming devices for interactive gaming and entertainment is driving the growth of the wearable technology market for the consumer electronics vertical. Browse Full Research Report @ https://www.marketsandmarkets.com/Market- Reports/wearable-electronics-market-983.html Headwear and eyewear product segment estimated to grow at the highest rate in the wearable technology market between 2016 and 2022 The headwear and eyewear such as smart glasses, augmented reality (AR) and virtual reality (VR) glasses and displays is a promising segment, which is gaining significant opportunities in the wearable industry. The AR and VR glasses are expected to grow significantly. These devices helps in projecting images at high resolution, and 3D images could be perceived easily. VR glasses have tremendous growth in entertainment and video games. For instance, in October 2016, Sony Corporation (Japan) launched a PlayStation with the VR glasses. Moreover, Volvo Car Corporation (Sweden) uses VR glasses to provide a virtual experience of a car, while buying the car. All such developments would certainly help the wearable technology market to grow at the highest rate between 2016 and 2022. Americas held the largest share of the wearable technology market between 2016 and 2022 The adoption of wearable technology is continuously increasing in the U.S. with the increasing demand for wristwear/fitness wear, and health and wellness monitoring applications among others. The U.S. offers an ideal environment for innovation, which has facilitated massive advancements in the wearable technology. The presence of some of the leading players in the American region and the growing demand for consumer electronics such as wearable devices and gaming consoles are also boosting the adoption of wearable technology in different end-user industries (which includes entertainment and healthcare). In addition, the growing interest for investments and innovations in applications such as healthcare, garment and fashion is driving the growth of the wearable technology market in the American region.

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