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Network Performance Measurement and Analysis

CS 640. 2. Measurement and Analysis Overview. Size, complexity and diversity of the Internet makes it very difficult to understand cause-effect relationshipsMeasurement is necessary for understanding current system behavior and how new systems will behaveHow, when, where, what do we measure?Measu

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Network Performance Measurement and Analysis

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    1. CS 640 1 Network Performance Measurement and Analysis Outline Measurement Tools and Techniques Workload generation Analysis Basic statistics Queuing models Simulation

    2. CS 640 2 Measurement and Analysis Overview Size, complexity and diversity of the Internet makes it very difficult to understand cause-effect relationships Measurement is necessary for understanding current system behavior and how new systems will behave How, when, where, what do we measure? Measurement is meaningless without careful analysis Analysis of data gathered from networks is quite different from work done in other disciplines Measurement/analysis enables models to be built which can be used to effectively develop and evaluate new techniques Statistical models Queuing models Simulation models

    3. CS 640 3 Determining What to Measure Before any measurements can take place one must determine what to measure There are many commonly used network performance characteristics Latency Throughput Response time Arrival rate Utilization Bandwidth Loss Routing Reliability

    4. CS 640 4 Measurement Introduction Internet measurement is done to either analyze/characterize network phenomena or to test new tools, protocols, systems, etc. Measuring Internet performance is easier said than done What does “performance” mean? Workload (what and where you’re measuring) selection is critical Reproducibility is often essential Many tools have been developed to measure/monitor general characteristics of network performance traceroute and ping are two of the most popular These are examples of active measurement tools Passive tools are the other major category Representative and reproducible workload generation will be a focus

    5. CS 640 5 Active Measurement Tools Send probe packet(s) into the network and measure a response Ping: RTT and loss Zing: one way Poisson probes Traceroute: path and RTT Nettimer (Lai): latest bottleneck bandwidth using packet pair method Pathchar: per-hop bandwidth, latency, loss measurement Pchar, clink: open-source reimplementation of pathchar Problem: measurement timescales vary widely

    6. CS 640 6 Passive Measurement Tools Passive tools: Capture data as it passes by Logging at application level Packet capture applications (tcpdump) uses packet capture filter (bpf,libpcap) Requires access to the wire Can have many problems (adds, deletes, reordering) Flow-based measurement tools SNMP tools Routing looking glass sites Problems LOTS of data! Privacy issues Getting packet scoped in backbone of the network

    7. CS 640 7 Workload Generation Local and/or wide area experiments often require representative and reproducible workloads How do we select a workload? Currently HTTP makes up the majority of Internet traffic Trace-based workloads Capture traces and replay them Black-box method Synthetic workloads Abstraction of actual operation May not capture all aspects of workload Analytic workloads Attempt to model workload precisely Very difficult

    8. CS 640 8 SURGE Web Workload Generator Scalable URl Generator Analytic workload generator Based on 12 empirically derived distributions of Web browsing behaviror Explicit, parameterized models Captures “heavy-tailed” (highly variable) properties of Web workloads Widely used SURGE components: Statistical distribution generator Hyper Text Transfer Protocol (HTTP) request generator

    9. CS 640 9 Workload characteristics captured in SURGE

    10. CS 640 10 SURGE Architecture Results of this section show that through rate controlled prefetching, network characteristics can be enhanced. These could be added to browsers. Idea behing rate control is that we don’t have to transfer at maximum rate - deliver JIT. Web will always have OFF time while people read. Rate controlled method presented assumes you can predict OFF times but results show that accuracy is not critical. Draw picture of how OFF times are “used up” in this approach. We assume one-ahead prefetching and analyze various hit rates. Window based approach - vary TCP at client per Window size = number pkts * RTT/OFF time. W=P*R/T. SHOW GRAPH RESULTS Rate Controlled always better than non controlled prefetch and usually better than no prefetching EVEN though extra traffic is added.Results of this section show that through rate controlled prefetching, network characteristics can be enhanced. These could be added to browsers. Idea behing rate control is that we don’t have to transfer at maximum rate - deliver JIT. Web will always have OFF time while people read. Rate controlled method presented assumes you can predict OFF times but results show that accuracy is not critical. Draw picture of how OFF times are “used up” in this approach. We assume one-ahead prefetching and analyze various hit rates. Window based approach - vary TCP at client per Window size = number pkts * RTT/OFF time. W=P*R/T. SHOW GRAPH RESULTS Rate Controlled always better than non controlled prefetch and usually better than no prefetching EVEN though extra traffic is added.

    11. CS 640 11 SURGE and SPECWeb96 exercise servers very differently

    12. CS 640 12 Analyzing Measured Data Analyzing measured data in networks is typically done using statistical methods Selecting appropriate analysis method(s) is critical Averaging Dispersion (variability) Correlations Regression analysis Distributional analysis Frequency analysis Principal-component analysis Cluster analysis Each form of analysis has strengths and weaknesses

    13. CS 640 13 Self-Similar Nature of Network Traffric W. Leland, M. Taqqu, W. Willinger, D. Wilson, On the Self-Similar Nature of Ethernet Traffic, IEEE/ACM TON, 1994. Baker Award winner V. Paxson, S. Floyd, Wide-Area Traffic: The Failure of Poisson Modeling, IEEE/ACM TON, 1995. M. Crovella, A. Bestavros, Self-Similarity in World Wide Web Traffic: Evidence and Possible Causes, IEEE/ACM TON, 1997.

    14. CS 640 14 Queuing Models One of the key modeling techniques for computer systems in general Vast literature on queuing theory Nicely suited for network analysis Prof. Mary Vernon is our local expert Generally, queuing systems deal with a situation where jobs (of which there are many) wait in line for a resource (of which there are few) Queuing theory can enable us to determine response time Examples?

    15. CS 640 15 Queuing Models contd. Example: packets arriving at a router – how can we determine how long it takes for packets to be forwarded by the router? Characteristics necessary to specify a queuing system Arrival process Service time distribution Number of servers System capacity (number of buffers) Population size Service discipline Kendal notation: A/S/m/B/K/SD Response time = waiting time + service time For stability, mean arrival rate must be less than mean service rate

    16. CS 640 16 Little’s Law One of the most basic theorems in queuing theory (1961) Mean number jobs in system = arrival rate * mean response time Treats a system as a black box Applies whenever number of jobs entering the system equals number of jobs leaving the system No jobs created or lost inside system Can be extended to include systems with finite buffers Example: Average forwarding time in a router is 100 microseconds, I/O rate for packets is 100k. What is the mean number of packets buffered in the router?

    17. CS 640 17 Simulation Models Simulation is one of the most common/important methods of analysis/modeling Typically an abstraction of the system under consideration Can provide significant insight to system’s behavior Network simulation is difficult because of the different layers of operation and the complexity at each layer Simulation options: build your own, use someone else’s Canonical network simulator is ns developed at LBL www.isi.edu/nsnam/ns ssf-net is a new, routing-enabled simulator

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