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What is Multimedia?

What is Multimedia?. A combination of different media types such as text, graphics, audio, video and animation etc in a single application package Integration of what were previously considered separate methods of communication

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What is Multimedia?

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  1. What is Multimedia? • A combination of different media types such as text, graphics, audio, video and animation etc in a single application package • Integration of what were previously considered separate methods of communication • A multimedia application combines at least 3 of the media types mentioned above

  2. What is Multimedia used for? • To create an engaging learning environment • To better communicate a message • To make applications more interesting, interactive and effective

  3. Why Use Multimedia?Studies have shown that as learners • Listen they recall 25% of the material they hear • Hear and see they will remember 50% • And learners who hear, see, and interact with the material during the learning process will remember 75% of the material

  4. In Education • Multimedia training allows learners to take greater control of their own learning process • Learners can move through courseware content at their own pace • Student can retrace his/her steps

  5. Communication • Technology allows us to combine media to communicate a message • By combining media it is easier to deliver the message

  6. Advantages • By using multimedia in your applications you can produce applications that are: • More Efficient • More Direct • Interactive

  7. More Efficient • You can replace information you read with information you can see and hear, such as a video clip • This might convey the message in a more efficient manner • Can access people who otherwise could not hear or see the message

  8. Direct • You can deliver information using the best medium • Example: A language-teaching application that plays a native speaker’s voice to demonstrate pronunciation

  9. Interactive • It is easier to get user interaction with pictures and sounds than with plain text only • Users are drawn to objects on the page/screen other than text • If the application uses hypertext, users do not have to follow a single path but can choose which path to take

  10. The Elements of Multimedia • Text • Graphics • Sound • Video • Animation

  11. Text • Text often shapes the content of a multimedia application • Different text formats depend on how the text was created • Some formats are * .doc, *.txt and *.rtf • Text is easy to handle and store and does not take up a lot of storage space • Text files are created using a word processor

  12. Graphics • Add visual appeal to an application • May express an idea more clearly • Two main types • Bitmapped • Vector

  13. Graphics - considerations • Grapahics require a lot of storage space and RAM to work with • There are many file formats: *.bmp *.pic *.gif *.tif *.jpg to name a few • Needs a graphics application to create and edit pictures • Display differently depending on the monitor resolution and colour settings of the computer

  14. Graphics – Considerations • The resolution • the number of pixels stored per inch of the image size • The colour bit-depth • the number of colours stored for each pixel within the image • Each of these directly affect the file size of the stored image and its quality when displayed on screen or printed

  15. Sound • Speech, sound effects or music • Can be used to complement text or to add a mood or emphasis • Sound has to be captured and digitized • This is done using a microphone to record voice or music and edited using sound-editing software

  16. Sound • Can be recorded or synthesized • Sound qualities • Mono – single channel • Stereo – 2 channels of amplification • Quadraphonic – 4 channels • Surround – 4-6 channels Graphic representation of a sound wave

  17. Sound - considerations • Quality v storage requirements • Sample Rate – this is the number of samples taken of the sound per second • The more samples the better the quality but the larger the file. CD-quality is 44,100 samples per second (44.1 KHz)

  18. Sound - considerations • Bit-depth or sample resolution – the amount of information that is stored about each sound sample • 8-bit gives mono sound • 16-bit gives mono or stereo • Channels – 1-channel is mono, 2-channel is stereo etc • File formats are *.wav *.au and *.snd or *mid (for synthesized sound) and others

  19. Made up of frames which are like still pictures or photos A few seconds of video may have hundreds of frames Need a video-editing application ie Adobe Premier Video

  20. Video – considerations - Storage • Most video needs compression because of the size of the original recordings • Roughly 5 mins of video will need 1GByte of storage space before it is compressed • A video is no more than an array of still images synchronizedwith a sound file

  21. Video - considerations - File Size • Video size on disk and in memory depends on • video playback window size [Frame Size] • the frame rate (how many frames are played back each second) • the audio sample rate • type of compression used • Common file formats are *.avi *.mov and *.mpg

  22. Video – considerations • Frames per second is an important factor • If the frame rate is too slow the video will look like a slide show • TV quality 30 fps • Cinema quality is 24 fps • Web quality 10-15 fps • Video applications will need a plug-in application to play on your computer screen (Windows Media Player or QuickTime)

  23. Animation • Animation is "active graphics" • It is really a type of video • Common "pure" digital animation file formats include *.FLC and *.FLI • Many of the concerns of video also apply to animation ie size

  24. Hardware Required • A multimedia PC consists of these basic components • A fast, powerful PC, a CD-ROM or DVD drive, an audio board, an operating system that can handle multimedia, a set of speakers or headphones for audio output and a microphone for recording sound (digitising) and a video-capture board for video input

  25. You will also need • Lots of hard disk storage and lots of RAM memory. • A CD or DVD writer is now almost a necessity and is becoming standard with many new PCs

  26. Software Requirements • Software associated with each of the multimedia elements such as: • Flash for animations • PhotoShop or other graphics software for graphics creating and editing • Video and sound editing software ie Adobe Premiere • Compression software to make files smaller • Plug-in software – QuickTime, Media Player

  27. Bringing it All Together • To put your multimedia application together you need a multimedia authoring package to assemble the files into a single application ie Macromedia Director • You will also need an optical storage medium such as CD or DVD • Some applications such as PowerPoint allow you to incorporate multimedia objects into a presentation but are not true authoring packages

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