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Layered Game Architecture

Layered Game Architecture. Li Yin Joe Polastre Takashi Suzuki Noah Treuhaft. Game Service (Authentication & Billing through VNO). Edge Network (Transcoding, Mapping, Caching). Virtual Network (Authentication, Billing, Location). Physical (Access) Network. Terminal. Game Portal.

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Layered Game Architecture

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  1. Layered Game Architecture Li Yin Joe Polastre Takashi Suzuki Noah Treuhaft

  2. Game Service (Authentication & Billing through VNO) Edge Network (Transcoding, Mapping, Caching) Virtual Network (Authentication, Billing, Location) Physical (Access) Network Terminal

  3. Game Portal Game Server Service Layer Edge Server Edge Network Layer VNO Portal Virtual Network Layer Physical Network Layer Terminal

  4. Game portal • -Authentication (through VNO) • Billing (through VNO) • Player DB Game Server -QoS Control & Transcoding -Mapping & Load Balancing -Caching VNO portal -Authentication -Billing -Location Edge Server Edge Server Edge Server

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