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Electronic Commerce and Mobile Commerce

Internet dan Jaringan Komputer. Electronic Commerce and Mobile Commerce. Dr. Tb. Maulana Kusuma mkusuma@staff.gunadarma.ac.id http://staffsite.gunadarma.ac.id/mkusuma. Definition of E-Commerce.

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Electronic Commerce and Mobile Commerce

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  1. Internet dan Jaringan Komputer Electronic Commerce and Mobile Commerce Dr. Tb. Maulana Kusuma mkusuma@staff.gunadarma.ac.id http://staffsite.gunadarma.ac.id/mkusuma Magister Manajemen Sistem Informasi

  2. Definition of E-Commerce “A modern business methodology that addresses the needs of organizations, merchants, and consumers to cut costs while improving the quality of goods and services and increasing the speed of service delivery”

  3. E-Commerce Framework • Electronic Commerce Applications • Supply chain management • Video on-demand • Remote Banking • Procurement and purchasing • On-line marketing and advertising • Home shopping Common business services infrastructure (security / authentication, electronic payment, directories / catalogs) The messaging and information distribution infrastructure Multimedia content and network publishing infrastructure The Information Superhighway infrastructure (telecom, cable TV, wireless, Internet) Technical standards for electronic documents, multimedia and network protocols Public policy, legal and privacy issues

  4. E-Commerce & Media Convergence “Convergence, broadly defined, is the melding of consumer electronics, television, publishing, telecommunications, and computers for the purpose of facilitating new forms of information-based commerce” • Convergence of content Translates all types of information content -- books, business documents, videos, movies, music -- into digital information. • Convergence of transmission Compresses and stores digitized information so it can travel through existing phone and cable wiring. • Convergence of information access device To function as both computers and televisions.

  5. Anatomy of E-Commerce Applications Game servers Computer Video servers Corporate servers PDA Network Internet Telephone • Libraries • Chatlines • Software Network Service Provider TV Government servers Electronic publishing Printer Information Servers with Variety of Content Consumer Devices

  6. Types of Internet Sites There are broadly speaking two main types of commercial Internet sites available to companies at present: • Static Sites It can be used for displaying large amounts of information provided the information does not require regular updating and a high degree of functionality is not required. • Databased Sites Sometimes referred to as Database Front-end Systems or dynamically generated Internet sites. It can be designed to interact with existing systems such as order processing, stock control systems and sources of information such as product databases.

  7. Commercial Uses of the Internet On-line databases (product & services) On-line databases (selling information) Business customers Employees in the organization whose tasks range from procurement to payment The Internet Financial institutions, banks, credit card companies Customers at home Global suppliers

  8. Firewall Corporate Network Firewall Internet Enterprise LAN or WAN Firewall bypass should not be allowed

  9. Encryption Encryption is the mutation of information in any form (text, video, graphics) into a representation unreadable by anyone without a decryption key. • Secret Key Cryptography Involved the use of a shared key for both encryption by the transmitter and decryption by the receiver. This technique suffer from the problem of key distribution, since shared keys must be securely distributed to each pair of communicating parties. • Public Key Cryptography Public-key techniques involve a pair of keys; a private key and a public key associated with each user. Information encrypted by the private key can be decrypted only using the corresponding public key. The private key, used to encrypt transmitted information by the user, is kept secret. The public key is used to decrypt information at the receiver and is not kept secret.

  10. Personal Finance and Home Banking Management Home computer ATM The Internet Bank Server ATM Home computer

  11. Home Shopping

  12. Banking & Financial Payments • Large-scale or wholesale payments e.g., bank-to-bank transfer • Small-scale or retail payments e.g., automated teler machines and cash dispenser • Home Banking e.g., bill payment

  13. Retailing Payments • Credit cards e.g., VISA or MasterCard • Private label credit / debit cards e.g., J.C. Penney Card, BCA Debit • Charge cards e.g., American Express

  14. On-line E-Commerce Payment Systems • Token-based payment systems • Electronic cash (e.g., DigiCash) • Electronic checks (e.g., NetCheque) • Smart cardsor debit cards (e.g., Mondex) • Credit card-based payment systems • Encrypted Credit cards (e.g., WWW form-based encryption) • Third-party authorization numbers (e.g., First Virtual)

  15. Outline • m-Commerce Overview • Infrastructure • m-Commerce Applications • Mobile Payment • Limitations • Security in m-Commerce Magister Manajemen Sistem Informasi

  16. Mobile Commerce: Overview • Mobile commerce (m-Commerce, m-Business)—anye-Commerce done in a wireless environment, especially via the Internet • Can be done via the Internet, private communication lines, smart cards, etc. • Creates opportunity to deliver new services to existing customers and to attract new ones Magister Manajemen Sistem Informasi

  17. Mobile commerce from the Customer‘s point of view • The customer wants to access information, goods and services any time and in any place on his mobile device. • He can use his mobile device to purchase tickets for events or public transport, pay for parking, download content and even order books and CDs. • He should be offered appropriate payment methods. They can range from secure mobile micropayment to service subscriptions. Magister Manajemen Sistem Informasi

  18. Mobile commerce from the Provider‘s point ofview • The future development of the mobile telecommunication sector is heading more and more towards value-added services. Analysts forecast that soon half of mobile operators‘ revenue will be earned through mobile commerce. • Consequently operators as well as third party providers will focus on value-added-services. To enable mobile services, providers with expertise on different sectors will have to cooperate. • Innovative service scenarios will be needed that meet the customer‘s expectations and business models that satisfy all partners involved. Magister Manajemen Sistem Informasi

  19. m-Commerce Terminology • Generations • 1G: 1979-1992 wireless technology • 2G: current wireless technology; mainly accommodates text • 2.5G: interim technology accommodates graphics • 3G: 3rd generation technology (2001-2005) supports rich media (video clips) • 4G: will provide faster multimedia display (2006-2010) Magister Manajemen Sistem Informasi

  20. Terminology and Standards • GPS: Satellite-based Global Positioning System • PDA: Personal Digital Assistant—handheld wireless computer • SMS: Short Message Service • EMS: Enhanced Messaging Service • MMS: Multimedia Messaging Service • WAP: Wireless Application Protocol • Smart-phones—Internet-enabled cell phones with attached applications Magister Manajemen Sistem Informasi

  21. Attributes of m-Commerce and Its Economic Advantages • Mobility—users carry cell phones or other mobile devices • Broad reach—people can be reached at any time • Ubiquity—easier information access in real-time • Convenience—devices that store data and have Internet, intranet, extranet connections • Instant connectivity—easy and quick connection to Internet, intranets, other mobile devices, databases • Personalization—preparation of information for individual consumers • Localization of products and services—knowing where the user is located at any given time and match service to them Magister Manajemen Sistem Informasi

  22. Outline • m-Commerce • Infrastructure • m-Commerce Applications • Mobile Payment • Limitations • Security in m-Commerce Magister Manajemen Sistem Informasi

  23. Mobile Computing Infrastructure • Cellular (mobile) phones • Attachable keyboard • PDAs • Interactive pagers • Other devices • Notebooks • Handhelds • Smartpads Hardware • Screenphones—a telephone equipped with color screen, keyboard, e-mail, and Internet capabilities • E-mail handhelds • Wirelined—connected by wires to a network Magister Manajemen Sistem Informasi

  24. Mobile Computing Infrastructure(cont.) Unseen infrastructure requirements • Suitably configured wireline or wireless WAN modem • Web server with wireless support • Application or database server • Large enterprise application server • GPS locator used to determine the location of mobile computing device carrier Magister Manajemen Sistem Informasi

  25. Mobile Computing Infrastructure (cont.) Software • Micro browser • Mobile client operating system (OS) • Bluetooth—a chip technology and WPAN standard that enables voice and data communications between wireless devices over short-range radio frequency (RF) • Mobile application user interface • Back-end legacy application software • Application middleware • Wireless middleware Magister Manajemen Sistem Informasi

  26. Mobile Computing Infrastructure (cont.) Networks and access • Wireless transmission media • Microwave • Satellites • Radio • Infrared • Cellular radio technology • Wireless systems Magister Manajemen Sistem Informasi

  27. Outline • m-Commerce Overview • Infrastructure • m-Commerce Applications • Mobile Payment • Limitations • Security in m-Commerce Magister Manajemen Sistem Informasi

  28. Mobile Service Scenarios • Financial Services. • Entertainment. • Shopping. • Information Services. • Payment. • Advertising. • And more ... Magister Manajemen Sistem Informasi

  29. m-Commerce Early content and applications have all been geared around information delivery but as time moves on the accent will be on revenue generation. Entertainment • Music • Games • Graphics • Video Communications • Short Messaging • Multimedia Messaging • Unified Messaging • e-mail • Chat rooms • Video - conferencing Information • News • City guides • Directory Services • Maps • Traffic and weather • Corporate information • Market data Transactions • Banking • Broking • Shopping • Auctions • Betting • Booking & reservations • Mobile wallet • Mobile purse Magister Manajemen Sistem Informasi

  30. Classes of M-Commerce Applications Magister Manajemen Sistem Informasi

  31. Mobile Application: Financial Tool • As mobile devices become more secure • Mobile banking • Bill payment services • m-Brokerage services • Mobile money transfers • Mobile micro payments • Replace ATM’s and credit cards?? Magister Manajemen Sistem Informasi

  32. Financial Tool: Wireless Electronic Payment Systems • “transform mobile phones into secure, self-contained purchasing tools capable of instantly authorizing payments…” • Types: • Micro payments • Wireless wallets (m-Wallet) • Bill payments Magister Manajemen Sistem Informasi

  33. Examples • Swedish Postal Bank • Check Balances/Make Payments & Conduct some transactions • Dagens Industri • Receive Financial Data and Trade on Stockholm Exchange • Citibank • Access balances, pay bills & transfer funds using SMS Magister Manajemen Sistem Informasi

  34. Mobile Applications : Marketing, Advertising, And Customer Service • Shopping from Wireless Devices • Have access to services similar to those of wireline shoppers • Shopping carts • Price comparisons • Order status • Future • Will be able to view and purchase products using handheld mobile devices Magister Manajemen Sistem Informasi

  35. Mobile Applications : Marketing, Advertising, And Customer Service • Targeted Advertising • Using demographic information can personalize wireless services (barnesandnoble.com) • Knowing users’ preferences and surfing habits marketers can send: • User-specific advertising messages • Location-specific advertising messages Magister Manajemen Sistem Informasi

  36. Mobile Applications : Marketing, Advertising, And Customer Service • CRM applications • MobileCRM • Comparison shopping using Internet capable phones • Voice Portals • Enhanced customer service improved access to data for employees Magister Manajemen Sistem Informasi

  37. Mobile Portals • “A customer interaction channel that aggregates content and services for mobile users.” • Charge per time for service or subscription based • Example: I-Mode in Japan • Mobile corporate portal • Serves corporations customers and suppliers Magister Manajemen Sistem Informasi

  38. Mobile Intrabusiness and Enterprise Applications • Support of Mobile Employees • by 2005 25% of all workers could be mobile employees • sales people in the field, traveling executives, telecommuters, consultants working on-site, repair or installation employees • need same corporate data as those working inside company’s offices • solution: wireless devices • wearable devices: cameras, screen, keyboard, touch-panel display Magister Manajemen Sistem Informasi

  39. Mobile B2B and Supply Chain Applications • “mobile computing solutions enable organizations to respond faster to supply chain disruptions by proactively adjusting plans or shifting resources related to critical supply chain events as they occur.” • accurate and timely information • opportunity to collaborate along supply chain • must integrate mobile devices into information exchanges • example: “telemetry” integration of wireless communications, vehicle monitoring systems, and vehicle location devices • leads to reduced overhead and faster service responsiveness (vending machines) Magister Manajemen Sistem Informasi

  40. Applications of Mobile Devices for Consumers/Industries • Personal Service Applications • example airport • Mobile Gaming and Gambling • Mobile Entertainment • music and video • Hotels • Intelligent Homes and Appliances • Wireless Telemedicine • Other Services for Consumers Magister Manajemen Sistem Informasi

  41. Outline • m-Commerce Overview • Infrastructure • m-Commerce Applications • Mobile Payment • Limitations • Security in m-Commerce Magister Manajemen Sistem Informasi

  42. Mobile Payment for m-Commerce • Mobile Payment can be offered as a stand-alone service. • Mobile Payment could also be an important enabling service for other m-commerce services (e.g. mobile ticketing, shopping, gambling…) : • It could improve user acceptance by making the services more secure and user-friendly. • In many cases offering mobile payment methods is the only chance the service providers have to gain revenue from an m-Commerce service. Magister Manajemen Sistem Informasi

  43. Mobile Payment (cont.) • the consumer must be informed of: • what is being bought, and • how much to pay • options to pay; • the payment must be made • payments must be traceable. Magister Manajemen Sistem Informasi

  44. Mobile Payment (cont.) Customer requirements: • a larger selection of merchants with whom they can trade • a more consistent payment interface when making the purchase with multiple payment schemes, like: • Credit Card payment • Bank Account/Debit Card Payment Merchant benefits: • brands to offer a wider variety of payment • Easy-to-use payment interface development Bank and financial institution benefits • to offer a consistent payment interface to consumer and merchants Magister Manajemen Sistem Informasi

  45. Merchant User Payment via Internet Payment Provider WAP GW/Proxy Browsing (negotiation) Mobile e-Payment Server GSM Security SSL tunnel SMS-C IPP Mobile Wallet CC/Bank Magister Manajemen Sistem Informasi

  46. Merchant User Payment via Integrated Payment Server WAP GW/Proxy Browsing (negotiation) Mobile Commerce Server GSM Security SSL tunnel SMS-C ISO8583 Based CP VPP IF CC/Bank Mobile Wallet Voice Pre-Paid Magister Manajemen Sistem Informasi

  47. Outline • m-Commerce Overview • Infrastructure • m-Commerce Applications • Mobile Payment • Limitations • Security in m-Commerce Magister Manajemen Sistem Informasi

  48. Limitations of m-Commerce • Usability Problem • small size of mobile devices (screens, keyboards, etc) • limited storage capacity of devices • hard to browse sites • Technical Limitations • lack of a standardized security protocol • insufficient bandwidth • 3G licenses Magister Manajemen Sistem Informasi

  49. Limitations of m-Commerce • Technical Limitations… • transmission and power consumption limitations • poor reception in tunnels and certain buildings • multi-path interference, weather, and terrain problems and distance-limited connections • WAP Limitations • Speed • Cost • Accessibility Magister Manajemen Sistem Informasi

  50. Limiting Technological Factors • Networks • Bandwidth • Interoperability • Cell Range • Roaming • Mobile Middleware • Standards • Distribution • Localization • Upgrade of Network • Upgrade of Mobile • Devices • Precision • Security • Mobile Device • Network • Gateway • Mobile Devices • Battery • Memory • CPU • Display Size Magister Manajemen Sistem Informasi

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