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TIPS FOR PROJECT MANAGERS

should visit everyone who is building anything for the project at least once. People like to know that the project manager is interested in their work.. A project manager,. should know what motivates people in the project.. A project manager,. may not exactly know how to do the work; however, he

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TIPS FOR PROJECT MANAGERS

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    1. Fatih ÜNAL, April 2011 TIPS FOR PROJECT MANAGERS

    2. should visit everyone who is building anything for the project at least once. People like to know that the project manager is interested in their work. A project manager,

    3. should know what motivates people in the project. A project manager,

    4. may not exactly know how to do the work; however, he has to know what he wants. A project manager,

    5. who is the engineer or financial manager of his own systems is like the one who will probably try to do open heart surgery on himself. A project manager,

    6. should know that the seeds of problems are laid down in earlier phases. Initial planning is the most vital part of a project. The review of most failed projects or project problems indicates that the disasters are well planned to happen from the start. A project manager,

    7. should realize that cooperative efforts require good communication and early warning systems. He should try to keep people aware of what is going on and should be the one who tells them first of any rumour or actual changes in plan. A project manager,

    8. should be aware that talk is not cheap; but the best way to understand a personnel or technical problem is to talk to the right people. A project manager,

    9. a good technician, a quality inspector are more important in obtaining a good product than all the paperwork and reviews. A project manager,

    10. should pay close attention to workaholics—if they get going in the wrong direction, they can do a lot of damage in a short time. It is possible to overload them and cause premature burnout but hard to determine if the load is too much, since much of it is self generated. It is important to make sure such people take enough time off and that the workload does not exceed 1 1/4 to 1 1/2 times what is normal. A project manager,

    11. should understand the importance of personal time. He should be careful to realize the value of other people's time (i.e., the work he hands out and meetings should be necessary). He should, where possible, shield his staff from unnecessary work (i.e., some requests should be ignored or a refusal sent to the requestor). A project manager,

    12. should see that people who monitor work, don't help to get it done and never seem to know exactly what is going on (being involved is the key to excellence). A project manager,

    13. should realize that there is no greater motivation than giving a skillful person his piece of the puzzle to control, but a pat on the back or an award helps. A project manager,

    14. should never undercut his staff in public (i.e., In public meetings, don't re-verse decisions on work that he has given them to do). Even if he directs a change, never take the responsibility for implementing away from your staff. A project manager,

    15. should comprehend that reviews are for the reviewed and not the reviewer. The review is a failure if the reviewed learn nothing from it. A project manager,

    16. should realize that a working meeting should have about six people attending. Meetings larger than this are for information transfer (management science has shown that, in a group greater than twelve, some are wasting their time). A project manager,

    17. should appreciate that the amount of reviews and reports are proportional to management's understanding (i.e., the less management knows or understands the activities, the more they require reviews and reports). It is necessary in this type of environment to make sure that data is presented so that the average person, slightly familiar with activities, can understand it. Keeping the data simple and clear never insults anyone's intelligence. A project manager,

    18. who relies only on the paperwork to do the reporting of activities is a known failure. A project manager,

    19. should notice that documentation does not take the place of knowledge. There is a great difference in what is supposed to be, what is thought to have happened, and reality. Documents are normally static pictures in time that get outdated rapidly. A project manager,

    20. raises awareness about abbreviations because they are getting to be a pain. Each project now has a few thousand. This calls on senior management to know hundreds. Use them sparingly in presentations unless your objective is to confuse. A project manager,

    21. who is friendly with a contractor is fine—but being a friend of a contractor is dangerous to his objectivity. A project manager,

    22. should realize that over-engineering is so common. Engineers like puzzles and mazes. Try to make them keep their designs simple. A project manager,

    23. should know that most of yesteryear's projects overran because of poor estimates and not because of mistakes. Getting better estimates will not lower costs but will improve business reputation. Actually, there is a high probability that getting better estimates will increase costs and assure a higher profit to industry unless the fee is reduced to reflect lower risk on the part of industry. A better reputation is necessary in the present environment. A project manager,

    24. should not assume that next year is always the year with adequate funding and schedule. Next year arrives on the 50th year of your career. A project manager,

    25. should remember who the customer is and what his objectives are. A project manager,

    26. should remember that wrong decisions made early can be recovered from. Right decisions made late cannot be corrected. A project manager,

    27. should know that sometimes the best thing to do is nothing. It is also occasionally the best help he can give. Just listening is all that is needed on many occasions. You may be the boss; yet, if you constantly have to solve some-one's problems, you are working for him. A project manager,

    28. should never assume someone knows something or has done something unless he has asked them; even the obvious is overlooked or ignored on occasion, especially in a high stress activity. A project manager,

    29. should do the following in case of a failure: a) Make a time-line of events and include everything that is known. b) Put down known facts. Check every theory against them. c) Don't beat the data until it confesses (i.e., know when to stop trying to force-fit a scenario). d) Do not arrive at a conclusion too fast. Make sure any deviation from normal is explained. Remember the wrong conclusion is prologue to the next failure. e) Know when to stop. A project manager,

    30. should understand that things that fail are lessons learned for the future. Occasionally things go right: these are also lessons learned. Try to duplicate which works. A project manager,

    31. should know that mistakes are all right but failure is not. Failure is just a mistake he can't recover from; therefore, try to create contingency plans and alternate approaches for the items or plans that have high risk. A project manager,

    32. should realize that experience may be fine but testing is better. Knowing that something will work never takes the place of proving that it will. A project manager,

    33. should not be afraid to fail or he will not succeed, but should always work at his skill to recover. Part of that skill is knowing who can help. A project manager,

    34. should never make excuses; instead, he should present plans of actions to be taken. A project manager,

    35. One Hundred Rules for NASA Project Managers, Original Source: uc-adc1.uc.utoledo.edu/100_rules.html References

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