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Chamber

Chamber. By Daniel Gonzalez Andranik Aslanyan Nery Maldonado Victor Flores. Concept. Survival Horror/puzzle P latformer. Core Mechanic and Gameplay. Core Mechanic is constantly moving platforms in patterns based off a timer which decides when panels move

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Chamber

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  1. Chamber By Daniel Gonzalez AndranikAslanyan Nery Maldonado Victor Flores

  2. Concept • Survival Horror/puzzle Platformer

  3. Core Mechanic and Gameplay • Core Mechanic is constantly moving platforms in patterns based off a timer which decides when panels move • Floor Panels light up based on the rules of the level • You must determine which panels in a sequence will take you to the exit • The entire room is pitch black with only the exit gleaming with light • Unexpected things will occur to scare the player • Environmental hazards

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