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Team Green: Game Concept Presentation

Team Green: Game Concept Presentation. Aaron Binder Jason Dobrinski Sid Ngeth Mike Wilder. Producer / Visual Art Lead : Jason Tech Lead: Mike Story/Design Lead: Aaron Acoustic Lead: Sid. Team Roles. Concept Overview. Theme Player explores past playing series of flashbacks Genre

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Team Green: Game Concept Presentation

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  1. CAP3020 - Spring 2009 Team Green: Game Concept Presentation Aaron Binder Jason Dobrinski Sid Ngeth Mike Wilder

  2. CAP3020 - Spring 2009 Producer / Visual Art Lead : Jason Tech Lead: Mike Story/Design Lead: Aaron Acoustic Lead: Sid Team Roles

  3. CAP3020 - Spring 2009 Concept Overview Theme Player explores past playing series of flashbacks Genre 3D Adventure with Action and Puzzle game play elements

  4. CAP3020 - Spring 2009 Concept Art

  5. CAP3020 - Spring 2009 Concept Art

  6. CAP3020 - Spring 2009 Multiple Elements Based upon occupational decision Types Puzzle Racing Shooting Gameplay elements

  7. CAP3020 - Spring 2009 Good hearted Main Character Analysis Gutsy/Risk-taker Intelligent Arrogant

  8. CAP3020 - Spring 2009 Story Structure Stage 1: Narrate the main character's teen life. Discover main character's occupation examination race Card game pass win win Race car driver doctor desk job mechanic military doctor

  9. CAP3020 - Spring 2009 Story Structure Stage 2: Narrate the player's life in career. Learn more about people in his life Race car driver doctor Desk job mechanic Military Interaction with various NPC's. Narrate more about the player. Player plays a game based on occupation Catches attention of girl

  10. CAP3020 - Spring 2009 Story Structure Stage 3: Narrate love story between girl and main character. Crossroad in relationship occurs Go for Girl Pursue career Moves with girl. Life unfolds from there Gets promoted. Moves away to new job

  11. CAP3020 - Spring 2009 Story Structure Stage 4: Accident unravels Race car driver doctor Desk job mechanic Military Narrate Accidents 1 2 3 4 5 Conclusion and Epilogue

  12. CAP3020 - Spring 2009 Demographic Teen and older Why it will sell In-depth Narrative Free branching game play Replay value via different decisions Multiple game play elements Market Analysis

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