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Ray Tracing and Photon Mapping on GPUs

Small Sampling of GI on GPUs. Much more detail in the included papersLots of other global illumination on GPUs' in the literatureThe Ray Engine [Carr et al. 2002]GPU Algorithms for Radiosity and Subsurface Scattering [Carr et al. 2003]Radiosity on Graphics Hardware [Coombe et al. 2004]Lots and

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Ray Tracing and Photon Mapping on GPUs

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    1. Ray Tracing and Photon Mapping on GPUs Tim Purcell Stanford / NVIDIA

    2. Small Sampling of GI on GPUs Much more detail in the included papers Lots of other ‘global illumination on GPUs’ in the literature The Ray Engine [Carr et al. 2002] GPU Algorithms for Radiosity and Subsurface Scattering [Carr et al. 2003] Radiosity on Graphics Hardware [Coombe et al. 2004] Lots and lots of shadow papers…

    3. Radiosity

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