1 / 50

TK 6123

TK 6123. Lecture 14: Instruction Set Architecture Level (Level 2). ISA Level. OS level – ISA level - Microarchitecture level. Historically, ISA level was developed before any of the other levels (originally the only level).

pillan
Download Presentation

TK 6123

An Image/Link below is provided (as is) to download presentation Download Policy: Content on the Website is provided to you AS IS for your information and personal use and may not be sold / licensed / shared on other websites without getting consent from its author. Content is provided to you AS IS for your information and personal use only. Download presentation by click this link. While downloading, if for some reason you are not able to download a presentation, the publisher may have deleted the file from their server. During download, if you can't get a presentation, the file might be deleted by the publisher.

E N D

Presentation Transcript


  1. TK 6123 Lecture 14: Instruction Set Architecture Level (Level 2)

  2. ISA Level • OS level – ISA level- Microarchitecture level. • Historically, ISA level was developed before any of the other levels (originally the only level). • Sometimes referred as “the architecture” of a machine or “assembly language” (incorrect). • Interface between software and hardware. • The ISA level defines the interface between the compilers and hardware. Prepared by: Dr Masri Ayob

  3. ISA Level The ISA level is the interface between the compilers and the hardware. Prepared by: Dr Masri Ayob

  4. ISA Level • Is defined by how the machine appears to a machine language programmer. • No person does machine language programming. • Redefined: • ISA-level code is what a compiler outputs. • The compiler writer has to know: • Memory model • Registers • Data type • Addressing mode • Instruction set . Prepared by: Dr Masri Ayob

  5. Memory Models • What order do we read numbers that occupy more than one byte • e.g. (numbers in hex to make it easy to read) • 12345678 can be stored in 4x8bit locations as follows Prepared by: Dr Masri Ayob

  6. Memory Models (example) • Address Value (1) Value(2) • 184 12 78 • 185 34 56 • 186 56 34 • 186 78 12 • i.e. read top down or bottom up? Prepared by: Dr Masri Ayob

  7. Memory Models • The problem is called Endian • The system on the left has the most significant byte in the smallest address: • Big-endian • The system on the right has the least significant byte in the smallest address: • Little-endian Prepared by: Dr Masri Ayob

  8. Example of C Data Structure Prepared by: Dr Masri Ayob

  9. Standard…What Standard? • Pentium (80x86), VAX are little-endian • IBM 370, Motorola 680x0 (Mac), and most RISC are big-endian • Internet is big-endian. Prepared by: Dr Masri Ayob

  10. What is an Instruction Set? • The complete collection of instructions that are understood by a CPU • Machine Code • Binary • Usually represented by assembly codes Prepared by: Dr Masri Ayob

  11. Elements of an Instruction • Operation code (Opcode) • Do this…i.e. the task to be performed • Source Operand reference • To this..i.e. the data to be operated on • Result Operand reference • Put the answer here….. • Next Instruction Reference • When you have done that, do this... Prepared by: Dr Masri Ayob

  12. Where have all the Operands Gone? • Main memory (or virtual memory or cache) • CPU register • I/O device Prepared by: Dr Masri Ayob

  13. Instruction Cycle State Diagram Prepared by: Dr Masri Ayob

  14. Instruction Representation • In machine code each instruction has a unique bit pattern • For human consumption (well, programmers anyway) a symbolic representation is used • e.g. ADD, SUB, LOAD • Operands can also be represented in this way • ADD A,B • Usually there are not enough bits in one byte to store enough instructions and addresses: • Instructions stored in more than one byte. Prepared by: Dr Masri Ayob

  15. Simple Instruction Format Prepared by: Dr Masri Ayob

  16. Number of Addresses (a) • 3 addresses • Operand 1, Operand 2, Result • a = b + c; • May be a forth - next instruction (usually implicit) • Not common • Needs very long words to hold everything Prepared by: Dr Masri Ayob

  17. Number of Addresses (b) • 2 addresses • One address doubles as operand and result • a = a + b • Reduces length of instruction • Requires some extra work • Temporary storage to hold some results Prepared by: Dr Masri Ayob

  18. Number of Addresses (c) • 1 address • Implicit second address • Usually a register (accumulator) • Common on early machines Prepared by: Dr Masri Ayob

  19. Number of Addresses (d) • 0 (zero) addresses • All addresses implicit • Uses a stack • e.g. push a • push b • add • pop c Prepared by: Dr Masri Ayob

  20. How Many Addresses • More addresses • More complex (powerful?) instructions • More registers • Inter-register operations are quicker • Fewer instructions per program • Fewer addresses • Less complex (powerful?) instructions • More instructions per program • Faster fetch/execution of instructions Prepared by: Dr Masri Ayob

  21. Design Decisions (1) • Operation issues: • How many ops? • What can they do? • How complex are they? • Data types • Instruction formats • Length of op code field • Number of addresses Prepared by: Dr Masri Ayob

  22. Design Decisions (2) • Registers • Number of CPU registers available • Which operations can be performed on which registers? • Addressing modes (later…) • RISC v CISC Prepared by: Dr Masri Ayob

  23. Addressing Modes • Instructions can be categorized according to their method of addressing the hardware registers and/or memory. • Implied Addressing • Register Addressing • Immediate Addressing • Direct Addressing • Register Indirect Addressing • Combined Addressing Modes. The various ways of addressing data in an instruction are known as addressing mode. Prepared by: Dr Masri Ayob

  24. Implied Addressing • The addressing mode of certain instructions is implied by the instruction’s function. • For example: • the STC (set carry flag) instruction deals only with the carry flag • the DAA (decimal adjust accumulator) instruction deals with the accumulator. Prepared by: Dr Masri Ayob

  25. Register Addressing • The accumulator is implied as a second operand. • For example, • the instruction CMP E may be interpreted as 'compare the contents of the E register with the contents of the accumulator. Prepared by: Dr Masri Ayob

  26. Immediate Addressing • These instructions have data assembled as a part of the instruction itself. • For example, the instruction CPI 'C' may be interpreted as ‘compare the contents of the accumulator with the letter C. Prepared by: Dr Masri Ayob

  27. Direct Addressing • These instructions directly specify the memory address of the operand. • Example: • JMP 1000H causes a jump to the address 1000H by replacing the current contents of the PC with the new value 1000H. • LDA 2000H will loadthe contents of memory location 2000H into the accumulator. Prepared by: Dr Masri Ayob

  28. Register Indirect Addressing • These instructions reference memory via a register pair. • For example: MOV M,C • moves the contents of the C register into the memory location pointed by the H and L register pair. • The instruction LDAX B loads the accumulator with the byte of data specified by the address in the B and C register pair . Prepared by: Dr Masri Ayob

  29. Combined Addressing Modes • Some instructions use a combination of addressing modes. • A CALL instruction, for example, combines direct addressing and register indirect addressing. • The direct address in a CALL instruction specifies the address of the desired subroutine; • the register indirect address is the stack pointer. The CALL instruction pushes the current contents of the program counter into the memory location specified by the stack pointer. . Prepared by: Dr Masri Ayob

  30. Discussion of Addressing Modes A comparison of addressing modes. Prepared by: Dr Masri Ayob

  31. Timing Effects of Addressing Modes • Addressing modes affect both: • the amount of time required for executing an instruction. • the amount of memory required for its storage. • For example, instructions that use implied or register addressing, execute very quickly since they deal directly with the processor’s hardware or with data already present in hardware registers. • the entire instruction can be fetched with a single memory access. The number of memory accesses required is the greatest factor in determining execution timing. Prepared by: Dr Masri Ayob

  32. Timing Effects of Addressing Modes • More memory accesses require more execution time. • A CALL instruction, for example, requires five memory accesses: three to access the entire instruction and two more to push the contents of the program counter onto the stack. Prepared by: Dr Masri Ayob

  33. Types of Operand • Addresses • Numbers • Integer/floating point • Characters • ASCII etc. • Logical Data • Bits or flags Prepared by: Dr Masri Ayob

  34. Pentium Data Types • 8 bit Byte • 16 bit word • 32 bit double word • 64 bit quad word • Addressing is by 8 bit unit • A 32 bit double word is read at addresses divisible by 4 Prepared by: Dr Masri Ayob

  35. Types of Instruction Operation • Data Transfer (data movement) • Arithmetic • Logical • Conversion • I/O • System Control • Program Control Prepared by: Dr Masri Ayob

  36. Data Transfer (Data Movement) • Specify • Source • Destination • Amount of data • May be different instructions for different movements • e.g. IBM 370 • Or one instruction and different addresses • e.g. VAX • E.g. MOV A,B Move 8-bit data from register B to accumulator A. Prepared by: Dr Masri Ayob

  37. Data Transfer (Data Movement) • Data Movement Instructions are the most frequently used and computer designers provide a lot of flexibility to these instructions. • E.g. Intel 8085 provides data transfer between: • Register-to-register • Register-to-memory • Memory-to-register • Stack operation. Prepared by: Dr Masri Ayob

  38. Arithmetic • Add, Subtract, Multiply, Divide • E.g. ADD C Add the content of register C to the content of accumulator A. • Signed Integer • Floating point ? • May include • Increment (a++) • Decrement (a--) • Negate (-a) Prepared by: Dr Masri Ayob

  39. Shift and Rotate Operations Prepared by: Dr Masri Ayob

  40. Logical • Bitwise operations • AND, OR, NOT • Example: ANA B A= A AND B Prepared by: Dr Masri Ayob

  41. Conversion • E.g. Binary to Decimal Prepared by: Dr Masri Ayob

  42. Input/Output • May be specific instructions • E.g. IN 12 Read input data from port location 12 • May be done using data movement instructions (memory mapped) • May be done by a separate controller (DMA) Prepared by: Dr Masri Ayob

  43. Systems Control • Privileged instructions • CPU needs to be in specific state • Ring 0 on 80386+ • Kernel mode • For operating systems use Prepared by: Dr Masri Ayob

  44. Program Control Instructions • Branch/Jump • e.g. branch to x if result is zero • JZ • Skip • e.g. increment and skip if zero • ISZ Register1 • Branch xxxx • Subroutine call • E.g. CALL sum • Return from subroutine • E.g. RET Prepared by: Dr Masri Ayob

  45. Nested Procedure Calls Prepared by: Dr Masri Ayob

  46. Use of Stack Prepared by: Dr Masri Ayob

  47. The Pentium 4’s primary registers. Prepared by: Dr Masri Ayob

  48. The Pentium 4 Instruction Formats The Pentium 4 instruction formats. Prepared by: Dr Masri Ayob

  49. Example of 8051 Instructions More…… Prepared by: Dr Masri Ayob

  50. Thank youQ&A Prepared by: Dr Masri Ayob

More Related