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Mobile Learning - A SWOT Analysis

Provides a quick SWOT analysis for Mobile Learning (mLearning), discussing its current weaknesses, potential threats, inherent strengths, and future opportunities.

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Mobile Learning - A SWOT Analysis

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  1. Mobile Learning A SWOT Analysis

  2. STRENGTHS

  3. 1 No more just a buzzword or science fiction

  4. 1 No more just a buzzword or science fiction 2 Practical, affordable and exciting devices available to enable learning on mobile

  5. 1 No more just a buzzword or science fiction 2 Practical, affordable and exciting devices available to enable learning on mobile 3 Devices getting faster and better, making it possible for complex applications to reside on devices

  6. 1 No more just a buzzword or science fiction 2 Practical, affordable and exciting devices available to enable learning on mobile 3 Devices getting faster and better, making it possible for complex applications to reside on devices 4 One of the most relevant tools (currently) for performance support

  7. 1 No more just a buzzword or science fiction 2 Practical, affordable and exciting devices available to enable learning on mobile 3 Devices getting faster and better, making it possible for complex applications to reside on devices 4 One of the most relevant tools (currently) for performance support 5 Internet connectivity on phones not restricted to WiFi alone

  8. 1 No more just a buzzword or science fiction 2 Practical, affordable and exciting devices available to enable learning on mobile 3 Devices getting faster and better, making it possible for complex applications to reside on devices 4 One of the most relevant tools (currently) for performance support 5 Internet connectivity on phones not restricted to WiFi alone 6 Development platforms are easy-to-use

  9. 1 No more just a buzzword or science fiction 2 Practical, affordable and exciting devices available to enable learning on mobile 3 Devices getting faster and better, making it possible for complex applications to reside on devices 4 One of the most relevant tools (currently) for performance support 5 Internet connectivity on phones not restricted to WiFi alone 6 Development platforms are easy-to-use 7 Both ‘Push’ and ‘Pull’ strategies can be mixed

  10. WEAKNESSES

  11. 1 Myriad number of operating platforms, device types and variations in supported technologies make it difficult to create a unified solution

  12. 1 Myriad number of operating platforms, device types and variations in supported technologies make it difficult to create a unified solution 2 The technology itself evolves fast making it challenging to keep up both at consumer’s end and at the vendor’s end

  13. 1 Myriad number of operating platforms, device types and variations in supported technologies make it difficult to create a unified solution 2 The technology itself evolves fast making it challenging to keep up both at consumer’s end and at the vendor’s end 3 Development requires a skill-set that includes instructional and media design competencies for mobile device, and interface & user experience design skills

  14. 1 Myriad number of operating platforms, device types and variations in supported technologies make it difficult to create a unified solution 2 The technology itself evolves fast making it challenging to keep up both at consumer’s end and at the vendor’s end 3 Development requires a skill-set that includes instructional and media design competencies for mobile device, and interface & user experience design skills 4 Concerns still revolve around basic device security and data security

  15. 1 Myriad number of operating platforms, device types and variations in supported technologies make it difficult to create a unified solution 2 The technology itself evolves fast making it challenging to keep up both at consumer’s end and at the vendor’s end 3 Development requires a skill-set that includes instructional and media design competencies for mobile device, and interface & user experience design skills 4 Concerns still revolve around basic device security and data security 5 Lack of common standards for mobiles adds to the confusion

  16. 1 Myriad number of operating platforms, device types and variations in supported technologies make it difficult to create a unified solution 2 The technology itself evolves fast making it challenging to keep up both at consumer’s end and at the vendor’s end 3 Development requires a skill-set that includes instructional and media design competencies for mobile device, and interface & user experience design skills 4 Concerns still revolve around basic device security and data security 5 Lack of common standards for mobiles adds to the confusion 6 Lack of tools to create engaging mobile learning content due to lack of Flash

  17. OPPORTUNITIES

  18. 1 One of the best ways to offer quick, real-time on-demand performance support

  19. 2 More than pushing training on to a mobile device, designing mobile performance support solutions would be the greatest opportunity 1 One of the best ways to offer quick, real-time on-demand performance support

  20. 3 Allows enterprises to extend a part of the LMS environment on to the mobile devices thus allowing an integrated approach 2 More than pushing training on to a mobile device, designing mobile performance support solutions would be the greatest opportunity 1 One of the best ways to offer quick, real-time on-demand performance support

  21. THREATS

  22. 1 Early stage technology curve

  23. 2 Lack of standards for learning on mobile, and even general use of technology on mobiles 1 Early stage technology curve

  24. 3 Lack of vendor focus. Not many vendors have been able to innovate and come up with relevant solutions 2 Lack of standards for learning on mobile, and even general use of technology on mobiles 1 Early stage technology curve

  25. 4 Multiple platforms and varied technical frameworks adds to complexity in terms of design and development 3 Lack of vendor focus. Not many vendors have been able to innovate and come up with relevant solutions 2 Lack of standards for learning on mobile, and even general use of technology on mobiles 1 Early stage technology curve Read More

  26. Upside Learning Solutions Pvt. Ltd www.upsidelearning.com Email : info@upsidelearning.com

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