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Multi-Agent Systems

Multi-Agent Systems. University “Politehnica” of Bucarest Spring 2011 Adina Magda Florea curs.cs.pub.ro. Lecture 4 & 5: Negotiation techniques Lecture outline. 1 Negotiation principles 2 Game theoretic negotiation 2.1 Evaluation criteria 2.2 Voting 2.3 Auctions

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Multi-Agent Systems

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  1. Multi-Agent Systems University “Politehnica” of BucarestSpring 2011Adina Magda Florea curs.cs.pub.ro

  2. Lecture 4 & 5: Negotiation techniquesLecture outline 1 Negotiation principles 2 Game theoretic negotiation 2.1 Evaluation criteria 2.2 Voting 2.3 Auctions 3. General equilibrium markets 4. Task allocation 5. Heuristic based negotiation 6. Argumentation based negotiation

  3. 1 Negotiation principles • Negotiation = interaction among agents based on communication for the purpose of coming to an agreement. • Distributed conflict resolution • Decision making • Proposal  accepted, refined, criticized, or refuted Distributed search through a space of possible solutions Coordination Self-interested agents own goals Collectively motivated agents common goals Coordination for coherent behavior Cooperation to achieve common goal 3

  4. Negotiation includes: • a communication language • a negotiation protocol • a decision process by which an agent decides upon its position, concessions, criteria for agreement, etc. • Single party or multi-party negotiation: one to many or many to many (eBay http://www.ebay.com) • May include a single shot message by each party or conversation with several messages going back and forth • Negotiation techniques • Game theoretic negotiation • Heuristic-based negotiation • Argument-based negotiation 4

  5. 2 Game theoretic negotiation • Utility function • ui:  R •  = {s1, s2, …} • ui(s) ui(s’) (s  s’) 5

  6. Suppose each agent has two possible actions: D and C: • The environment behaves: t: Ac x Ac  R t(D,D)=r1 t(D,C)=r2 t(C,D)=r3 t(C,C)=r4 or t(D,D)=r1 t(D,C)=r1 t(C,D)=r1 t(C,C)=r1 u1(r1)=1, u1(r2)=1, u1(r3)=4, u1(r4)=4 u2(r1)=1, u2(r2)=4, u2(r3)=1, u2(r4)=4 u1(D,D)=1, u1(D,C)=1, u1(C,D)=4, u1(C,C)=4 u2(D,D)=1, u2(D,C)=4, u2(C,D)=1, u2(C,C)=4 Agent1 C,C  C,D  D,C  D,D 6

  7. u1(D,D)=4, u1(D,C)=4, u1(C,D)=1, u1(C,C)=1 u2(D,D)=4, u2(D,C)=1, u2(C,D)=4, u2(C,C)=1 Agent1 D,D  D,C  C,D  C,C Payoff matrix

  8. 2.1 Evaluation criteria • Criteria to evaluate negotiation protocols among self-interested agents • Agents are supposed to behave rationally • Rational behavior = an agent prefers a greater utility (payoff) over a smaller one • Payoff maximization: individual payoffs, group payoffs, or social welfare • Social welfare • The sum of agents' utilities (payoffs) in a given solution. • Measures the global good of the agents • Problem: how to compare utilities 8

  9. Pareto efficiency • A solution x, i.e., a payoff vector p(x1, …, xn), is Pareto efficient, i.e., Pareto optimal, if there is no other solution x' such that at least one agent is better off in x' than in x and no agent is worst off in x' than in x. • Measures global good, does not require utility comparison • Social welfare  Pareto efficiency • Individual rationality (IR) • IR of an agentparticipation = The agent's payoff in the negotiated solution is no less than the payoff that the agent would get by not participating in the negotiation • Amechanism is IR if the participation is IR for all agents 9

  10. Stability • a protocol is stable if once the agents arrived at a solution they do not deviate from it Dominant strategy = the agent is best off using a specific strategy no matter what strategies the other agents use r = f(ActA, ActB) the result (state) of actions ActAof agent A and ActBof agent B. We say that a strategy S1 = {r11, r12, …, r1n} dominatesanother strategy S2 = {r21, r22, …, r2m} if any result of rS1is preferred (best than) to any result of r'S2. 10

  11. Nash equilibrium • Two strategies, S1of agent A and S2of agent B are in aNash equilibriumif: • in case agent A follows S1 agent B can not do better than using S2and • in case agent B follows S2 agent A can not do better than using S1. • The definition can be generalized for several agents using strategies S1, S2, …, Sk. The set of strategies {S1, S2, …, Sk} used by the agents A1, A2, …, Akis in a Nash equilibriumif, for any agent Ai, the strategy Siis the best strategy to be followed by Aiif the other agents are using strategies { S1, S2, …, Si-1, Si+1,…, Sk.}. Problems: • no Nash equilibrum • multiple Nash equilibria 11

  12. Prisoner's dilema • Social welfare, Pareto efficient ? • Nash equilibrium ? Axelrod’s tournament Cooperate = not confessing Defect = confessing • Computational efficiency To achieve perfect rationality • The number of options to consider is too big • Sometimes no algorithm finds the optimal solution Bounded rationality • limits the time/computation for options consideration • prunes the search space 12

  13. Game of Chicken Battle of sexes Coin flip 13

  14. Axelrod Tournament • Strategies • ALL-D – D all the time • RANDOM –C or D equal probability • TIT-FOR-TAT • - C first round • - In t>1 what did opponent in t-1 • TESTER • - D first round • - If opponent D then TIT-FOR-TAT • - then 2 rounds C and 1 round D • JOSS • - TIT-FOR-TAT – but with 10% D 14

  15. We have discussed about pure strategies • A mixed strategy is an assignment of a probability to each pure strategy • A mixed strategypi of a player i is a probability distribution over actions Ai available to I • A pure Nash equilibrium is a Nash equilibrium using pure strategies • A mixed Nash equilibrium is a Nash equilibrium using mixed strategies • A mixed Nash equilibrium is a set of mixed strategies, one for each player, so that no player has an incentive to unilaterally deviate from their assigned strategies 15

  16. Computing mixed Nash equilibria 16

  17. 2.2 Bragain • In a transaction when the seller and the buyer value a product differently, a surplus is created. A bargaining solution is then a way in which buyers and sellers agree to divide the surplus. • A – house 10, B – house 20 • Trade would result in the generation of surplus, whereas no surplus is created in case of no-trade. • Bargaining Solution provides an acceptable way to divide the surplus among the two parties. 17

  18. Bragain Seller’s surplus Buyer’s surplus X – final price s b Seller’s RP Seller wants s or more Buyer’s RP Buyer wants b or less 18

  19. A Bargaining Solution is defined: • F : (X,d)  S, • X  R2 and S,d    R2 . • X represents the utilities of the players in the set of possible bargaining agreements. • d represents the point of disagreement.  • price  [10,20], bargaining set is simply x + y  10, x , y    0. • A point (x,y) in the bargaining set represents the case, when seller gets a surplus of x, and buyer gets a surplus of y, i.e. seller sells the house at 10 + x and the buyer pays 20 - y.  19

  20. The Ultimatum Game • P1 proposes how to divide the sum x between the two players: p and p-x • P2 can either accept or reject this proposal (f(p) = accept or reject) • If P2 accepts, the money is split according to the proposal. • P1 gets p and P2 gets p-x • If P2 rejects, neither player receives anything. 20

  21. The Ultimatum Game • (p, f) is a Nash equilibrium of the Ultimatum Game if • f(p) = "accept" and there is no y > p such that f(y) = "accept" (i.e. player 2 would reject all proposals in which player 1 receives more than p). • The first player would not want to unilaterally increase his demand since the second will reject any higher demand. • The second would not want to reject the demand, since he would then get nothing. • Subgame perfection (more restrictive) 21

  22. 2.3 Voting Truthful voters • Rank feasible social outcomes based on agents' individual ranking of those outcomes • A - set of n agents • O - set of m feasible outcomes • Each agent has a preference relation <i : O x O, asymmetric and transitive Social choice rule • Input: the agents’ preference relations (<1, …, <n) • Output: elements of O sorted according the input - gives the social preference relation <* 22

  23. Properties of the social choice rule: • A social preference ordering <* should exist for all possible inputs (individual preferences) • <* should be defined for every pair (o, o')O • <* should be asymmetric and transitive over O • The outcomes should be Pareto efficient: if i A, o <i o' then o <* o' • No agent should be a dictator in the sense that o <i o' implies o <* o' for all preferences of the other agents 23

  24. Arrow's impossibility theorem • No social choice rule satisfies all of the six conditions Binary protocol Pluralist protocols 24

  25. Binary protocols - 35% agents c>d>b>a - 33% agents a>c>d>b - 32% agents b>a>c>d • Agenda 1: (b,d), d, (d,a) a, (c,a) a • Agenda 2: (c,a) a, (d,a) a, (a,b) b • Agenda 3: (a,b) b, (b,c) c (c,d) c • Agenda 4: (c,a) a (a,b) b, (b,d) d 25

  26. Pluralist protocols Borda protocol = assigns an alternative |O| points for the highest preference, |O|-1 points for the second, and so on • The counts are summed across the voters and the alternative with the highest count becomes the social choice 26

  27. Protocol Borda Agent Preference Agent Preference 1 a>b>c>d 1 a>b>c 2 b>c>d>a 2 b>c>a 3 c>d>a>b 3 c>a>b 4 a>b>c>d 4 a>b>c 5 b>c>d>a 5 b>c>a 6 c>d>a>b 6 c>a>b 7 a>b>c>d 7 a>b>c • c gets 20, b 19, a 18, d 13 • elim d – a 15, b 14, c 13 Winner turns loser and loser turns winner if the lowest ranked alternative is removed 27

  28. 2.4 Auctions (a) Auction theory = agents' protocols and strategies in auctions • The auctioneer wants to sell an item at the highest possible payment and the bidders want to acquire the item at the lowest possible price • A centralized protocol, includes one auctioneer and multiple bidders • The auctioneer announces a good for sale. In some cases, the good may be a combination of other goods, or a good with multiple attributes • The bidders make offers. This may be repeated for several times, depending on the auction type • The auctioneer determines the winner 28

  29. Auction characteristics:  Simple protocols  Centralized  Allows collusion “behind the scenes”  May favor the auctioneer (b) Auction settings • Private value auctions: the value of a good to a bidder agent depends only on its private preferences. Assumed to be known exactly • Common value auctions: the good’s value depends entirely on other agents’ valuation • Correlated value auctions: the good’s value depends on internal and external valuations 29

  30. (c) Auction protocols English (first-price open cry) auction - each bidder announces openly its bid; when no bidder is willing to raise anymore, the auction ends. The highest bidder wins the item at the price of its bid. Strategy: • In private value auctions the dominant strategy is to always bid a small amount more than the current highest bid and stop when the private value is reached. • In correlated value auctions the bidder increases the price at a constant rate or at a rate it thinks appropriate First-price sealed-bid auction - each bidder submits one bid without knowing the other's bids. The highest bidder wins the item and pays the amount of his bid. Strategy: • No dominant strategy • Bid less than its true valuation but it is dependent on other agents bids which are not known 30

  31. Dutch (descending) auction - the auctioneer continuously lowers the price until one of the bidders takes the item at the current price. Strategy: • Strategically equivalent to the first-price sealed-bid auction • Efficient for real time Vickery (second-price sealed-bid) auction - each bidder submits one bid without knowing the other's bids. The highest bid wins but at the price of the second highest bid Strategy: • The bidder dominant strategy is to bid its true valuation All-pay auctions - each participating bidder has to pay the amount of his bid (or some other amount) to the auctioneer 31

  32. (d) Problems with auction protocols • They are not collusion proof • Lying auctioneer • Problem in the Vickery auction • Problem in the English auction - use shills that bid in the auction to increase bidders’ valuation of the item • The auctioneer bids the highest second price to obtain its reservation price – may lead to the auctioneer keeping the item • Common value auctions suffers from the winner’s curse: agents should bid less than their valuation prices (as winning the auction means its valuation was too high) • Interrelated auctions – the bidder may lie about the value of an item to get a combination of items at its valuation price 32

  33. 3. General equilibrium market mechanisms • General equilibrium theory = a microeconomic theory • n commodity goods g, g = 1,n, amount unrestricted • prices p=[p1, …, pn], where pg  R is the price of good g • 2 types of agents: consumers and producers 33

  34. 2 types of agents: consumers and producers Consumers: • An utility function ui(xi) which encodes its preferences over different consumption bundles xi=[xi1,…,xin], where xig R+ is the consumer's i's allocation of good g. • An initial endowment ei=[ei1,…,ein], where eig is its endowment of commodity g Producers: • Production vector yj=[yj1,…,yjn] where yjg is the amount of good g that producer j produces • Production possibility set Yj - the set of feasible production vectors 34

  35. The profit of producer j is p .yj, where yj Yj. • The producer's profits are divided among the consumers according to predetermined proportions which need not be equal. • Let ij be the fraction of producer j that consumer i owns • The producers' profits are divided among consumers according to these shares • Prices may change and the agents may change their consumption and production plans but - actual production and consumption only occur when the market has reached a general equilibrium 35

  36. (p*, x*, y*) is a Walrasian equilibrium if: • markets clear • each consumer i maximizes its preferences given the prices • each producer j maximizes its profits given the prices 36

  37. Properties of Walrasian equilibrium: • Pareto efficiency - the general equilibrium is Pareto efficient, i.e., no agent can be made better off without making some other agent worse off • Coalitional stability - each general equilibrium is stable in the sense that no subgroup of consumers can increase their utilities by pulling out the equilibrium and forming their own market • Uniqueness under gross substitutes - a general equilibrium is unique if the society-wide demand for each good is nondecreasing 37

  38. The distributed price tatonnement algorithm Algorithm for price adjustor: 1. pg=1 for all g[1..n] 2. Set g to a positive number for all g [1..n] 3. repeat 3.1 Broadcast p to consumers and producers 3.2 Receive a production plan yj from each producer j 3.3 Broadcast the plans yj to consumers 3.4 Receive a consumption plan xi from each consumer i 3.5 for g=1 to n do pg = pg + g(i(xig - eig) - jyjg) until |i(xig-eig)- jyjg| <  for all g [1..n] 4. Inform consumers and producers that an equilibrium has been reached 38

  39. The distributed price tatonnement algorithm Algorithm for consumer i: 1. repeat 1.1 Receive p from the adjustor 1.2 Receive a production plan yj for each j from the adjustor 1.3 Announce to the adjustor a consumtion plan xi Rn+ that maximizes ui(xi) given the budget constraint p.xi  p.ei + jijp.yj until informed that an equilibrium has been reached 2. Exchange and consume Algorithm for producer j: 1. repeat 1.1 Receive p from the adjustor 1.2 Announce to the adjustor a production plan yj  Yj that maximizes p.yj until informed that an equilibrium has been reached 2. Exchange and produce 39

  40. 4. Task allocation through negotiation General equilibrium market mechanisms use • global prices • a centralized mediator Drawbacks: • not all prices are global • bottleneck of the mediator • mediator - point of failure • agents have no direct control over the agents to which they send information Need of a more distributed solution 40

  41. 4.1 Task allocation by redistribution • A task-oriented domain is a triple <T, Ag, c> where • Tis a set of tasks; • Ag = {1, . . . ,n} is a set of agents which participate in the negotiation; • c:P(T)  R+is a cost function which defines the costs for executing every sub-set of tasks • The cost function must satisfy two constraints: • must be monotone • the cost of a task must not be 0, i.e., c() = 0. • An encounter within a task-oriented domain <T, Ag, c> occurs when the agents Ag are assigned tasks to perform from the set T • It is an assignment of tasks R = {E1, . . ., En}, Ei T, i Ag, to agents Ag 41

  42. Encounter: can an agent be better off by a task redistribution? Deal Example: Ag = {a1, a2, a3}) T = {t1, t2, t3, t4, t5} Encounter R = {E1, E2, E3} with E1 = {t1, t3}, E2 = {t2}, E3 = {t4, t5} Deal  = {D1, D2, D3}with D1 = {t1, t2}, E2 = {t3, t4}, E3 = {t5} • The cost of a deal  for agent a1is c(D1) and the cost for a2 is c(D2). • The utility of a dealrepresents how much the agents should gain from that deal utilityi() = ci(Ei) – ci(Di),for i = 1, 2, 3 42

  43. A deal1is said to dominate another deal2if and only if: • Deal1is at least as good for every agents as2  i  {1,2} utilityi(1 )  utilityi( 2 ) • Deal1is better for some agent than2  i  {1,2} utilityi(1 ) > utilityi( 2 ) • A deal weakly domintaes another deal if (1) is fulfilled • If a deal is not dominated by any other deal then the deal is Pareto optimal • Task re-allocation = finding a Pareto optimal deal • Task allocation improves at each step ~ hill climbing in the space of task allocations where the height-metric of the hill is social welfare • It is an anytime algorithm • Contracting can be terminated at anytime • The worth of each agent’s solution increases monotonically  social welfare increases monotonically 43

  44. Monotonic concession protocol Several negotiation rounds (u) 1. u  1, a1 and a2 propose deals from the negotiation set: 1 and 2 2. if a1 proposes 1and a2 proposes 2 such that: (i) utility1(2)  utility1( 1) or (ii) utility2(1 )  utility2(2) then agreement is reached stop 3. else u  u+1 4. if a1 proposes1and a2 proposes2 such that: utility1(2u )  utility1( 2u-1 ) and utility2(1u )  utility1( 1u-1 ) then go to 2 5. else negotiation ends in conflict stop 44

  45. IR contract • Problem: task allocation stuck in a local optimum = no contract is individually rational (IR) and the task allocation is not globally optimal • Possible solution: different contract types: • O – one task • C – cluster contracts • S – swap contracts • M – multi-agent contracts • For each 4 contract types (O, C, S, M) there exists task allocations for which there is an IR contract under one type but no IR contracts under the other 3 types • Under all 4 contract types there are initial task allocations for which no IR sequence of contracts will lead to the optimal solution (social welfare) 45

  46. Main differences as compared to game theoretic negotiation • An agent may reject an IR contract • An agent may accept a non-IR contract • The order of accepting IR contracts may lead to different pay offs • Each contract is made by evaluating just a single contract instead of doing lookahead in the future Un-truthful agents • An agent may lie about what tasks it has: • Hide tasks • Phantom tasks • Decoy tasks • Sometimes lying may be beneficial 46

  47. 4.2 Contract Net Task allocation via negotiation - Contract Net • A kind of bridge between game theoretic negotiation and heuristic-based one • In a Contract Net protocol, the agents can have two roles: contractor (initiator) or bidder (participant) Protocol implemented in FIPA 47

  48. FIPA - Contract net This protocol is identified by the token fipa-contract-net as the value of the protocol parameter of the ACL message. Diagram - extensions to UML1.x. [Odell2001] 48

  49. Agent j asks agent j proposals for selling 50 plum boxes and price conditions Example (cfp   :sender (agent-identifier :name j)   :receiver (set (agent-identifier :name i))   :content "((action (agent-identifier :name i)       (sell plumbox 50))      (any ?x (and (= (price plumbox) ?x) (< ?x 10))))"   :ontology fruit-market   :language fipa-sl :protocol fipa-contract-net :conversation-id c007 :reply-by 10)

  50. Agent j answers to i (propose   :sender (agent-identifier :name j)   :receiver (set (agent-identifier :name i))   :in-reply-to proposal2 :content "((action j (sell plumbox 50))      (= (any ?x (and (= (price plumbox) ?x) (< ?x 10))) 5)"   :ontology fruit-market   :language fipa-sl :protocol fipa-contract-net :conversation-id c007)

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