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Understanding Sound

Understanding Sound. Amber Slater. Diegetic. Sound whose source is visible on the screen or whose source is implied to be present by the action of the film: V oices of characters. S ounds made by objects in the story.

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Understanding Sound

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  1. Understanding Sound Amber Slater

  2. Diegetic • Sound whose source is visible on the screen or whose source is implied to be present by the action of the film: • Voices of characters. • Sounds made by objects in the story. • Music represented as coming from instruments in the story space (source music). • Diegetic sound is any sound presented as originated from source within the film's worldDiegetic sound can be either on screen or off screen depending on whatever its source is within the frame or outside the frame. • Another term for diegetic sound is actual sound. • For example, a man turns a handle, it squeaks.

  3. Non-Diegetic • Sound whose source is neither visible on the screen nor has been implied to be present in the action: • Narrator's commentary. • Sound effects which is added for the dramatic effect. • Mood music. • Non-diegetic sound is represented as coming from the a source outside story space. The distinction between diegetic or non-diegetic sound depends on our understanding of the conventions of film viewing and listening. We know of that certain sounds are represented as coming from the story world, while others are represented as coming from outside the space of the story events.  • For example, a man rocks back on his chair, it groans.

  4. Sound Bridge • Adding to continuity through sound, by running sound – either music, dialogue or narration from one shot across a cut to another shot to make the action seem uninterrupted. • For example, a man is walking on some creaky floorboards, the scene changes but you can still hear the floorboards as he walks on them.

  5. Sound Effects (SFX) • Any sound from any source other than synchronised dialogue, narration or music. • Dubbed in sound effects can add to the illusion of reality for example: • A door on stage when opened will sound like a normal door, but editors may add in a creak, to add to the effect of something like a horror film. • For example, a horse kicks a man in the chest, shouting in the background and emphasis of bones cracking when he's kicked.

  6. Voice Over / Commentary • Commentary spoken off-screen over the shots shown. The voice-over can be used to: • Introduce particular parts of a programme; • To add extra information not evident from the picture; • To interpret the images for the audience from a particular point of view; • To link parts of a sequence or programme together. • For example, narrative over scene of people stuck in a cave

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