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Intriguing Relationship between Topology and Geometry. Ergun Akleman & Jianer Chen. A Story of Our Discovery that involves three continents and countless of people. Ilhan Koman Exhibition. I read an article in an airplane magazine while flying to Istanbul
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Intriguing Relationship between Topology and Geometry Ergun Akleman & Jianer Chen A Story of Our Discovery that involves three continents and countless of people
Ilhan Koman Exhibition • I read an article in an airplane magazine while flying to Istanbul • About a retrospective exhibition of Koman’s Sculptures.
Mediterranean I only knew a few of his sculptures before. Realized (1980) in ca. 120 pieces cut from iron sheets, this sculpture stands in Zincirlikuyu in Istanbul.
Koman’s Saddle Shaped Developable Sculptures I did not know he used mathematics in his sculptures.
Koman Exhibition When I am in istanbul, I visited his exhibition with a friend of mine, Tevfik Akgun, who is the head of the design communication department in Yildiz Technical University. A Photograph from the exhibition
Exhibition in Beyoglu We were both excited about the work. There were lots of fresh ideas. Exhibition was in Beyoglu, near to this place
Fresh Ideas • We decided to explore his work further. • Tevfik found out that his son Ahmet Koman was a Biochemistry professor in Bosphorous University; he was also head of the Koman Foundation. • Tevfik contacted Ahmet.
Stata Center was also developable Around that time, I returned back to USA to attend the Shape and Solid Modeling Conferences which were held next to the Stata center.
Back to Beyoglu • After the conference, we met Ahmet at Koman Foundation in Beyoglu, Istanbul.
Simit is a non-developable genus-1 surface We talked about Koman’s sculptures while drinking tea and eating simit. Koman had a Leonardo article in 1979.
Back to USA Jianer and I decided to investigate more about regular meshes.
Regular Meshes • Regular Meshes came out of our latest collaboration.
Regular Meshes • A regular mesh is denoted by (n,m,g) where n is the number of the sides of faces, m is the valence of vertices and g is the genus of the mesh. (5,2,0) (5,3,0) (4,5,2)
Regular Meshes • We had shown existence and construction of infinitely many regular meshes. • We had not completed the list, yet. (4,6,2)
Regular Meshes for g=2 • (3,7,2) • (3,8,2) • (3,9,2) • (3,12,2) • (4,5,2) • (4,6,2) • (5,5,2) • (6,6,2) (5,5,2)
Complete List for Regular Meshes for g=2 • (3,7,g) • (3,8,g) • (3,9,g) • (3,10,g) • (3,12,g) • (4,5,g) • (4,6,g) • (5,5,g) • (5,10,g) • (6,6,g) • (8,8,g) • These regular meshes exist for any genus higher than 2. • (4,5,g) and (4,6,g) can particularly be useful for texture mapping and morphing. • Now, we know how to construct all of these…
While investigating Regular Meshes • I was thinking about trees and others. • Regular meshes did not provide an answer for their structures: We can make a genus-0 tree…
First, Morse theory gave a intuition! • A branch adds to surface one saddle (negative curvature) and one minima/maxima (convex/concave) type critical point (positive curvature). • A handle adds two saddle type critical points.
That was where (2-2g) came from If we put –1 for saddle, +1 for minima/maxima the total adds up to 2-2g which is the right side of Euler Equation.
Of course, in meshes this is not that straightforward! • Meshes are discrete by nature. • The positions minima, maxima or saddle points that depend on the orientation of the shape is not really useful for meshes.
In meshes, local geometry around vertices is important. When I was trying to make my daughter sleep, I realized that Koman’s sculptures provided the answer: Angle deviation from the plane gave the information.
Regular Platonic solids supported my assumption. While I was trying to make my daughter sleep, I quickly checked the platonic solids. Their total angle deviation turned out to be the same 4p as I expected. For instance: Cube, each vertex deviates from 2p for p/2. Total deviation turns out to be 4p= 8 (p/2) = 2 p(2-2g)
If we assume regular meshes can have regular faces • It was easy to show that the result will also turned out to be 2 p(2-2g) • However, we cannot have regular planar faces for regular meshes.
But, we still did not have proof • I had a sketch of proof that suggests the results. But, it required some sort of geometric regularity. I believed that the result is general. • I discussed with Jianer several times. • He also agreed that the result is correct and it must be general.
Solution First Saturday of November, I got up at night and the answer came. We have to look a averages. • Average vertex angle • Average Valence • Average Sides Then, it was easy to write the proof.
Solution • Next weekend, Jianer took over. When he sent the document back to me at November 15, I could not believe my eyes. • We had an extremely simple argument which is to the point and clear. • It was a great joy.
Practical Impacts • Most important impacts are practical.
What happens when we increase the # of vertices, faces and edges • If average number of sides goes to x • Average valence goes to 2x/(x-2) For instance, if we repeatedly add quadrilaterals, average valence goes to 4.
# of vertices, faces and edges increases • If we repeatedly add triangles, average valence goes to 6. • If we repeatedly add pentagons, average valence goes to 10/3. • If we repeatedly add hexagons, average valence goes to 6.
This happens regardless of the operation we use • Any Subdivision • Extrusion • Wrinkle • Any other homogenous operation that do not change topology
That means if we gain angle somewhere, we lose it in another place. • Unexpectedly, introducing extraordinary vertices, “carefully”, is a good modeling practice. • It takes the tension away from the mesh. • Faces can be more regular looking.
It also tells how to approximate a smooth surface with planar meshes • Using only triangles will not guarantee to have regular looking triangles. It is better to use other polygons. • It also means better reconstruction. • It can really be done. We can automatically create beautiful meshes that today can only be created by professional modelers.
Future Work:Discrete Approach • Meshes are not nice analytical shapes in which we can apply differential geometry. • Things like “Discrete Gaussian curvature” that is obtained starting from analytical approach always disturbed me . • Discrete may have its own rules.
Future Work:Discrete Approach Here, clearly angle deviation gives a better intuition about the local behavios than “Gaussian curvature.”
Future Work:Generalization from 1-Manifold Meshes Total angle deviation tells us how many holes exists: p(2-2g). In this case, concave points play a role similar to saddles of piecewise linear 2-Manifold meshes. For k-manifolds, is it kp(2-2g)?
Questions? Ilhan Koman, working.