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Chapter 8 Interactive Multimedia Authoring with Flash: Animation. Flash: Tweening. In this lecture, you will learn:. the types of tweening: classic tween motion tween shape tween how to create tween animation how to animate an object following a custom path. Tweening.
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Chapter 8Interactive Multimedia Authoring with Flash: Animation Flash: Tweening
In this lecture, you will learn: • the types of tweening: • classic tween • motion tween • shape tween • how to create tween animation • how to animate an object following a custom path
Tweening • To create movement and changes of visual content over time, without having to manually create the content frame by frame • The computer interpolates the changes between 2 keyframes
To Create Keyframes in Flash • Method 1: • Select a frame on timeline • Choose Insert > Timeline > Keyframe • Method 2: • Right-click (Windows) or Control-click (Mac OS) on a frame on timeline • Choose Insert Keyframe
Types of Tween in Flash • Classic tween (called Motion tween in Flash CS3 and prior) • Motion tween • Shape tween
Classic Tween Example
Example of Classic Tween A leaf is created as a Graphic symbol, and placed on the stage.
Example of Classic Tween Keyframe at frame 1
Example of Classic Tween Keyframe at frame 20: The leaf is repositioned, rotated, and scaled bigger.
Example of Classic Tween Keyframe at frame 60: The leaf is repositioned again, rotated, and scaled smaller.
Example of Classic Tween • Result after applying classic tween to the keyframes: • 60 frames • But only 3 keyframes to specify the leaf's position, rotation, and size. • The computer interpolates the positions, rotation, and size of the leaf between keyframes.
Properties of a symbol instance that can be tweened using Classic tween • Position • Rotation • Width • Height • Color • Opacity
Motion Tween Example
Example of Motion Tween A leaf is created as a Graphic symbol, and placed on the stage.
Example of Classic Tween Keyframe at frame 1
Example of Classic Tween Keyframe at frame 20: The leaf is repositioned, rotated, and scaled bigger.
Example of Classic Tween Keyframe at frame 60: The leaf is repositioned again, rotated, and scaled smaller.
Properties of a symbol instance that can be tweened using Motion tween • Position • Rotation • Width • Height • Color (Classic tween) • Opacity (Classic tween)
Shape Tween Example
Example of Shape Tween Keyframe at frame 1: A shape of the letter "I" in blue
Example of Shape Tween Keyframe at frame 15: A heart shape in pink
Example of Shape Tween Keyframe at frame 40: A shape of the letter "U" in green
Example of Shape Tween • Result after applying shape tween to the keyframes: • 40 frames • But only 3 keyframes to specify the shapes. • The computer interpolates the shapes between keyframes.
Properties of a shape that can be tweened in shape tween • Position • Rotation • Width • Height • Color • Opacity • Shape
Troubleshooting • If a Classic or Shape tween sequence is working correctly:an solid-line arrow in timeline • If a Classic or Shape tween sequence is working correctly:a dash line in timeline
Possible Causes for Tweening Problems • Multiple symbol instances in the same keyframe • Classic tween applied to shapes • Shape tween applied to symbol instances • A mix of symbol instances and shapes in the same keyframe
Tween a Symbol to Follow a Path • Motion path • for Motion tween • Motion guide • for Classic tween
Motion Guide • Allows an object to follow a path that you draw as a stroke • Works with symbols, not shapes
To Create Animation with Motion Guide • Create keyframes like you would create a classic tween animation • Create a motion guide layer for the tween animation: • In the timeline, right-click (Windows) or Control-click (Mac OS) on the motion tween layer. • Choose the option of motion guide • In the motion guide layer, draw a path (using pencil or pen tool) in one single stroke.Do not create multiple strokes. • For each keyframe of the tween animation, drag the symbol instance to snap on the path.
Motion Guide Example: Returning to the leaf animation to make it follow a more complex path
Example of Motion Guide A classic tween sequence with the leaf is created using only 2 keyframes.
Example of Motion Guide A motion guide is created for the classic tween layer.
Example of Motion Guide A complex path is drawn in the motion guide layer using the Pencil tool.
Example of Motion Guide The leaf in frame 1 (first keyframe) is snapped to the beginning of the path.
Example of Motion Guide The leaf in frame 60 (last keyframe) is snapped to the end of the path.
Example of Motion Guide • Result: • 60 frames of animation • The leaf follows the path drawn in the motion guide layer
More About Motion Guide • The color and width of the path do not matter. • The motion guide is automatically hidden when the movie plays. • In the example: • Only 2 keyframes are used but it can have more than 2 keyframes. • The leaf is snapped to the two ends of the path, but it can be snapped anywhere along the path.
Motion Path for Motion tween
Motion Path A motion path is automatically generated for each Motion twee span.
Motion Path Can be edited like a stroke using Selection and Subselection tools
Motion Path • Can also be a custom-drawn stroke • To apply a stroke as the motion path for a Motion tween: • Copy the stroke • Select the Motion tween span on the timeline • Paste the stroke
Chapter 8Interactive Multimedia Authoring with Flash: Animation Flash: Mask
Mask • Defines areas to reveal its linked layer (maskee layer) • The content in a mask layer can be thought of as a hole that lets the underlying maskee layers show through.
Mask a mask original mask effect
To Create Mask Effect • On the timeline, arrange the maskee layer immediately below the layer that you want to be the mask layer. • On the timeline, right-click (Windows) or Control-click (Mac OS) on the mask layer, and select Mask.
Mask Effect Example Spotlight Effect