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Secure Dungeon. Purpose. The key goal is to develop a casual game to challenge a player’s logic and quick thinking abilities. Focusing on the construction of the framework rather than just building another game. Three components: Game Client, Map Builder, and Framework. . Purpose.
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Purpose The key goal is to develop a casual game to challenge a player’s logic and quick thinking abilities. Focusing on the construction of the framework rather than just building another game. Three components: Game Client, Map Builder, and Framework.
Purpose Dungeon editor • Design structure • Design security • Design goals
Purpose Game • Evaluate dungeon • Solve puzzles • Traps and AI • Score and time
Purpose Framework • C++ • Low-level • Window & input • 2D graphics • Audio • File system • Networking
Target Audience • Casual Gamers: • Mainly casual, mature and indie gamers or anyone who has access to large game platforms such as Steam. • A large demographic generally teenagers and adults.
Design Methodology • Iterative and Incremental approach: • Flexibility • Risk Management • Testability • Ruled out: • Scrum • Agile • Spiral
Technologies Trello Skype GIT Audio Tools
Development Environment C++ Windows API (Windows 7) OpenGL OpenAL Visual Studio / Code::Blocks NetBeans for Web Development
Development Environment C++ Flexible, efficient, low-level, memory management, exception handling, speed, compliable, available APIs, understanding, experience in framework development
Development Environment Windows API Target platform Create window Get keyboard/mouse/gamepad input Ease of use Well documented Experienced members
Development Environment OpenGL Graphics library Compatible Fixed pipeline Ease of use for 2D Experienced members
Development Environment OpenAL Audio library Compatible Ease of use Experienced members
Deployment Environment • Windows-based platforms (for larger target market) • Online Community • Leader boards • Forum • Map Distribution • Wiki