1 / 5

Bringing 3D to the World TM

Bringing 3D to the World TM. Design Productivity at NVIDIA. We treat our strengths in this area as a core competence and a competitive advantage We heavily invest in it We regularly review it Our interest is to minimize TT$ (time-to-money)

ban
Download Presentation

Bringing 3D to the World TM

An Image/Link below is provided (as is) to download presentation Download Policy: Content on the Website is provided to you AS IS for your information and personal use and may not be sold / licensed / shared on other websites without getting consent from its author. Content is provided to you AS IS for your information and personal use only. Download presentation by click this link. While downloading, if for some reason you are not able to download a presentation, the publisher may have deleted the file from their server. During download, if you can't get a presentation, the file might be deleted by the publisher.

E N D

Presentation Transcript


  1. Bringing 3D to the WorldTM

  2. Design Productivity at NVIDIA • We treat our strengths in this area as a core competence and a competitive advantage • We heavily invest in it • We regularly review it • Our interest is to minimize TT$ (time-to-money) • We recognize TT$ requires a broad view encompassing : hw, sw, fw, pcbs, documentation, diagnostics, etc NVIDIA - DAC Design Productivity Panel

  3. Our Experience *Data shown is just for RTL capture and verification of specified projects ** All numbers are approximate NVIDIA - DAC Design Productivity Panel

  4. Productivity Measures • Schedule based • Complexity biased • Relative to ourselves • User to derive insight into: • scheduling accuracy • future staffing requirements • desirable methodology improvements • desirable architectural/micro-architectural attributes NVIDIA - DAC Design Productivity Panel

  5. Examples of NVIDIA Productivity Enhancements • Leverage investments • maximize utilization - server farms with intelligent queuing • one set of diags for chip simulation, emulation, and silicon across PC and Workstation • remain true to our architecture (re-use design, diags, drivers, etc) • Always improve • 3rd generation of modeling methodology, 4th generation of simulation environment • Always hold post-mortems to capture successful and unsuccessful practices • Investments • Capability/Capacity - people, machines, tools • reward results • follow and invest in the evolution of key tools - synthesis, simulation, phys design/analysis, testability, etc • NV1 - server farm of ~10 SS10/SS20 60-75MHz machinesNV4 - server farm of ~50 Ultra2 250-300MHz machines • New tools, capabilities • Emulation - improve silicon quality AND advance sw debug and development • Module Compiler, Code Coverage, Equivalency checking, Formal assertions • Automation • automatic generation and analysis wherever possible i.e. heavy use of scripting and in-house tool development • self-checking everything NVIDIA - DAC Design Productivity Panel

More Related