1 / 27

MPEG 21 – An Overview

MPEG 21 – An Overview. MUMT 611 Elliot Sinyor January 2005. Contents. Background/Motivation Key Concepts MPEG 21 Overview Digital Item Declaration Digital Item Identification Intellectual Property Management and Protection Rights Expression Language and Rights Data Dictionary

charleen
Download Presentation

MPEG 21 – An Overview

An Image/Link below is provided (as is) to download presentation Download Policy: Content on the Website is provided to you AS IS for your information and personal use and may not be sold / licensed / shared on other websites without getting consent from its author. Content is provided to you AS IS for your information and personal use only. Download presentation by click this link. While downloading, if for some reason you are not able to download a presentation, the publisher may have deleted the file from their server. During download, if you can't get a presentation, the file might be deleted by the publisher.

E N D

Presentation Transcript


  1. MPEG 21 – An Overview MUMT 611 Elliot Sinyor January 2005

  2. Contents • Background/Motivation • Key Concepts • MPEG 21 Overview • Digital Item Declaration • Digital Item Identification • Intellectual Property Management and Protection • Rights Expression Language and Rights Data Dictionary • Digital Item Adaptation • File Format

  3. Background/Motivation • Work began in June of 2000 by MPEG (aka ISO/IEC JTC1 SC29 WG11) • From the ISO Standard Document: • “The MPEG-21 vision can thus be summarized as follows: to define a multimedia framework to enable transparent and augmented use of multimedia resources across a wide range of networks and devices used by different communities.”

  4. Key Concepts • A way to encapsulate almost any type of digital content. • Audio, video, text, software and any combination of them. • Packages data, meta-data, and meta-meta-data. • How is this data viewed on a specific device? • Control the use of the data (DRM) • ie. who can view it? What can they do with it?

  5. Part 1 – Vision, Technologies and Strategy • Refers to the document itself • In other words: • Define a 'vision' for a multimedia framework to enable transparent and augmented use of multimedia resources across a wide range of networks and devices to meet the needs of all users

  6. Part 1 – Vision, Technologies and Strategy • Achieve the integration of components and standards to facilitate harmonisation of 'technologies' for the creation, modification, management, transport, manipulation, distribution, and consumption of Digital

  7. Part 1 – Vision, Technologies and Strategy • Define a 'strategy' for achieving a multimedia framework by the development of specifications and standards based on well-defined functional requirements through collaboration with other bodies.

  8. Part 2 – Digital Item Declaration • At the heart of it all: the “Digital Item” • Examples: • Music album • E-book • Software including setup and configuration information • Resources, Metadata, Structure • DID defines abstractions related to the construction of the digital item.

  9. Part 2 – Digital Item Declaration • Non-exhaustive list of abstractions: • Container • Groups items and or containers • Item • Component • Descriptor • Statement • Choice/Selection/Condition • “to view this content, the condition is that you made a choice of a certain selection”

  10. Part 2 – Digital Item Declaration • Non-exhaustive list of abstractions: • Container • Descriptor • Statement • Item • Component • Statement • Choice/Selection/Condition • “to view this content, the condition is that you made a choice of a certain selection”

  11. Part 2 – Digital Item Declaration

  12. Part 3 – Digital Item Identification • Unique, persistent ID for digital item • Done by using a URI (compact string used to identify a resource) • Link digital item (or part of it) to another description scheme, eg ISRC

  13. Part 3 – Digital Item Identification

  14. Part 3 – Digital Item Identification

  15. Part 4 – Intellectual Property Management and Protection • Does not specify a particular DRM scheme • Framework for retrieving and using IPMP tools from various locations

  16. Part 5 – Rights Expression Language • Machine-readable language to declare rights and permissions • Four basic entities • Principal • Must be authenticated • Right • what can the principal do? • eg view once, copy, alter etc. • Resource • Digital item, a service, information owned by a principal (eg name or email address) • Condition • eg “you must pay $2 to watch this movie once”

  17. Part 5 – Rights Expression Language

  18. Part 6 – Rights Data Dictionary • Provides description for basic RLE terms • Allows for extension • Allows for mapping/transformation of metadata from other authorities/namespaces

  19. Part 7 – Digital Item Adaptation • Purpose: to shield users from network and terminal installation, management and implementation issues. • Conceptually, consists of resource adaptation engine and descriptor adaptation engine

  20. Part 7 – Digital Item Adaptation

  21. Part 7 – Digital Item Adaptation • Areas of Concern • User Characteristics • Preferences • Terminal Capabilities • Available codecs, hardware-related specs • Network Characteristics • Bandwidth, delay and error • Natural Environment Characteristics • Eg illumination, auditory noise-levels

  22. Part 7 – Digital Item Adaptation • Areas of Concern • Resource Adaptability • Session Mobility

  23. Part 8 – Reference Software • Most recent specification need • Systems-related specifications in MPEG-21 • www.enikos.com – DI browser • Released Jan 21, 2005

  24. Part 8 – Reference Software

  25. Part 9 – File Format • Can include still/dynamic data • Will borrow from MP4 • Work has begun

  26. Bibliography

More Related