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This presentation from Auburn University's research aims to investigate the benefits of educational gaming in student motivation, retention, and enrollment in computer science. Different systems like Alice are explored to understand their impact and effectiveness on students' learning experiences.
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Educational Game Computing Chiitra Tibbs Auburn University Research Spring 2006
Intro to Educational Game Computing • Info for Chi Chi… • Presentations May 2 1:30-3:00 • Digital Game-Based Learning by Marc Prensky • First page should include an Intro to Educational Game Interest ( for NSF grant) + research question • Next Two slides should include Screen Shots for each system you have investigated
Introduction • Does gaming increase student’s motivation in learning? • Does gaming increase students’ retention in computer science? • Does gaming increase the fun factor in programming? • Does gaming increase computer science student enrollment?
Alice • Allows students to learn computer programming more easily • Drag-and-Drop editor for creating programs • Uses 3D graphics to engage Students • Appeals to wide Audience • Storytelling • Interactive computer games • Not threatening
Alice M. Moskal, D. Lurie, and S. Cooper, Evaluating the Effectiveness of a New Instructional Approach. In Proceedings of 2004 SIGCSE Conference, (Norfolk, VA).
AlicE • EA Sports • Demo
Digital Game Based Learningby Marc Prensky • Children’s Attitudes • Merge the content of learning and the motivation of games
Video Games as part of Constructivist LearningbyObe Hostetter • Game Generation • Different learning style • Education software guidelines
Video Games in Educationby Kurt Squire • From Video Game Consumers to Creators • Educator fears of video games