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Script Analysis. The Six. 1. Plot 2. Characters 3. Thought 4. Diction 5. Music 6. Spectacle. Plot. What takes place in the story, the structure of the play Basic aspects exposition Discovery Reversal Point of attack Foreshadowing Complication Climax Crisis denouement. Character.
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The Six • 1. Plot • 2. Characters • 3. Thought • 4. Diction • 5. Music • 6. Spectacle
Plot • What takes place in the story, the structure of the play • Basic aspects • exposition • Discovery • Reversal • Point of attack • Foreshadowing • Complication • Climax • Crisis • denouement
Character • The agents of the action • Defined by: • Words and actions • They may be: • Simple/complex • Stock/highly individualized • Heroic/trivial • Tragic/comic
Thought • The argument, the theme of the play • Root of the idea • Significance of the dialogue and the action • What you are meant to take with you from the play
Diction • The language of the play • Tragedy and comedy stress the verse and the dialogue • Diction must be speakable and understandable
Music • All auditory aspects of the play • Everything that is heard • In greek and oriental drama it is very important, in other forms nearly incidental
Spectacle • The visual element of the production • Everything that is seen • Important in the theatre because plays are written to be seen • At times, spectacle runs away with the show, but usually it creates the appropriate environment and atmosphere for the action
What do you look for? • Environment: • Where • Your location, place • Who • Who is there, what are the relationships • When • Time of year and day • What • What is taking place, what is the situation
What to look for in a script • Set Designer: • Environment • Time of day, era, weather, location • Mood, tone • Lighting Designer • Environment • Time of day, era, weather, location • Mood, tone
What to look for in a script • Costume Designer • Character relationship, information, and personality • Design and style of the era • Mood, tone • Make-up Designer • Character relationship, information, and personality • Design and style of the era • Mood, tone
What to look for in a script • Sound Designer • Background/Fill noises • Mood, tone • Special needs and requests
Design Example • Based on the story, take note and discuss key terms related to each area of design • http://www.longlongtimeago.com/llta_fables_antgrasshopper.html
Your Design • Using your technology, select a fable • As a group describe each of the 6 areas of analysis • Plot, character, thought, dialogue, music, spectacle • Discuss as a group and decide on • Mood, tone, Era, Environment • Select a lighting, sound, set, costume, and make-up designer for your group • Write out key terms for each designer • Create a concept including: • Colors, materials, explanation for design choices, and visuals • There should be: • 1 copy of the script analysis points, a concept for each area of design, and visuals. All of this should be typed