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social computing

social computing. Knowledge management Dimensions.

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social computing

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  1. social computing https://store.theartofservice.com/the-social-computing-toolkit.html

  2. Knowledge management Dimensions • A third proposed framework for categorizing the dimensions of knowledge distinguishes between the exploratory creation of "new knowledge" (i.e., innovation) vs. the transfer or exploitation of "established knowledge" within a group, organisation, or community. Collaborative environments such as communities of practice or the use of social computing tools can be used for both knowledge creation and transfer. https://store.theartofservice.com/the-social-computing-toolkit.html

  3. Knowledge management Technologies • More recently, development of social computing tools (such as bookmarks, blogs, and s) have allowed more unstructured, self-governing or ecosystem approaches to the transfer, capture and creation of knowledge, including the development of new forms of communities, networks, or matrixed organizations https://store.theartofservice.com/the-social-computing-toolkit.html

  4. Robert Scoble - Appearances • On November 6, 2006, Scoble appeared as a panelist on a CSPA event called "The New Age of Influence: The Impact of Social Computing on Media and Marketing". https://store.theartofservice.com/the-social-computing-toolkit.html

  5. Informatics (academic field) - History • Students will be able to apply for this unique degree in 2013 for the 2014 Fall semester; the new degree will be a stem off of the most popular Social Computing track in the current Informatics interdisciplinary major in LSA https://store.theartofservice.com/the-social-computing-toolkit.html

  6. Freelancer - Drawbacks • For instance, three years of ethnographic research about teleworkers in Australia conducted by Melissa Gregg, a Principal Engineer and Researcher in Residence for the Intel Science and Technology Center for Social Computing at UC Irvine, raises concerns over how both physical isolation and continuous access enabled with networked digital media puts pressure on homeworkers to demonstrate their commitments through continual responses by email and to conceal their family or home life. https://store.theartofservice.com/the-social-computing-toolkit.html

  7. MUD - Further reading • Mitchell, Don (1995-03-23). "From MUDs To Virtual Worlds". Microsoft Social Computing Group. Archived from the original on 2006-09-26. https://store.theartofservice.com/the-social-computing-toolkit.html

  8. Information system - Information systems research • (2009) Research in Information Systems: Implications of the constant changing nature of IT capabilities in the social computing era, in Molka-Danielsen, J https://store.theartofservice.com/the-social-computing-toolkit.html

  9. Incentive-centered design - Social computing • Peer-to-peer networks, open source communities, and wikis are all examples of forms of social computing https://store.theartofservice.com/the-social-computing-toolkit.html

  10. OpenText - 2007-2011: The Content Experts • *Unveils Enterprise 2.0 strategy designed to help customers transform their organizations with powerful social computing tools and Web 2.0 technologies https://store.theartofservice.com/the-social-computing-toolkit.html

  11. Computer Professionals for Social Responsibility • Four books (Directions and Implications of Advanced Computing; Reinventing Technology, Rediscovering Community; Community Practice in the Network Society; and Shaping the Network Society) and two special sections in the Communications of the ACM (Social Responsibility and Social Computing) resulted from the DIAC symposia. https://store.theartofservice.com/the-social-computing-toolkit.html

  12. Social technology - Enterprise social software • 21-28 a term derived from Web 2.0, this generally refers to the use of social computing in corporate intranets and in other medium- and large-scale business environments. https://store.theartofservice.com/the-social-computing-toolkit.html

  13. Tag cloud - Categorization • Journal of Social Computing and Cyber-Physical Systems, 1(1):33-55, 2011 https://store.theartofservice.com/the-social-computing-toolkit.html

  14. SmallWorlds • In October 2009, SmallWorlds was voted top prize in the Social Computing category of the Adobe MAX Awards 2009.[http://2009.max.adobe.com/awards/finalists/#computing Adobe Max Awards 2009 Finalists: Social Computing][http://www.reuters.com/article/pressRelease/idUS144151+07-Oct-2009+BW20091007 Reuters: 2009 Adobe MAX Awards Winners Announced. Wed Oct 7, 2009][http://dreamweaver-extensions.biz/blog/2009/10/12/smallworlds-wins-adobe-max-award/ Dreamweaver Extensions Blog. October 12, 2009] https://store.theartofservice.com/the-social-computing-toolkit.html

  15. Enterprise social networking - Perception • There is often an assumption that social networking will not work well in a particular industry or that its use may be perceived as unprofessional. In addition the ability to justify use of enterprise social networking, based on return on investment is not always readily apparent.Hinchclife, Dion, 2009. Ten top issues in adopting enterprise social computing. https://store.theartofservice.com/the-social-computing-toolkit.html

  16. Computer-supported collaboration - Not just about computing • The term 'social computing' is used mostly at IBM to describe the field, in an attempt to invoke existing social conventions or contexts as opposed to technological attributes: the use of e-mail for maintaining social relationships, instant messaging for daily microcoordination at one's workplace, or weblogs as a community building tool https://store.theartofservice.com/the-social-computing-toolkit.html

  17. Computer-supported collaboration - Not just about computing • This larger definition of computing, in which not just the data, or the metadata, or the context of the data, but the computer itself is being processed, makes the term social computing have a whole different meaning. The repeated use of the blogosphere to process daily news has a side effect of building up linkage maps, trusted sources, RSS aggregator feeds, etc., so that the overall system is, in some sense, learning how to do something better, more rapidly, and more easily. https://store.theartofservice.com/the-social-computing-toolkit.html

  18. Computer-supported collaboration - Not just about computing • These issues of computability and algorithm-order are classic computer-science issues and, in that sense, social computing is again a legitimate computing subject, even if it involves flexible collaboration as part of the hardware https://store.theartofservice.com/the-social-computing-toolkit.html

  19. HP Labs - Labs • The research group is organized into 23 labs. Research areas include social computing, nanotechnology, nanophotonics, sustainable IT, digital printing and imaging, next-generation multimedia and collaboration, business optimization, cloud computing, exascale computing and information management. Current and recent projects include: https://store.theartofservice.com/the-social-computing-toolkit.html

  20. Worknet • This is made possible in part by social computing which has become more widely known because of its relationship to a number of recent trends https://store.theartofservice.com/the-social-computing-toolkit.html

  21. Social computing • 'Social computing' is an area of computer science that is concerned with the intersection of social behavior and computational systems. It has become an important concept for use in business. It is used in two ways as detailed below. https://store.theartofservice.com/the-social-computing-toolkit.html

  22. Social computing • Thus, blogs, email, instant messaging, social network services, wikis, social bookmarking and other instances of what is often called social software illustrate ideas from social computing, but also other kinds of software applications where people interact socially. https://store.theartofservice.com/the-social-computing-toolkit.html

  23. Social computing • In the stronger sense of the term, social computing has to do with supporting “computations” that are carried out by groups of people, an idea that has been popularized in James Surowiecki's book, The Wisdom of Crowds. Examples of social computing in this sense include collaborative filtering, online auctions, prediction markets, reputation systems, computational social choice, tagging, and verification games. The Social Information Processing page focuses on this sense of social computing. https://store.theartofservice.com/the-social-computing-toolkit.html

  24. Social computing • Social computing has become more widely known because of its relationship to a number of recent trends. These include the growing popularity of social software and Web 3.0, increased academic interest in social network analysis, the rise of open source as a viable method of production, and a growing conviction that all of this can have a profound impact on daily life. A February 13, 2006 paper by market research company Forrester Research suggested that: https://store.theartofservice.com/the-social-computing-toolkit.html

  25. Social computing - Rationale • Social computing begins with the observation that humans mdash; and human behavior mdash; are profoundly social https://store.theartofservice.com/the-social-computing-toolkit.html

  26. Social computing - Rationale • Social computing is concerned with systems of this sort and the mechanisms and principles that underlie them. https://store.theartofservice.com/the-social-computing-toolkit.html

  27. Social computing - Rationale • Social computing can be defined as follows: https://store.theartofservice.com/the-social-computing-toolkit.html

  28. Social computing - Rationale • Moreover, the information is not anonymous but is significant precisely because it is linked to people, who are in turn linked to other people.From Social Computing, introduction to Social Computing special edition of the Communications of the ACM, edited by Douglas Schuler, Volume 37 , Issue 1 (January 1994), Pages: 28 - 108 https://store.theartofservice.com/the-social-computing-toolkit.html

  29. Social computing - Web 2.0 • A generation of internet applications was developed implementing aspects of social computing developed in the early 21st century. https://store.theartofservice.com/the-social-computing-toolkit.html

  30. Social computing - PLATO • May be the earliest example of social computing in a live production environment with initially hundreds and soon thousands of users, on the PLATO computer system based in the University of Illinois at Urbana Champaign in 1973, when social software applications for multi-user chat rooms, group message forums, and instant messaging appeared all within that year https://store.theartofservice.com/the-social-computing-toolkit.html

  31. Knowledge capture - Dimensions • A third proposed framework for categorizing the dimensions of knowledge distinguishes between the exploratory creation of new knowledge (i.e., innovation) vs. the Knowledge transfer|transfer or exploitation of established knowledge within a group, organisation, or community. Collaborative environments such as communities of practice or the use of social computing tools can be used for both knowledge creation and transfer. https://store.theartofservice.com/the-social-computing-toolkit.html

  32. Knowledge capture - Technologies • More recently, development of social computing tools (such as enterprise bookmarking|bookmarks, blogs, and wikis) have allowed more unstructured, self-governing or ecosystem approaches to the transfer, capture and creation of knowledge, including the development of new forms of communities, Social network|networks, or matrix management|matrixed organisations https://store.theartofservice.com/the-social-computing-toolkit.html

  33. Human-centered computing (discipline) • The Human-Centered Computing program at the National Science Foundation is a combination of former programs in human-computer interaction, universal access (essentially human-computer interaction for the disabled and other special populations), and social informatics (social computing and social implications of computing). https://store.theartofservice.com/the-social-computing-toolkit.html

  34. Academic studies about Wikipedia - Demographics • in 2011 in IEEE Xplore Edit wars in Wikipedia for IEEE Third International Conference on Social Computing (SocialCom).http://ieeexplore.ieee.org/xpl/login.jsp?tp=arnumber=6113205url=http%3A%2F%2Fieeexplore.ieee.org%2Fxpls%2Fabs_all.jsp%3Farnumber%3D6113205 https://store.theartofservice.com/the-social-computing-toolkit.html

  35. Windchill (software) - Collaboration • *Windchill SocialLink – Combines social computing with product data from Windchill to create product and practice collaboration environments for product teams. https://store.theartofservice.com/the-social-computing-toolkit.html

  36. Bernardo Huberman • 'Bernardo Huberman' is a Senior Fellow at HP Labs, and Director of the Social Computing Lab at HP Labs. He received his Ph.D. in Physics from the University of Pennsylvania, and is currently a Consulting Professor in the Department of Applied Physics and the Symbolic System Program at Stanford University. https://store.theartofservice.com/the-social-computing-toolkit.html

  37. Infrastructure optimization - Optimization Models • This capability also describes how infrastructure can be extended to provide social computing capabilities, integration with line-of-business applications, and federated relationship with other organizations. https://store.theartofservice.com/the-social-computing-toolkit.html

  38. Sideband computing • Generally, the task could be any task that is performed by individual client and used in the various distributed computing environment such as social computing, volunteer computing, and edge computing, grid computing, or utility computing. Collaborative task in social computing is one example. https://store.theartofservice.com/the-social-computing-toolkit.html

  39. Sideband computing - Applicable fields • For instance, when sideband computing applies to the social computing based on each client creating or recreating social conventions and social contexts through the use of client’s computing resource, software and technology. https://store.theartofservice.com/the-social-computing-toolkit.html

  40. Fernando Espuelas - Career • In 2007, Forrester Research's study [http://www.forrester.com/Research/Document/Excerpt/0,7211,42622,00.html Hispanic Social Computing Takes-off] ranked VOY's sites as the leading Latin social network pure-play brand in the United States. https://store.theartofservice.com/the-social-computing-toolkit.html

  41. EverQuest 2 - Adventurer classes • While archetyperef!-- Bot generated title --refrefrefref name=TSOref name=sentinelsref name=aomref name=GU35ref name=Throne_previewref name=GU32refref Muhammad Aurangzeb Ahmad, Brain Keegan, Jaideep Srivastava, Dmitri Williams, Noshir Contractor, “Mining for Gold Farmers: Automatic Detection of Deviant Players in MMOGS” Proceedings of the 2009 IEEE Social Computing (SocialCom-09) https://store.theartofservice.com/the-social-computing-toolkit.html

  42. For More Information, Visit: • https://store.theartofservice.com/the-social-computing-toolkit.html The Art of Service https://store.theartofservice.com

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