1 / 27

Getting to Know Everyday Mathematics

Getting to Know Everyday Mathematics. Did You Know?. 40% of adults hated math in school 84% of middle schoolers would rather do “anything” other than math homework. Everyday Mathematics in the Classroom. Developed by the University of Chicago School Mathematics Project

dotty
Download Presentation

Getting to Know Everyday Mathematics

An Image/Link below is provided (as is) to download presentation Download Policy: Content on the Website is provided to you AS IS for your information and personal use and may not be sold / licensed / shared on other websites without getting consent from its author. Content is provided to you AS IS for your information and personal use only. Download presentation by click this link. While downloading, if for some reason you are not able to download a presentation, the publisher may have deleted the file from their server. During download, if you can't get a presentation, the file might be deleted by the publisher.

E N D

Presentation Transcript


  1. Getting to Know Everyday Mathematics

  2. Did You Know? • 40% of adults hated math in school • 84% of middle schoolers would rather do “anything” other than math homework

  3. Everyday Mathematics in the Classroom • Developed by the University of Chicago School Mathematics Project • Based on research about how children learn and develop mathematical power • Provides the broad mathematical background needed in the 21st century

  4. Fundamental Goals of UCSMP Improve mathematics education for the vast majority of school children in the United States. Business & Industry SchoolCommunities UCSMP 1983 - present Recognize the need Use Curriculum Provide Feedback

  5. In Everyday Math, you can expect: • A problem-solving approach based on everyday situations

  6. In Everyday Math, you can expect: • A problem-solving approach based on everyday situations • An instructional approach that revisits concepts regularly

  7. In Everyday Math, you can expect: • A problem-solving approach based on everyday situations • An instructional approach that revisits concepts regularly • Frequent practice of basic skills, often through games

  8. In Everyday Math, you can expect: • A problem-solving approach based on everyday situations • An instructional approach that revisits concepts regularly • Frequent practice of basic skills, often through games • Lessons based on activities and discussion, not a textbook

  9. In Everyday Math, you can expect: • A problem-solving approach based on everyday situations • An instructional approach that revisits concepts regularly • Frequent practice of basic skills, often through games • Lessons based on activities and discussion, not a textbook • Mathematical content that goes beyond basic arithmetic

  10. Research Findings • Typical curriculums are: • arithmetic driven • slow paced with isolated skills • broad without depth of content • Children are capable of learning more mathematics in a richer curriculum • All children can be successful mathematical thinkers • Mathematics is meaningful when it is • varied • rich • rooted in real problems and applications

  11. Mathematics Dot has two Quarters. Jim has three dimes. Hank has a nickel. How much money do they have altogether?

  12. Mathematics I have coins worth 42 cents. What are two possibilities for the coins I might have?

  13. Mathematics 9 2 5 3 6 15

  14. Mathematics • Draw a six-sided irregular polygon with a perimeter of 40 units.

  15. Expectations • A problem-solving approach based on everyday situations • An instructional approach that revisits concepts regularly • Frequent practice of basic skills, often through games • Lessons based on activities and discussion • Mathematical content that goes beyond basic arithmetic

  16. Everyday Math Program Routines • Frames and Arrows • Fact Triangles • What’s My Rule? • Name-Collection Boxes • Games

  17. Frames and Arrows RULE +2 3 5 7 9 11 13

  18. Frames and Arrows - 2 Rules RULE RULE *5 3 5 15 25 65 75 15 RULE RULE -10 -10

  19. +10 Function Machine In IN OUT 15 25 4 19 63 RULE? 14 9 Out 73

  20. Fact Triangle *9 6 + 3 = 9 3 + 6 = 9 9 - 6 = 3 9 - 3 = 6 +, - 6 3

  21. Name-Collection Box 24 - 12 12 Any Others? a dozen XXXXXXXXXXXX 6 * 2 9 + 3

  22. Everyday Mathematics Games • Provide frequent practice • Fun and flexible • Played regularly

  23. Possible Solutions Include… Name That Number! Target Number 8 x 2 = 16 10 + 8 – 2 = 16 7 x 2 + 10 – 8 = 16 8 / 2 + 10 + 7 – 5 = 16

  24. Multiple Algorithms • An algorithm is a specific series of steps that will give you the right answer every time. • There is more than one right algorithm. • Allowing students to develop their own working procedures proves that they understand the concept behind the solution.

  25. Multiple Algorithms • Invented Algorithms • Alternative Algorithms • Focus Algorithms

  26. Parental Involvement • Classroom Volunteering • Parent Letters • Assist with Home Links and Study Links • Play games at home • Practice fact triangle cards • Read math literature books

  27. Thank You! Visit www.WrightGroup.com for more information.

More Related