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Virtual Memory

Virtual Memory. Virtual Memory Manager. Provides abstraction of physical memory Creates virtual address space in secondary memory and then “automatically” determines which part of the address space to load into primary memory at any given time

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Virtual Memory

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  1. Virtual Memory

  2. Virtual Memory Manager • Provides abstraction of physical memory • Creates virtual address space in secondary memory and then “automatically” determines which part of the address space to load into primary memory at any given time • Allows application programmers to think that they have a very large address space in which to write programs

  3. Virtual Memory Organization Primary Memory Secondary Memory Memory Image for pi

  4. Locality • Programs do not access their address space uniformly • they access the same location over and over • Spatial locality: processes tend to access location near to location they just accessed • because of sequential program execution • because data for a function is grouped together • Temporal locality: processes tend to access data over and over again • because of program loops • because data is processed over and over again

  5. <1% 15% 35% 20% <1% 30% Execution time Spatial Reference Locality • Address space is logically partitioned • Text, data, stack • Initialization, main, error handle • Different parts have different reference patterns: Address Space for pi Initialization code (used once) Code for 1 Code for 2 Code for 3 Code for error 1 Code for error 2 Code for error 3 Data & stack

  6. Virtual Memory • Every process has code and data locality • Dynamically load/unload currently-used address space fragments as the process executes • Uses dynamic address relocation/binding • Generalization of base-limit registers • Physical address corresponding to a compile-time address is not bound until run time

  7. Virtual Memory – cont • Since binding changes with time, use a dynamic virtual address map, Yt Virtual Address Space Yt

  8. Physical Address Space 0 n-1 • Each address space is fragmented Primary Memory • Fragments of the virtual address space are dynamically loaded into primary memory at any given time Virtual Memory – cont Secondary Memory Virtual Address Space for pi Virtual Address Space for pj Virtual Address Space for pk • Complete virtual address space is stored in secondary memory

  9. Address Translation • Virtual memory systems distinguish among symbolic names, virtual address, and physical address spaces • Need to map symbolic names to virtual addresses, and then to physical addresses • Compiler/assembler and link editor handle mapping from symbolic names in name space to virtual address • When program is executed, the virtual addresses are mapped to physical addresses

  10. Executable Image Physical Address Space Yt: Virtual Address Space  Physical Address Space Names, Virtual Addresses & Physical Addresses Dynamically Source Program Absolute Module Name Space Pi’s Virtual Address Space

  11. Address Formation • Translation system creates an address space, but its address are virtual instead of physical • A virtual address, x: • Is mapped to physical address y = Yt(x) if x is loaded at physical address y • Is mapped to W (the null address) if x is not loaded • The map, Yt, changes as the process executes -- it is “time varying” • Yt: Virtual Address  Physical Address  {W}

  12. Translation Process • If Yt(k) = W at time t and the process references location k, then • The virtual manager will stop the process • The referenced location is loaded at some location (say m) • The manager changes Yt(k) = m • The manager lets the process continue execution • Note that the referenced element was determined missing after an instruction started execution – CPU needs to be able to “back out” of an instruction and reexecute instruction after translation mapping

  13. Size of Blocks of Memory • Virtual memory system transfers “blocks” of the address space to/from primary memory • Fixed size blocks: System-defined pages are moved back and forth between primary and secondary memory • Variable size blocks: Programmer-defined segments – corresponding to logical fragments – are the unit of movement • Paging is the commercially dominant form of virtual memory today

  14. Paging • A page is a fixed size, 2h, block of virtual addresses • A page frame is a fixed size, 2h, block of physical memory (the same size as a page) • When a virtual address, x, in page i is referenced by the CPU • If page i is loaded at page frame j, the virtual address is relocated to page frame j • If page is not loaded, the OS interrupts the process and loads the page into a page frame

  15. Practicality of paging • Paging only works because of locality • at any one point in time programs don’t need most of their pages • Page fault rates must be very, very low for paging to be practical • like one page fault per 100,000 or more memory references

  16. Addresses • Suppose there are G= 2g2h=2g+h virtual addresses and H=2j+h physical addresses assigned to a process • Each page/page frame is 2h addresses • There are 2g pages in the virtual address space • 2j page frames are allocated to the process • Rather than map individual addresses • Yt maps the 2g pages to the 2j page frames • That is, page_framej = Yt(pagei) • Address k in pagei corresponds to address k in page_framej

  17. Page-Based Address Translation • Let N = {d0, d1, … dn-1} be the pages • Let M = {b0, b1, …, bm-1} be page frames • Virtual address, i, satisfies 0i<G= 2g+h • Physical address, k = U2h+V (0V<G= 2h ) • U is page frame number • V is the line number within the page • Yt:[0:G-1]  <U, V>  {W} • Since every page is size c=2h • page number = U = i/c • line number = V = i mod c

  18. Address Translation (cont) g bits h bits Virtual Address Page # Line # “page table” Missing Page Yt j bits h bits Physical Address Frame # Line # CPU Memory MAR

  19. Paging Algorithms • Two basic types of paging algorithms • Static allocation • Dynamic allocation • Three basic policies in defining any paging algorithm • Fetch policy – when a page should be loaded • Replacement policy –which page is unloaded • Placement policy – where page should be loaded

  20. Fetch Policy • Determines when a page should be brought into primary memory • Usually don’t have prior knowledge about what pages will be needed • Majority of paging mechanisms use a demand fetch policy • Page is loaded only when process references it

  21. Demand Paging Algorithm • Page fault occurs • Process with missing page is interrupted • Memory manager locates the missing page • Page frame is unloaded (replacement policy) • Page is loaded in the vacated page frame • Page table is updated • Process is restarted

  22. Page references • Processes continually reference memory • and so generate a stream of page references • The page reference stream tells us everything about how a process uses memory • For a given size, we only need to consider the page number • If we have a reference to a page, then immediately following references to the page will never generate a page fault 0100, 0432, 0101, 0612, 0102, 0103, 0104, 0101, 0611, 0102, 0103 0104, 0101, 0610, 0103, 0104, 0101, 0609, 0102, 0105 • Suppose the page size is 100 bytes, what is the page reference stream? • We use page reference streams to evaluate paging algorithms

  23. Modeling Page Behavior • Let w = r1, r2, r3, …, ri, … be a page reference stream • ri is the ith page # referenced by the process • The subscript is the virtual time for the process • Given a page frame allocation of m, the memory state at time t, St(m), is set of pages loaded • St(m) = St-1(m)  Xt - Yt • Xt is the set of fetched pages at time t • Yt is the set of replaced pages at time t

  24. More on Demand Paging • If rt was loaded at time t-1, St(m) = St-1(m) • If rt was not loaded at time t-1 and there were empty page frames • St(m) = St-1(m)  {rt} • If rt was not loaded at time t-1 and there were no empty page frames • St(m) = St-1(m)  {rt} - {y} where y is the page frame unloaded

  25. Replacement Policy • When there is no empty page frame in memory, we need to find one to replace • Write it out to the swap area if it has been changed since it was read in from the swap area • Dirty bit or modified bit • pages that have been changed are referred to as “dirty” • these pages must be written out to disk because the disk version is out of date • this is called “cleaning” the page • Which page to remove from memory to make room for a new page • We need a page replacement algorithm

  26. Page replacement algorithms • The goal of a page replacement algorithm is to produce the fewest page faults • We can compare two algorithms • on a range of page reference streams • Or we can compare an algorithm to the best possible algorithm • We will start by considering static page replacement algorithms

  27. Static Paging Algorithms • A fixed number of page frames is allocated to each process when it is created • Paging policy defines how these page frames will be loaded and unloaded • Placement policy is fixed • The page frame holding the new page is always the one vacated by the page selected for replacement

  28. Static Allocation, Demand Paging • Number of page frames is static over the life of the process • Fetch policy is demand • Since St(m) = St-1(m)  {rt} - {y}, the replacement policy must choose y -- which uniquely identifies the paging policy

  29. Random page replacement • Algorithm: replace a page randomly • Theory: we cannot predict the future at all • Implementation: easy • Performance: poor • but it is easy to implement • but the best case, worse case and average case are all the same

  30. 13 page faults • No knowledge of v doesn’t perform well Random Replacement • Replaced page, y, is chosen from the m loaded page frames with probability 1/m Let page reference stream, v = 2031203120316457 Frame 2 0 3 1 2 0 3 1 2 0 3 1 6 4 5 7 0 1 2 2 2 0 2 0 3 2 1 3 2 1 3 2 1 0 3 1 0 3 1 0 3 1 2 0 1 2 0 3 2 0 3 2 0 6 2 4 6 2 4 5 2 7 5 2

  31. Belady’s Optimal algorithm • The one that produces the fewest possible page faults on all page reference sequences • Algorithm: replace the page that will not be used for the longest time in the future • Problem: it requires knowledge of the future • Not realizable in practice • but it is used to measure the effectiveness of realizable algorithms

  32. Belady’s Optimal Algorithm • Replace page with maximal forward distance: yt = max xeS t-1(m)FWDt(x) Let page reference stream, v = 2031203120316457 Frame 2 0 3 1 2 0 3 1 2 0 3 1 6 4 5 7 0 2 2 2 1 0 0 2 3

  33. Belady’s Optimal Algorithm • Replace page with maximal forward distance: yt = max xeS t-1(m)FWDt(x) Let page reference stream, v = 2031203120316457 Frame 2 0 3 1 2 0 3 1 2 0 3 1 6 4 5 7 0 2 2 2 1 0 0 2 3 FWD4(2) = 1 FWD4(0) = 2 FWD4(3) = 3

  34. Belady’s Optimal Algorithm • Replace page with maximal forward distance: yt = max xeS t-1(m)FWDt(x) Let page reference stream, v = 2031203120316457 Frame 2 0 3 1 2 0 3 1 2 0 3 1 6 4 5 7 0 2 2 2 2 1 0 0 0 2 31 FWD4(2) = 1 FWD4(0) = 2 FWD4(3) = 3

  35. Belady’s Optimal Algorithm • Replace page with maximal forward distance: yt = max xeS t-1(m)FWDt(x) Let page reference stream, v = 2031203120316457 Frame 2 0 3 1 2 0 3 1 2 0 3 1 6 4 5 7 0 2 2 2 2 2 2 1 0 0 0 0 0 2 31 1 1

  36. Belady’s Optimal Algorithm • Replace page with maximal forward distance: yt = max xeS t-1(m)FWDt(x) Let page reference stream, v = 2031203120316457 Frame 2 0 3 1 2 0 3 1 2 0 3 1 6 4 5 7 0 2 2 2 2 2 2 2 1 0 0 0 0 0 3 2 31 1 1 1 FWD7(2) = 2 FWD7(0) = 3 FWD7(1) = 1

  37. Belady’s Optimal Algorithm • Replace page with maximal forward distance: yt = max xeS t-1(m)FWDt(x) Let page reference stream, v = 2031203120316457 Frame 2 0 3 1 2 0 3 1 2 0 3 1 6 4 5 7 0 2 2 2 2 2 2 2 2 2 0 1 0 0 0 0 0 3 3 3 3 2 31 1 1 1 1 1 1 FWD10(2) =  FWD10(3) = 2 FWD10(1) = 3

  38. Belady’s Optimal Algorithm • Replace page with maximal forward distance: yt = max xeS t-1(m)FWDt(x) Let page reference stream, v = 2031203120316457 Frame 2 0 3 1 2 0 3 1 2 0 3 1 6 4 5 7 0 2 2 2 2 2 2 2 2 2 0 0 0 1 0 0 0 0 0 3 3 3 3 3 3 2 31 1 1 1 1 1 1 1 1 FWD13(0) =  FWD13(3) =  FWD13(1) = 

  39. Belady’s Optimal Algorithm • Replace page with maximal forward distance: yt = max xeS t-1(m)FWDt(x) Let page reference stream, v = 2031203120316457 Frame 2 0 3 1 2 0 3 1 2 0 3 1 6 4 5 7 0 2 2 2 2 2 2 2 2 2 0 0 0 0 4 4 4 1 0 0 0 0 0 3 3 3 3 3 3 6 6 6 7 2 31 1 1 1 1 1 1 1 1 1 1 5 5 10 page faults • Perfect knowledge of v perfect performance • Impossible to implement

  40. Theories of program behavior • All replacement algorithms try to predict the future and act like Belady’s optimal algorithm • All replacement algorithms have a theory of how program behave • they use it to predict the future, that is, when pages will be referenced • then the replace the page that they think won’t be referenced for the longest time.

  41. LRU page replacement • Least-recently used (LRU) • Algorithm: remove the page that hasn’t been referenced for the longest time • Theory: the future will be like the past, page accesses tend to be clustered in time • Implementation: hard, requires hardware assistance (and then still not easy) • Performance: very good, within 30%-40% of optimal

  42. LRU model of the future

  43. Least Recently Used (LRU) • Replace page with maximal forward distance: yt = max xeS t-1(m)BKWDt(x) Let page reference stream, v = 2031203120316457 Frame 2 0 3 1 2 0 3 1 2 0 3 1 6 4 5 7 0 2 2 2 1 0 0 2 3 BKWD4(2) = 3 BKWD4(0) = 2 BKWD4(3) = 1

  44. Least Recently Used (LRU) • Replace page with maximal forward distance: yt = max xeS t-1(m)BKWDt(x) Let page reference stream, v = 2031203120316457 Frame 2 0 3 1 2 0 3 1 2 0 3 1 6 4 5 7 0 2 2 2 1 1 0 0 0 2 3 3 BKWD4(2) = 3 BKWD4(0) = 2 BKWD4(3) = 1

  45. Least Recently Used (LRU) • Replace page with maximal forward distance: yt = max xeS t-1(m)BKWDt(x) Let page reference stream, v = 2031203120316457 Frame 2 0 3 1 2 0 3 1 2 0 3 1 6 4 5 7 0 2 2 2 1 1 1 0 0 0 2 2 3 3 3 BKWD5(1) = 1 BKWD5(0) = 3 BKWD5(3) = 2

  46. Least Recently Used (LRU) • Replace page with maximal forward distance: yt = max xeS t-1(m)BKWDt(x) Let page reference stream, v = 2031203120316457 Frame 2 0 3 1 2 0 3 1 2 0 3 1 6 4 5 7 0 2 2 2 1 1 1 1 0 0 0 2 2 2 3 3 3 0 BKWD6(1) = 2 BKWD6(2) = 1 BKWD6(3) = 3

  47. Least Recently Used (LRU) • Replace page with maximal forward distance: yt = max xeS t-1(m)BKWDt(x) Let page reference stream, v = 2031203120316457 Frame 2 0 3 1 2 0 3 1 2 0 3 1 6 4 5 7 0 2 2 2 1 1 1 3 3 3 0 0 0 6 6 6 7 1 0 0 0 2 2 2 1 1 1 3 3 3 4 4 4 2 3 3 3 0 0 0 2 2 2 1 1 1 5 5

  48. Least Recently Used (LRU) • Replace page with maximal forward distance: yt = max xeS t-1(m)BKWDt(x) Let page reference stream, v = 2031203120316457 Frame 2 0 3 1 2 0 3 1 2 0 3 1 6 4 5 7 0 2 2 2 2 2 2 2 3 2 2 2 2 6 6 6 6 1 0 0 0 0 0 0 0 0 0 0 0 0 4 4 4 2 3 3 3 3 3 3 3 3 3 3 3 3 5 5 3 1 1 1 1 1 1 1 1 1 1 1 1 7 • Backward distance is a good predictor of forward distance -- locality

  49. LFU page replacement • Least-frequently used (LFU) • Algorithm: remove the page that hasn’t been used often in the past • Theory: an actively used page should have a large reference count • Implementation: hard, also requires hardware assistance (and then still not easy) • Performance: not very good

  50. Least Frequently Used (LFU) • Replace page with minimum use: yt = min xeS t-1(m)FREQ(x) Let page reference stream, v = 2031203120316457 Frame 2 0 3 1 2 0 3 1 2 0 3 1 6 4 5 7 0 2 2 2 1 0 0 2 3 FREQ4(2) = 1 FREQ4(0) = 1 FREQ4(3) = 1

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