1 / 83

Mirza vranovic

Mirza vranovic. Game design. 1/30/14. Mirza Vranovic. -Today we talked about good game elements. -There was a discussion over if a game should be addictive or not. Today we read an article about what makes a good game and presented it to the class. Mirza Vranovic. 1/31/14.

elma
Download Presentation

Mirza vranovic

An Image/Link below is provided (as is) to download presentation Download Policy: Content on the Website is provided to you AS IS for your information and personal use and may not be sold / licensed / shared on other websites without getting consent from its author. Content is provided to you AS IS for your information and personal use only. Download presentation by click this link. While downloading, if for some reason you are not able to download a presentation, the publisher may have deleted the file from their server. During download, if you can't get a presentation, the file might be deleted by the publisher.

E N D

Presentation Transcript


  1. Mirzavranovic Game design

  2. 1/30/14 MirzaVranovic -Today we talked about good game elements. -There was a discussion over if a game should be addictive or not.

  3. Today we read an article about what makes a good game and presented it to the class MirzaVranovic 1/31/14

  4. Today we finished presenting the posters and tried to access Game maker 8.1 MirzaVranovic 2/3/2014

  5. STEM Fuse – GAME:IT Unit 1 • Worksheet: “Gaming Can Make A Better World” • Name:_________MirzaVranovic_____________________________ Date:_____2/4/2014__________ • Follow along with the “Gaming Can Make A Better World” video and answer the following questions. • 1. How many hours a week does the world spend playing games?___3 billion__________________ • 2. According to the presenter, Jane McGonigal, how many hours/week should we be playing • games?_______________21 billion________ • 3. During the presentation there is a slide of a gamer making a unique face. What is that face called? • _________________epic win face______ • 4. Which online game is specifically mentioned as an example?_____war of warcraft________________ • 5. Since 1994 the total amount of time spent playing World of Warcraft = how many • years?_______________________ • 6. How many hours does the average American person spend playing games by age 21? • ___10000_____________________ • 7. How many MORE gamers will there be worldwide over the next decade? • ______________100 million______________ • 8. The presenter talks about gamers having 4 unique, beneficial characteristics. Name them: • ___________________________________ ________________________________ • ___________________________________ ________________________________ • 9. According to the presentation, games started in the nation of Lydia. What problem was Lydia facing? • ________________________________________ • 10. Jane McGonigal believes games & gamers can solve real world problems, name 1 of the 3 real world • problem games she has created___________ MirzaVranovic 2/5/2014

  6. Started making the bouncing game • Read PowerPoint MirzaVranovic 2/10/2014

  7. Finished making the game MirzaVranovic 2/11/2014

  8. Started putting new aspects in the game MirzaVranovic 2/12/2014

  9. MirzaVranovic

  10. Absent MirzaVranovic 2/19/2014

  11. Absent MirzaVranovic 2/20/2014

  12. Absent MirzaVranovic 2/21/2014

  13. Took a test MirzaVranovic 2/24/2014

  14. Worked on Game #2 MirzaVranovic 2/25/2014

  15. MirzaVranovic 2/26/2014

  16. Finished working on Game#2 • Start working on Game#3 MirzaVranovic 2/27/2014

  17. Finished Game#3 MirzaVranovic 2/28/2014

  18. Worked on Game#4 MirzaVranovic 3/10/2014

  19. Typed a self assessment • Worked on Game#4 MirzaVranovic 2/11/2014

  20. Finished Game#4 MirzaVranovic 2/13/2014

  21. MirzaVranovic

  22. Wrote Color Spyro Worksheet MirzaVranovic 3/14/2014

  23. Worked on Spyro Worksheet MirzaVranovic 3/17/2014

  24. STEM Fuse - GAME:IT Unit 1 • Color Theory Game Critique: 12 pts. • NAME:__________MirzaVranovic____________________________ Date:________3/17/2014___________ • GAME NAME:___________________________Game#4______ • Now that you have a little bit of an idea of what designers think about what choices they can make when creating a game use this knowledge to critique the game you have been playing during this unit. • What is the color scheme and combination of your game? (focus on the main characters and backgrounds)__________________________Grey but the blocks are multicolored and the ball is blue________________________________________________ • _____________________________________________________________________________________ • Do these colors change during the game? Y / N* • If yes, how do these changes happen? (level change, score achieved, winning, losing, time loop)_______ • _____________________They don’t________________________________________________________________ • What type of mood or emotion do you think the game designers are trying to have the player feel? (cartoonish, danger, frightened, fun, etc.)_________________________________Nothing because the mood/atmosphere is just a grey background, and the blocks don’t look as interesting__________________ • _____________________________________________________________________________________ • Are the “safe areas”, boundaries and landmarks well designed - is the game easy to navigate, do you get lost?________________________________The blocks around are basically a wall so invisible wall and the miss blocks on the bottom as a penalty._________________________________________________ • _____________________________________________________________________________________ • Is there music / sound effects? Y* / N • If yes, do they match the action and add to the game? Y* / N • If you could redesign the game, what specific changes would you make? (5pts.) __I would add a background______________ • _____________________________________________________________________________________ • _____________________________________________________________________________________ • _____________________________________________________________________________________ • _____________________________________________________________________________________ MirzaVranovic 3/17/2014

  25. Finished Game#4a MirzaVranovic 3/18/2014

  26. Started working on Game#5 MirzaVranovic 3/19/2014

  27. Worked on Game#5 MirzaVranovic 3/20/2014

  28. Worked on Game#5 MirzaVranovic 3/21/2014

  29. Worked on Game#5 MirzaVranovic 3/24/2014

  30. Worked on Game#5 MirzaVranovic 3/25/2014

  31. Worked on Game#5 MirzaVranovic 3/26/2014

  32. Worked on Game#5 MirzaVranovic 3/27/2014

  33. Finished Game#5 MirzaVranovic 3/28/2014

  34. MirzaVranovic

  35. Finished Game#5a MirzaVranovic 3/31/2014

  36. MirzaVranovic

  37. Edited Game#5a MirzaVranovic 4/1/2014

  38. Show all work to the teacher MirzaVranovic 4/2/2014

  39. MirzaVranovic

  40. Presented Game#5,#5a,#4 MirzaVranovic 4/3/2014

  41. Discussed what creativity meant. MirzaVranovic 4/14/2014

  42. Start Game#6 MirzaVranovic 4/15/2014

  43. Added sprites and backgrounds to Game#6 4/16/2014

  44. Added objects and sound to Game#6 4/17/2014

  45. Added all the events and actions for Pacman 4/21/2014

  46. Tried to fix a problem with the sprite because it was too big 4/22/2014

  47. Finished all the steps for Game#6 4/23/2014

  48. Game #6 didn’t work so I spent the whole hour trying to figure out the problem 4/24/2014

  49. Created a sprite for my game 4/25/2014

More Related