1 / 35

Archetypes: The Building Blocks of Literature

Archetypes: The Building Blocks of Literature. English II. Essential Questions:. What is an archetype, and why do writers use them in their works? What are the various kinds of archetypes, and how do they contribute to the meaning of a text?

Download Presentation

Archetypes: The Building Blocks of Literature

An Image/Link below is provided (as is) to download presentation Download Policy: Content on the Website is provided to you AS IS for your information and personal use and may not be sold / licensed / shared on other websites without getting consent from its author. Content is provided to you AS IS for your information and personal use only. Download presentation by click this link. While downloading, if for some reason you are not able to download a presentation, the publisher may have deleted the file from their server. During download, if you can't get a presentation, the file might be deleted by the publisher.

E N D

Presentation Transcript


  1. Archetypes: The Building Blocks of Literature English II

  2. Essential Questions: • What is an archetype, and why do writers use them in their works? • What are the various kinds of archetypes, and how do they contribute to the meaning of a text? • How do archetypes affect a text and the reader/observer?

  3. What Does Archetype Mean? Archetypeis from the Greek word archetypon. arche “beginning; original” typon  “model; pattern; mold” In literature, an archetype is a character, symbol, setting, plot element, or conflict that is repeated throughout various works from various cultures.

  4. From Where Does This Idea of Archetypes Come? Carl Jung • Observed that many cultures across the world and in many time periods have similar symbols, characters, conflicts, etc. in their literature and myths. • The collective unconscious: humanity keeps a memory of its shared experiences throughout time, which appears in archetypes.

  5. Archetypes: Essential Understandings • In literature, an archetype is a character, symbol, setting, situation, or conflict that is repeated throughout various works. • Archetypes are building blocks for stories. • Archetypes exist for many reasons: • To explain natural phenomenon and religious experiences • To answer questions about the meaning of life and what it means to be human • To entertain • To teach cultural roles, morality, and wise living

  6. Archetype Main Groups • Plot • Character • Symbolic • Setting

  7. Plot Archetypes

  8. The Journey • A hero must leave his kingdom to search for truth or acquire an object that will save the kingdom. • The journey includes the numerous characters encountered, experiences had, and life lessons learned.

  9. The Quest • What the hero must accomplish to restore order to his kingdom. • The quest often includes attaining an important object.

  10. The Task • The nearly superhuman feat the hero must perform to complete the quest.

  11. Battle Between Good and Evil • Despite all obstacles, good triumphs over evil.

  12. Death and Rebirth • Reflects the natural cycle of life and death. • Sometimes, characters experience a physical—literal—death, or they can experience a more symbolic decay. • Sometimes, characters experience a physical—literal—rebirth or resurrection, or they can experience a more symbolic return to life.

  13. The Unhealable Wound • Either a physical or psychological wound that cannot be fully healed. This wound often symbolizes a loss of innocence.

  14. Character Archetypes

  15. The Hero • The protagonist of the story • Circumstances of his birth are sometimes unusual; often raised by a guardian, not his biological parents • Leaves his kingdom to return only when he matures • Often characterized by courage, strength, and honor; the hero will sacrifice himself for the good of all • He leaves what is familiar for a new, challenging world

  16. Mentor (Wise Old Man) • Wise teacher of the hero • Often a father figure • Serves as a role model or the hero’s conscience • Sometimes gives the hero gifts: weapons, food, magic, information.

  17. Hunting Group of Companions • Loyal companions of the hero who are willing to face conflicts and stay together

  18. The Devil Figure • Person who represents evil incarnate • Sometimes offers worldly goods, fortune, or knowledge in exchange for control of the hero and/or other good characters

  19. The Outcast • A character banished from a social group for a real or imagined crime • Destined to wander from place to place

  20. Damsel in Distress • Vulnerable woman whom the hero must rescue • She is sometimes used as a trap to capture the hero

  21. Other Important Character Archetypes • Star-crossed lovers – two characters engaged in a love affair fated to end tragically for one or both due to the disapproval of society, friends, family, etc. • Father-son conflict – tension occurs between a son and his father, often due to psychological and/or emotional tension • Christ figure – a person sacrifices his own life for the good of others or sacrifices himself so that others do not die

  22. Symbolic Archetypes

  23. Light versus Darkness Light • suggests hope, renewal, or knowledge, or goodness Darkness • implies the unknown, ignorance, despair, or evil

  24. Heaven versus Hell Heaven • Realm of gods, forces of good, and life; often associated with the sky or mountain tops Hell • Realm of evil and/or death; often associated with the bowels of the earth

  25. Water • Life, growth, birth (or re-birth), spiritual birth, cleansing, purity

  26. Fire Positive • light, knowledge, life, purity, rebirth Negative • destruction, suffering, death

  27. Circle • the life cycle, completion, order, power, strength, unity, security

  28. Colors • Black – darkness, chaos, mystery, death, evil, wisdom • White – light, order, knowledge, life, goodness, purity • Red – blood, sacrifice, passion, disorder, evil, warning • Green – growth, hope, life, vegetation • Blue – peace, order, security

  29. Numbers • 1 – unity; wholeness; power • 3 – sacredness; Trinity (Father, Son, Holy Spirit); mind, body, spirit; birth, life, death • 4 – circle (life cycle); seasons; earth, nature, natural elements (earth, fire, air, water) • 6 – humanity; evil; devil • 7 – completion; perfection; order

  30. Setting Archetypes

  31. Underworld • place under the earth where the hero encounters fear and where his courage is tested; may contain a maze or labyrinth, which can symbolize the hero’s difficult decisions; often associated with death

  32. Forest • normal rules do not seem to apply; people and things run wild; associated with the unknown

  33. Tower • strong place often where evil resides; sometimes where a person is locked away, which represents isolation and the need for rescue

  34. River • the journey of life; change; metaphor for the passage of time; stages of human life; decision that cannot be taken back

  35. Mountain • obstacle; goal of a spiritual or emotional journey; mystery; power

More Related