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Explore the intersection of etiquette and gameplay in popular Facebook games. Discover why some games fail while others thrive by examining player behavior, social norms, and user identities. Uncover the nuances of game culture and learn how politeness and assertiveness play crucial roles in game development and player interactions.
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In Polite Company: Rules of Play in Five Facebook Games Elizabeth Losh University of California, Irvine
Why was the game rejected? A failure with only 120 active users Yet there were already a number of viral games that thematized infecting, attacking, and transmitting about Vampires, Zombies, Werewolves, etc. But these movie monster games did not seem to violate the rules of politeness Why?
Play With Little Identity PlayThe Example of Alternate Reality Games • Your character looks exactly the • same as you. Your character will • have all the same skills and attributes • as you, and even the same memories • and feelings • Play as yourself. Your character in this game is “2019 You.” You don't have to use your real name, but please don't invent an entirely fictional persona for the game. After all, in the future, we'll all be some version of our real selves. So try to imagine your real self in the year 2019. And whenever possible, use your real life knowledge and real life strengths to help you contribute to Superstruct!
The Face of Facebook:Rules for One-to-Many Print Ephemera Private annotations and board game or playing card conversions
“On Face Work” by Erving Goffman “Face is a mask that changes depending on the audience and the social interaction.” “an image of self delineated in terms of approved social attributes”
Sociality as a Design Element Pork Invaders
How (and why) did fans revolt? What do you hate most? I hate it all … Every ounce/ gram/chosen system of measure. The rats are truly useless! You can't trade between sets or raise the value of the cards you have. They're only purpose in this change was to make money! Greed is the root of all evil!! And the *disturbingly new* Packrat is evil. I’m done, that’s for sure!!
Debates about etiquette It’s not a gift if you ask for it What the heck is up with people asking for tickets to be gifted to them for 25 tx items ?? Ever since this gifting of tickets came out people have just been plain greedy. If you don't like that word too bad because that's what it is. Taking 200 tx for a card that is less than that is greedy. I have seen some horrendous trades lately and frankly I’m appalled. I'm with you Michael. For me, the joy of gifting tickets has been in surprising my good friends who would never ask for a thing and are not expecting it in the slightest!I can't believe the people posting threads asking for tickets - most of them don't even do it in a nice way :0\
Lessons for Developers Politeness matters But so does the assertiveness of participatory culture: Fan responses to intellectual property disputes and the legitimization of real money trading Does ending matter? Are they casual games or MMOs?