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Chapter 5: Distributed objects and remote invocation. Introduction Communication between distributed objects Remote procedure call Events and notifications Java RMI case study Summary. Middleware. Layers of Middleware Provide a programming model Provide transparence Location
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Chapter 5: Distributed objects and remote invocation • Introduction • Communication between distributed objects • Remote procedure call • Events and notifications • Java RMI case study • Summary
Middleware • Layers of Middleware • Provide a programming model • Provide transparence • Location • Communication protocols • Computer hardware • Operating systems • Programming languages
Distributed programming model • Remote procedure call (RPC) • call procedure in separate process • Remote method invocation (RMI) • extension of local method invocation in OO model • invoke the methods of an object of another process • Event-based model • Register interested events of other objects • Receive notification of the events at other objects
Interfaces • Interface • Specifies accessible procedures and variables • Inner alteration won’t affect the user of the interface • Interface in distributed system • Can’t access variables directly • Input argument and output argument • Pointers can’t be passed as arguments or returned results
Interface cases • RPC’s Service interface • specification of the procedures of the server, defining the types of the input and output arguments of each procedure • RMI’s Remote interface • Specification of the methods of an object that are available for objects in other processes, defining the types of them. • may pass objects or remote object references as arguments or returned result • Interface definition languages • program language, e.g. Java RMI • Interface definition languages (IDLs), are designed to allow objects implemented in different languages to invoke one another. • e.g. CORBA IDL (n1), DCE IDL and DCOM IDL
CORBA has a struct remote interface remote interface defines methods for RMI parameters are in, out or inout CORBA IDL example struct Person { string name; string place; long year; } ; interface PersonList { readonly attribute string listname; void addPerson(in Person p) ; void getPerson(in string name, out Person p); long number(); }; • Remote interface: • specifies the methods of an object available for remote invocation • an interface definition language (or IDL) is used to specify remote interfaces. E.g. the above in CORBA IDL. • Java RMI would have a class for Person, but CORBA has a struct
Chapter 5: Distributed objects and remote invocation • Introduction • Communication between distributed objects • Remote procedure call • Events and notifications • Java RMI case study • Summary
local C remote E local invocation invocation remote invocation invocation F B local A invocation D Distributed object model Figure 5.3 • each process contains objects, some of which can receive remote invocations, others only local invocations • those that can receive remote invocations are called remote objects • objects need to know the remote object reference of an object in another process in order to invoke its methods. • the remote interface specifies which methods can be invoked remotely
Invocation Fault tolerance measures semantics Retransmit request Duplicate Re-execute procedure message filtering or retransmit reply No Not applicable Not applicable Maybe Yes No Re-execute procedure At-least-once Yes Yes Retransmit reply At-most-once Invocation semantics • Local invocations are executed exactly once • Remote invocations cannot achieve this. Why not? • the Request-reply protocol can apply fault-tolerance measures
Invocation semantics: failure model • Maybe, At-least-once and At-most-once can suffer from crash failures when the server containing the remote object fails. • Maybe - if no reply, the client does not know if method was executed or not • omission failures if the invocation or result message is lost • At-least-once - theclient gets a result (and the method was executed at least once) or an exception (no result) • arbitrary failures. If the invocation message is retransmitted, the remote object may execute the method more than once, possibly causing wrong values to be stored or returned. • if idempotent operations are used, arbitrary failures will not occur • At-most-once - the client gets a result (and the method was executed exactly once) or an exception (instead of a result, in which case, the method was executed once or not at all)
server client remote skeleton object A proxy for B object B & dispatcher Request for B’s class Reply Remote reference Communication Communication Remote carries out Request-reply protocol module reference module module module translates between local and remote object references and creates remote object references. Uses remote object table Proxy - makes RMI transparent to client. Class implements remote interface. Marshals requests and unmarshals results. Forwards request. Dispatcher - gets request from communication module and invokes method in skeleton (using methodID in message). Skeleton - implements methods in remote interface. Unmarshals requests and marshals results. Invokes method in remote object. The architecture of remote method invocation RMI software - between application level objects and communication and remote reference modules
Chapter 5: Distributed objects and remote invocation • Introduction • Communication between distributed objects • Remote procedure call • Events and notifications • Java RMI case study • Summary
client process server process Request Reply client stub server stub procedure procedure service client Communication Communication program procedure dispatcher module module RPC is very similar to RMI • Service interface: the procedures that are available for remote calling • Invocation semantics choice: at-least-once or at-most-once • Generally implemented over request-reply protocol • Building blocks • Communication module • Client stub procedure (as proxy in RMI): marshalling, sending, unmarshalling • Dispatcher: select one of the server stub procedures • Server stub procedure (as skeleton in RMI): unmarshalling, calling, marshalling
Sun RPC case study • Designed for NFS • at-least-once semantics • XDR - Interface definition language • Interface name: Program number, version number • Procedure identifier: procedure number • Rpcgen – generator of RPC components • client stub procedure • server main procedure • Dispatcher • server stub procedure • marshalling and unmarshalling procedure
Sun RPC case study …continued • Binding – portmapper • Server: register ((program number, version number), port number) • Client: request port number by (program number, version number) • Authentication • Each request contains the credentials of the user, e.g. uid and gid of the user • Access control according to the credential information
Chapter 5: Distributed objects and remote invocation • Introduction • Communication between distributed objects • Remote procedure call • Events and notifications • Java RMI case study • Summary
Event-notification model • Idea • one object react to a change occurring in another object • Event examples • modification of a document • an electronically tagged book being at a new location • Publish/subscribe paradigm • event generator publish the type of events • event receiver subscribe to the types of events that are interest to them • When event occur, notify the receiver • Distributed event-based system – two characteristics • Heterogeneous: components in a DS that were not designed to interoperate can be made to work together • Asynchronous: prevent publishers needing to synchronize with subscribers
Example - dealing room system • Requirements • allow dealers to see the latest market price of the tocks they deal in. • System components • Information provider • receive new trading information • publish stocks prices event • stock price update notification • Dealer process • subscribe stocks prices event • System architecture
Event service subscriber object of interest 1. notification object of interest observer subscriber 2. notification notification object of interest observer subscriber 3. notification Architecture for distributed event notification • Event service: maintain a database of published events and of subscribers’ interests • decouple the publishers from the subscribers
The roles of the participating objects • The object of interest • its changes of state might be of interest to other objects • Event • An event occurs at an object of interest as the completion of a method execution • Notification • an object that contains information about an event • Subscriber • an object that has subscribed to some type of events in another object • Observer objects • the main purpose is to decouple an object of interest from its subscribers. • Avoid over-complicating the object of interest. • Publisher • an object that declares that it will generate notifications of particular types of event. May be an object of interest or an observer.
Notification delivery • Delivery semantics • Unreliable, e.g. deliver the latest state of a player in a Internet game • Reliable, e.g. dealing room • real-time, e.g. a nuclear power station or a hospital patient monitor • Roles for observers • Forwarding • send notifications to subscribers on behalf of one or more objects of interests • Filtering of notifications according to some predicate • Patterns of events • Notification mailboxes • notification be delayed until subscriber being ready to receive
Jini distributed event specification • EventGenerator interface • Provide register method • Event generator implement it • Subscriber invoke it to subscribe to the interested events • RemoteEventListener interface • Provide notifymethod • subscriber implement it • receive notifications when the notify method is invoked • RemoteEvent • a notification that is passed as argument to the notify method • Third-party agents • interpose between an object of interest and a subscriber • equivalent of observer
Chapter 5: Distributed objects and remote invocation • Introduction • Communication between distributed objects • Remote procedure call • Events and notifications • Java RMI case study • Summary
Java RMI introduction • Remote object • Must implement the remote interface • must handle remote exceptions • Arguments and return results of remote method • Must be serializable • All primitive types serializable • remote objects are serializable • File handles are unserializable • Remote objects are passed as remote object reference, non-remote serializable objects are copied and passed by value • RMIregistry • access by the Naming class
Example: shared whiteboard • Remote Interface • Server program and Client program • Callbacks • A server’s action of notifying clients about an event • Implementation • Client create a remote object • Client pass the remote object reference to server • Whenever an event occurs, server call client via the remote object • Advantage • Improve performance by avoid constant polling • Delivery information in a timely manner
RemoteObject RemoteServer UnicastRemoteObject Activatable <servant class> Design and implementation of Java RMI • Java classes supporting RMI
Chapter 5: Distributed objects and remote invocation • Introduction • Communication between distributed objects • Remote procedure call • Events and notifications • Java RMI case study • Summary
Summary • Two paradigms for distributed programming • RMI(RPC)/Event notification: sync./async. • RMI • Distributed object model • Remote interface, remote exception, naming service • Remote invocation semantics • Once, at-least-once, at-most-once • Example: whiteboard based on Java RMI • Sun RPC • Event-notification • Publish/subscribe • Event service • Example: dealing room
Applications RMI, RPC and events Middleware Request reply protocol layers External data representation Operating System Middleware layers
remote object Data remote interface m4 { m1 implementation m5 m2 m6 of methods m3 A remote object and its remote interface
local C remote E local invocation invocation remote invocation invocation F B local A invocation D Remote and local method invocations
const MAX = 1000; typedef int FileIdentifier; typedef int FilePointer; typedef int Length; struct Data { int length; char buffer[MAX]; }; struct writeargs { FileIdentifier f; FilePointer position; Data data; }; struct readargs { FileIdentifier f; FilePointer position; Length length; }; program FILEREADWRITE { version VERSION { void WRITE(writeargs)=1; 1 Data READ(readargs)=2; 2 }=2; } = 9999; Files interface in Sun XDR
External Dealer’s computer Dealer’s computer source Dealer Notification Notification Dealer Information Notification Notification provider Notification Notification Notification Dealer’s computer Dealer’s computer Notification Information provider Notification Notification Dealer Dealer External source Dealing room system
The Naming class of Java RMIregistry • void rebind (String name, Remote obj) • This method is used by a server to register the identifier of a remote object by name, as shown in Figure 15.13, line 3. • void bind (String name, Remote obj) • This method can alternatively be used by a server to register a remote object by name, but if the name is already bound to a remote object reference an exception is thrown. • void unbind (String name, Remote obj) • This method removes a binding. • Remote lookup(String name) • This method is used by clients to look up a remote object by name, as shown in Figure 15.15 line 1. A remote object reference is returned. • String [] list() • This method returns an array of Strings containing the names bound in the registry.
Java Remote interfaces Shape and ShapeList import java.rmi.*; import java.util.Vector; public interface Shape extends Remote { int getVersion() throws RemoteException; GraphicalObject getAllState() throws RemoteException; 1 } public interface ShapeList extends Remote { Shape newShape(GraphicalObject g) throws RemoteException; 2 Vector allShapes() throws RemoteException; int getVersion() throws RemoteException; }
Java class ShapeListServant implements interface ShapeList import java.rmi.*; import java.rmi.server.UnicastRemoteObject; import java.util.Vector; public class ShapeListServant extends UnicastRemoteObject implements ShapeList { private Vector theList; // contains the list of Shapes 1 private int version; public ShapeListServant()throws RemoteException{...} public Shape newShape(GraphicalObject g) throws RemoteException { 2 version++; Shape s = new ShapeServant( g, version); 3 theList.addElement(s); return s; } public Vector allShapes()throws RemoteException{...} public int getVersion() throws RemoteException { ... } }
Java class ShapeListServer with main method import java.rmi.*; public class ShapeListServer{ public static void main(String args[]){ System.setSecurityManager(new RMISecurityManager()); try{ ShapeList aShapeList = new ShapeListServant(); 1 Naming.rebind("Shape List", aShapeList ); 2 System.out.println("ShapeList server ready"); }catch(Exception e) { System.out.println("ShapeList server main " + e.getMessage());} } }
Java client of ShapeList import java.rmi.*; import java.rmi.server.*; import java.util.Vector; public class ShapeListClient{ public static void main(String args[]){ System.setSecurityManager(new RMISecurityManager()); ShapeList aShapeList = null; try{ aShapeList = (ShapeList) Naming.lookup("//bruno.ShapeList") ; 1 Vector sList = aShapeList.allShapes(); 2 } catch(RemoteException e) {System.out.println(e.getMessage()); }catch(Exception e) {System.out.println("Client: " + e.getMessage());} } }
Callback mechanism in the whiteboard system Client created remote object: Public interface WhiteboardCallback implements Remote{ void callback(int version) throws RemoteException; } Methods added in Shapelist interface: Int register(WhiteboardCallback callback) throws RemoteException; Void deregister(int callbackID) throws RemoteException;