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Chapter 3. Project Management. OBJECTIVES. Definition of Project Management Work Breakdown Structure Project Control Charts Structuring Projects Critical Path Scheduling. Project Management Defined.
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Chapter 3 Project Management
OBJECTIVES • Definition of Project Management • Work Breakdown Structure • Project Control Charts • Structuring Projects • Critical Path Scheduling
Project Management Defined • Project is a series of related jobs usually directed toward some major output and requiring a significant period of time to perform • Project Management are the management activities of planning, directing, and controlling resources (people, equipment, material) to meet the technical, cost, and time constraints of a project
Gantt Chart Vertical Axis: Always Activities or Jobs Horizontal bars used to denote length of time for each activity or job. Activity 1 Activity 2 Activity 3 Activity 4 Activity 5 Activity 6 Time Horizontal Axis: Always Time
Structuring Projects: Pure Project Advantages Pure Project Apure project is where a self-contained team works full-time on the project • The project manager has full authority over the project • Team members report to one boss • Shortened communication lines • Team pride, motivation, and commitment are high
Structuring Projects: Pure ProjectDisadvantages • Duplication of resources • Organizational goals and policies are ignored • Lack of technology transfer • Team members have no functional area "home"
President Research and Development Engineering Manufacturing Project A Project B Project C Project D Project E Project F Project G Project H Project I Functional Project A functional project is housed within a functional division Example, Project “B” is in the functional area of Research and Development.
Structuring Projects Functional Project: Advantages • A team member can work on several projects • Technical expertise is maintained within the functional area • The functional area is a “home” after the project is completed • Critical mass of specialized knowledge
Structuring Projects Functional Project:Disadvantages • Aspects of the project that are not directly related to the functional area get short-changed • Motivation of team members is often weak • Needs of the client are secondary and are responded to slowly
President Research and Development Engineering Manufacturing Marketing Manager Project A Manager Project B Manager Project C Matrix Project Organization Structure
Structuring Projects Matrix: Advantages • Enhanced communications between functional areas • Pinpointed responsibility • Duplication of resources is minimized • Functional “home” for team members • Policies of the parent organization are followed
Structuring Projects Matrix: Disadvantages • Too many bosses • Depends on project manager’s negotiating skills • Potential for sub-optimization
Level Program 1 Project 1 Project 2 2 Task 1.1 Task 1.2 3 Subtask 1.1.1 Subtask 1.1.2 4 Work Package 1.1.1.1 Work Package 1.1.1.2 Work Breakdown Structure Awork breakdown structuredefines the hierarchy of project tasks, subtasks, and work packages
Network-Planning Models • A project is made up of a sequence of activities that form a network representing a project • The path taking longest time through this network of activities is called the “critical path” • The critical path provides a wide range of scheduling information useful in managing a project • Critical Path Method (CPM) helps to identify the critical path(s) in the project networks
Prerequisites for Critical Path Methodology A project must have: • well-defined jobs or tasks whose completion marks the end of the project; • independent jobs or tasks; • and tasks that follow a given sequence.
Types of Critical Path Methods • CPM with a Single Time Estimate • Used when activity times are known with certainty • Used to determine timing estimates for the project, each activity in the project, and slack time for activities • CPM with Three Activity Time Estimates • Used when activity times are uncertain • Used to obtain the same information as the Single Time Estimate model and probability information • Time-Cost Models • Used when cost trade-off information is a major consideration in planning • Used to determine the least cost in reducing total project time
PERT and CPM • Network techniques • Developed in 1950’s • CPM by DuPont for chemical plants (1957) • PERT by Booz, Allen & Hamilton with the U.S. Navy, for Polaris missile (1958) • Consider precedence relationships and interdependencies • Each uses a different estimate of activity times
Six Steps PERT & CPM • Define the project and prepare the work breakdown structure • Develop relationships among the activities - decide which activities must precede and which must follow others • Draw the network connecting all of the activities
Six Steps PERT & CPM • Assign time and/or cost estimates to each activity • Compute the longest time path through the network – this is called the critical path • Use the network to help plan, schedule, monitor, and control the project
A comes before B, which comes before C A C (a) B A B C A A A and B must both be completed before C can start (b) C C B B B B and C cannot begin until A is completed B A (c) A C C A Comparison of AON and AOA Network Conventions Activity on Activity Activity on Node (AON) Meaning Arrow (AOA) Figure 3.5
C and D cannot begin until A and B have both been completed A C B A C (d) D B D C cannot begin until both A and B are completed; D cannot begin until B is completed. A dummy activity is introduced in AOA A C A C (e) Dummy activity B D B D A Comparison of AON and AOA Network Conventions Activity on Activity Activity on Node (AON) Meaning Arrow (AOA) Figure 3.5
B and C cannot begin until A is completed. D cannot begin until both B and C are completed. A dummy activity is again introduced in AOA. A B D B A Dummy activity C (f) C D A Comparison of AON and AOA Network Conventions Activity on Activity Activity on Node (AON) Meaning Arrow (AOA) Figure 3.5
AON Example Milwaukee Paper Manufacturing'sActivities and Predecessors Table 3.1
Activity A (Build Internal Components) A Start Activity B (Modify Roof and Floor) B Start Activity AON Network for Milwaukee Paper Figure 3.6
Activity A Precedes Activity C A C Start B D Activities A and B Precede Activity D AON Network for Milwaukee Paper Figure 3.7
F A C E Start H B G D Arrows Show Precedence Relationships AON Network for Milwaukee Paper Figure 3.8
C (Construct Stack) 4 2 F (Install Controls) A (Build Internal Components) E (Build Burner) H (Inspect/ Test) Dummy Activity 7 1 6 B (Modify Roof/Floor) G (Install Pollution Device) D (Pour Concrete/ Install Frame) 3 5 AOA Network for Milwaukee Paper Figure 3.9
Determining the Project Schedule Perform a Critical Path Analysis • The critical path is the longest path through the network • The critical path is the shortest time in which the project can be completed • Any delay in critical path activities delays the project • Critical path activities have no slack time
Activity Description Time (weeks) A Build internal components 2 B Modify roof and floor 3 C Construct collection stack 2 D Pour concrete and install frame 4 E Build high-temperature burner 4 F Install pollution control system 3 G Install air pollution device 5 H Inspect and test 2 Total Time (weeks) 25 Determining the Project Schedule Perform a Critical Path Analysis Table 3.2
Earliest start (ES) = earliest time at which an activity can start, assuming all predecessors have been completed Earliest finish (EF) = earliest time at which an activity can be finished Latest start (LS) = latest time at which an activity can start so as to not delay the completion time of the entire project Latest finish (LF) = latest time by which an activity has to be finished so as to not delay the completion time of the entire project Activity Description Time (weeks) A Build internal components 2 B Modify roof and floor 3 C Construct collection stack 2 D Pour concrete and install frame 4 E Build high-temperature burner 4 F Install pollution control system 3 G Install air pollution device 5 H Inspect and test 2 Total Time (weeks) 25 Determining the Project Schedule Perform a Critical Path Analysis Table 3.2
Activity Name or Symbol A Earliest Finish Earliest Start ES EF LS LF Latest Finish Latest Start 2 Activity Duration Determining the Project Schedule Perform a Critical Path Analysis Figure 3.10
Forward Pass Begin at starting event and work forward Earliest Start Time Rule: • If an activity has only one immediate predecessor, its ES equals the EF of the predecessor • If an activity has multiple immediate predecessors, its ES is the maximum of all the EF values of its predecessors ES = Max (EF of all immediate predecessors)
Forward Pass Begin at starting event and work forward Earliest Finish Time Rule: • The earliest finish time (EF) of an activity is the sum of its earliest start time (ES) and its activity time EF = ES + Activity time
ES EF = ES + Activity time Start 0 0 0 ES/EF Network for Milwaukee Paper
EF of A = ES of A + 2 ESof A A 2 0 2 Start 0 0 0 ES/EF Network for Milwaukee Paper
EF of B = ES of B + 3 A 2 ESof B 0 2 0 3 Start 0 0 B 3 0 ES/EF Network for Milwaukee Paper
A 2 C 2 0 2 2 4 Start 0 0 0 B 3 0 3 ES/EF Network for Milwaukee Paper
A 2 C 2 0 2 2 4 Start 0 0 = Max (2, 3) D 4 0 3 B 3 0 3 ES/EF Network for Milwaukee Paper 7
A 2 C 2 0 2 2 4 Start 0 0 0 B 3 D 4 0 3 3 7 ES/EF Network for Milwaukee Paper
A 2 C 2 F 3 0 2 4 7 2 4 E 4 H 2 Start 0 0 4 8 13 15 0 B 3 D 4 G 5 0 3 3 7 8 13 ES/EF Network for Milwaukee Paper Figure 3.11
Backward Pass Begin with the last event and work backwards Latest Finish Time Rule: • If an activity is an immediate predecessor for just a single activity, its LF equals the LS of the activity that immediately follows it • If an activity is an immediate predecessor to more than one activity, its LF is the minimum of all LS values of all activities that immediately follow it LF = Min (LS of all immediate following activities)
Backward Pass Begin with the last event and work backwards Latest Start Time Rule: • The latest start time (LS) of an activity is the difference of its latest finish time (LF) and its activity time LS = LF – Activity time
A 2 C 2 F 3 0 2 4 7 2 4 E 4 H 2 Start 0 0 4 8 13 15 13 15 0 LS = LF – Activity time B 3 D 4 G 5 0 3 3 7 8 13 LF = EF of Project LS/LF Times for Milwaukee Paper Figure 3.12
A 2 C 2 F 3 0 2 4 7 2 4 10 13 E 4 H 2 Start 0 0 LF = Min(LS of following activity) 4 8 13 15 13 15 0 B 3 D 4 G 5 0 3 3 7 8 13 LS/LF Times for Milwaukee Paper Figure 3.12
LF = Min(4, 10) A 2 C 2 F 3 0 2 4 7 2 4 2 4 10 13 E 4 H 2 Start 0 0 4 8 13 15 13 15 4 8 0 B 3 D 4 G 5 0 3 3 7 8 13 8 13 LS/LF Times for Milwaukee Paper Figure 3.12
A 2 C 2 F 3 0 2 4 7 2 4 2 4 10 13 0 2 E 4 H 2 Start 0 0 4 8 13 15 13 15 0 0 4 8 0 B 3 D 4 G 5 0 3 3 7 8 13 4 8 8 13 1 4 LS/LF Times for Milwaukee Paper Figure 3.12
Computing Slack Time After computing the ES, EF, LS, and LF times for all activities, compute the slack or free time for each activity • Slack is the length of time an activity can be delayed without delaying the entire project Slack = LS – ES or Slack = LF – EF
Earliest Earliest Latest Latest On Start Finish Start Finish Slack Critical Activity ES EF LS LF LS – ES Path A 0 2 0 2 0 Yes B 0 3 1 4 1 No C 2 4 2 4 0 Yes D 3 7 4 8 1 No E 4 8 4 8 0 Yes F 4 7 10 13 6 No G 8 13 8 13 0 Yes H 13 15 13 15 0 Yes Computing Slack Time Table 3.3
A 2 C 2 F 3 0 2 4 7 2 4 2 4 10 13 0 2 E 4 H 2 Start 0 0 4 8 13 15 13 15 0 0 4 8 0 B 3 D 4 G 5 0 3 3 7 8 13 4 8 8 13 1 4 Critical Path for Milwaukee Paper Figure 3.13