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The Mechanics of Footbag

The Mechanics of Footbag. What the dickens is footbag!?. The Bag What can I do with it? The Games (Freestyle, Net) Kicking Stalling/Delaying. Footbag “Tricks”. “The Lumberjack

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The Mechanics of Footbag

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  1. The Mechanics of Footbag

  2. What the dickens is footbag!? • The Bag • What can I do with it? • The Games (Freestyle, Net) • Kicking • Stalling/Delaying

  3. Footbag “Tricks” “The Lumberjack Start with the footbag on your toe. Then kick it up and back a smidge so that it goes above your head. Lean forewards and let the footbag stall on the back of your neck. Quickly stand up straight and lean forewards once again. If done correctly, the footbag should go out a wee bit and start to let gravity take its course. Swing a back of your solekick while still leaning forewards. You should be in a T shape and the bag will bounce off your foot and fly back over your head. Then keep on kicking. It is called the lumberjack because the motion of leaning up then down then up is like a saw cutting through a tree." - www.footbag.com

  4. Definition of a “Trick” • Coordinate System!?!? • Starts once bag has left foot and ends when it returns to foot. • Adds/Components -> • spinning • Ducking • Stalling • Dexterities!

  5. Jobs’ Notation • Ben Jobs -> Electrical Engineer • Engineering assignment… • Any trick can be defined by breaking it into components: SET > TRICK COMPONENTS > STALL

  6. Jobs’ Notation • Coordinate System • "Same" and "op" are always relative to the leg previously referred to • “Toe” or “Clip” refer to the setting or delaying surface • “>” means into “|” means OR (toe | clip) > [(same | op)(in | out)dexterity] > (same | op)(toe | clip)

  7. Dexterities • Moving “around” the bag. • Conical Comparison • In to Out • Out to In • EX: “Around the World” 2 ADDS TOE > SAME IN | OUT [DEX] > SAME TOE [DEL]

  8. http://www.footbagbrasil.com.br

  9. Uptime/Downtime • Easiest to dex bag when vy=0 • Introduction of the >> operator to define when the bag has peaked • More efficient use of time • EX: Magellan (3 adds) TOE > SAME IN [DEX] >> SAME OUT [DEX] > SAME TOE [DEL]

  10. Unique Tricks • 3 ADDS or greater and unique jobs’ description. • The same trick done on opposite sides is also considered unique in competion • EX: Whirl Vs Butterfly (3 adds): TOE > SAME IN [DEX] > OP CLIP [XBD] [DEL] TOE > SAME OUT [DEX} > OP CLIP [XBD] [DEL]

  11. Competition – Shred30 • Greatest Quality and Quantity of Tricks in 30 seconds • Objective formula outputs a “score” • THE EQUATION OF SUCCESS: SCORE = ADDS + (UNIQUES x RATIO) ADDS – TOTAL # OF COMPONENTS RATIO – ADDS/ # OF TRICKS

  12. My Shred30 Score • 29 contacts • 79 total adds • Ratio: 79/29 = 2.72 • 15 uniques • 3RD PLACE: ShrEdmonton OPEN 2005 SCORE = ADDS + (UNIQUES x RATIO) SCORE = 79 + (15*2.72) = 120

  13. “Fini” • www.footbag.org • www.flipsider.com • http://www.footbagbrasil.com.br • www.shredmonton.com • QUESTIONS!? :O

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