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Option Topic 2 Authoring and Multimedia

Option Topic 2 Authoring and Multimedia. Created By Priscilla Chrisafis & Madeleine Janson. Syllabus. Students learn to: discuss advantages and limitations of authoring software justify the selection of the authoring software to be used for the multimedia product. Authoring Systems.

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Option Topic 2 Authoring and Multimedia

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  1. Option Topic 2Authoring and Multimedia Created ByPriscilla Chrisafis & Madeleine Janson

  2. Syllabus

  3. Students learn to: • discuss advantages and limitations of authoring software • justify the selection of the authoring software to be used for the multimedia product Authoring Systems Students learn about: the combining of data types into a multimedia presentation using existing application products such as HyperStudio and Macromedia software

  4. Billboards Logos Video Broadcasting Websites Multimedia is Everywhere Brochures Social Networking Magazines

  5. Multimedia ANIMATION TEXT GRAPHICS VIDEO SOUND

  6. Authoring Software Systems • INCLUDES • Create • Edit • Develop • Import • Organise • Authoring software tells the hardware what to do. • Authoring systems include the tools which provide the framework you need for structuring and editing elements of a multimedia project. • EXAMPLES OF USE • Videos • Animations • Games • Interactive Websites • Demo disks • Presentations

  7. SOFTWARE • Text editing and word processing tools • Painting and drawing Tools • Image editing tools • 3D modelling and animation tools • Sound editing tools • Animation, video and digital movies tools

  8. Students learn to: • Design, produce and evaluate a simple project for a real world application either separately for this option, or integrated with other options. • Apply interface design features used for the production of the multimedia product • Examine and analyse design principles used in a range of multimedia products • Create a storyboard and script Project Development Students learn about: Processes and techniques GUI design for the multimedia project Design principles including layout and balance of data types

  9. ProjectDevelopment IDEA ANALYSIS DEVELOPMENT How much time do you have? Samples/Prototypes Tests Will interactivity be required? DELIVERY DEVELOPMENT IDEA ANALYSIS DELIVERY Changes? What is the purpose of this multimedia? Functions Accordingly Questions? Presentation Who will be using this product?

  10. Storyboards STORY BOARD TEMPLATE

  11. Design Principles • Balance • Repetition • Contrast • Alignment • Dominance • Unity NON USER FRIENDLY MUTLIMEDIA NON USER FRIENDLY MUTIMEDIA USER FRIENDLY MULTIMEDIA USER FRIENDLY MULTIMEDIA • DESIGN PRINCIPLES VIDEO ON BRANDING

  12. Summary • MULTIMEDIA isText, sound, graphics, video, animation. • AUTHORING SOFTWARE isIncludes the tools needed to structure and edit the elements of a multimedia project. • EXAMPLES OF SOFTWAREText editing and word processing tools • · Open Office • · Microsoft Office • Painting and Drawing Tools • · Corel Draw • · Adobe Photoshop • 3D modelling and animation tools • · Google Sketch • · Vector Works • Sound editing tools • · Audacity • · Serato • Animation, video and digital movie tools • · Windows Movie Maker • · Anime Studio • PROJECT DEVELOPMENT • Idea Analysis(purpose, constraints, brainstorm, interactivity) • Development(prototypes, samples, questions) • Delivery(finalisation, function accordingly, presentation) • STORYBOARDS • DESIGN PRINCIPLES • Balance, Repetition, Contrast, Alignment, Dominance, Unity

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