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Alex Zavodny – Final Project Proposal. 2-player “ sidescroller ” Players sit opposite each other around the surface Each player is responsible for his or her half Enemies approach from one side and must be stopped before reaching the other
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Alex Zavodny – Final Project Proposal • 2-player “sidescroller” • Players sit opposite each other around the surface • Each player is responsible for his or her half • Enemies approach from one side and must be stopped before reaching the other • Each player has a limited amount of health; once it’s over, they die • Player attacks by swiping (sword) or tapping (magic)
Two types of enemies: Flying: weak against magic Ground: weak against sword
Enemies are color-coded: Red character better at dispatching red enemies and vice-versa Players can ‘trade’ enemies by swiping upwards on them
User can charge magic by moving in a circular motion over the charger
Each user can also have an “augmentation” – setting a tagged object over the zone gives them: -Regenerating health -Stronger magic / sword attack -Rechargeable “thwomp” attack Each user can have only one, and they must trade.