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This paper presents the LORD (Location-based Optimized Routing for Disjoint paths) framework designed to improve routing in wireless sensor networks. The key aspects of LORD include minimizing end-to-end delay, maximizing path lifetime, and reducing power consumption through strategically chosen routing paths. Utilizing a method of maximally disjoint multipaths, the framework avoids broadcast storms while enhancing overall network performance. Simulations illustrate the framework's effectiveness with varying node configurations, demonstrating significant improvements in route reliability and energy efficiency.
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LORD: Location based Route Discovery with Maximally Disjoint Multipath Andreas Weiss
Outline • Motivation • LORD, the framework • Maximally Disjoint Multipath • Simulations & Results • Questions & Comments
Motivation • Random Rebroadcast Delay (RRD) introduced to avoid broadcast storm • I want to do better then random A S D B
LORD: Introduction • What LORD can: • Find route with lowest End-to-End delay (no mobility) • Find route with long lifetime and bounded End-to-End delay • Find route with the lowest power consumption used for wireless sensor networks • What LORD needs: • GPS to know its location • Store location information in RREQ
LORD: The Core Idea • Neighbor decides on positional attributes how long to wait until it rebroadcasts RREQ A R L3 L1 S C B L2
LORD: Functionality • Minimize End-to-End delay • Propagation delay << Transmission delay • Take as next hop the node that is as far away as possible • Maximize Lifetime • Take as next hop the node that leads to a long lifetime of the link AND is far way • Minimize Power consumption • Power needed increases exponentially with a linear increase of the distance • Take as next hop the node that is as close as possible
B 130 130 76 105 105 A S T Wireless Sensor Networks • Power needed increases exponentially with a linear increase of the distance • Deployed dense • Limited power and no charging • => Split a long link into shorter links • Path S – T: 1.238W • Path S – A – T: 0.62W • (saving of 50%) • Path S – B – T: 0.95W • (saving of 23%)
S S D D Maximally Disjoint Multipath • Do not reply RREQ’s from cache • Forward duplicate RREQ if different incoming link than the first RREQ • Why? Because we want maximally disjoint
Maximally Disjoint Multipath • Two ways to use Multipath • Use Disjoint Path if first path breaks • Split traffic between the two paths to increase throughput
Simulations • Network area 600m x 600m • 20, 30, 40 or 50 nodes • Maximum speed 20 m/s Simulation
End-to-End delay Converge time Simulations • Minimize End-to-End delay • No mobility • Propagation delay << Transmission delay • Take far away node as next hop
2 m/s 20 m/s Simulations • Maximize Path-Lifetime • Take next hop that leads to a long lifetime of the link, but is also far away to keep End-to-End delay bounded
Power Consumption Simulations • Minimize Power Consumption • Wireless sensor: • Limited power • No battery charging • Deployed dense • Transmission power increases exponentially • Split long link into shorter links • Take as next hop the closest node
-VS R VRS dRS VR dR’S R’ VS dRX dSX S r X Calculate Lifetime • Calculate relative speed: