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CSIII Proposal. Mikhail Nesterenko CS Faculty Retreat May 3, 2013. Outline. motivation and goals what CIII should not be topics setup and techniques textbooks. Motivation and Goals. increase CS majors programming proficiency
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CSIII Proposal Mikhail Nesterenko CS Faculty RetreatMay 3, 2013
Outline • motivation and goals • what CIII should not be • topics • setup and techniques • textbooks
Motivation and Goals • increase CS majors programming proficiency • experience modifying and maintaining code rather than designing it from scratch • focus on programming idioms and solving problems rather than learning novel tools • focus on application programming • use professional programmers’ rather than academic techniques • eventually make it a required course • following CSII • relative difficulty: a C-student from CII is able to complete the course
What CSIII Should Not Be the course should be fundamental, relatively stable, useful to all students/courses, relatively in-depth, distinct and separate from other courses taught in CS hence, no • specialized programming – no mobile, parallel, distributed, embedded, network, system, GPU programming, no specialized toolkits • software engineering – no version control, software development methodologies, software analysis, software lifecycle • different languages –no Python, Java, C#, Javascript, HTML … • algorithms or math – no sorting algorithms, extensive graph coverage, algorithm complexity, randomized algorithms, complex matrix manipulation, integrals, etc.
Topics • tools • virtual functions, inheritance, polymorphism • generic programming (templates) • UML • design patterns: composite, template method, abstract factory, singleton, visitor, builder, proxy • data structures(?): hash maps, 2-3/red-black trees • frameworks and libraries(?) • STL • Boost • Qt
Setup & Techniques • 4 credit hours: 2 lecture sessions + 1 lab session • instructor + TA (hopefully) • ~4 extensive projects divided into sub-projects due every week • techniques • modifying existing code • code critique/defense
Textbooks yet to be determined. Candidates • “Clean Code: A Handbook of Agile Software Craftsmanship” R.C. Martin – very nice but Java-oriented, not a textbook • “An Introduction to Design Patterns in C++ with Qt 4” by A. Ezust and P. Ezust -- to much QT, may be too simple • “Code Complete: A Practical Handbook of Software Construction” Steve McConnell – chatty, not a textbook, more appropriate as supplement for CSI • “Design Patterns: Elements of Reusable Object-Oriented Software” E. Gamma et al – somewhat dated, classic, may be too dense • “Modern C++ Design: Generic Programming and Design Patterns Applied” Alexandeskou – a bit dense • “Effective C++” Scott Meyer – looks about right, maybe a bit too much focused on C++