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History and application of Internet of Things in Education
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Internet of Things Douglas Ayega University of North Texas
What is IoT • System of interrelated computing devices, mechanical and digital machines • Provided with unique identifiers and the ability to transfer data over a network without requiring human-to-human or human-to-computer interaction. • INTERNET - form of a connection -> could be through a Wi-Fi or Mobile Data • THINGS - Any electronic device that has the capability to sense. • INTERNET OF THINGS: Device(s) that have sensors, that are programmed to act in a certain way, and are connected to achieve a certain result. • The internet of things is a rapidly growing technology which aims connect all devices to the existing Internet infrastructure – Nearly two decades.
The basic idea of IoT and Artificial Intelligence is to allow autonomous exchange of useful information between invisibly embedded different uniquely identifiable real-world devices around us. This is fueled by the leading technologies like Radio-Frequency Identification (RFID) and Wireless Sensor Networks (WSNs) which are sensed by the sensor devices and further processed for decision making, based on which an automated action is performed (Farooq et al. 2015).
Need for IoT Devices to IOT- Reduce human intervention into a machine cycle. AI - Utilization of machines - computers
History of the Internet of Things • Not been around for long. • However, machines communicating with one another had been since the early 1800s. • Direct communication using telegraphs (1st land line) 1830 – 1840s. • The first radio voice transmission described as “wireless telegraphy” took place in 1900. • Development of computers began in the 1950s. • The Internet started out as part of DARPA (Defense Advanced Research Projects Agency) in Feb 1958. • Responsible for the development of emerging technologies for use by the military
Advanced Research Projects Agency Network (ARPANET) in 1969. (Forte, 2016)
Theory of Internet of Things Internet of Things theory states that inanimate equipment will be able to speak. Do you think we have achieved this? What do you think has been achieved? Will we ever reach here?
Artificial Intelligence • The theory and development of computer systems able to perform tasks that normally require human intelligence such as • Visual perception • Speech recognition • Decision-making • Translation between languages.
AI in Education AI in education generally focuses on identifying what a student does and doesn’t know through diagnostic testing and then developing personalized curricula based on each student’s specific needs.
Link between AI and IoT in Learning Integration AI solutions can integrate with other IT initiatives such as smart technology and IoT-driven networks to provide personalized learning solutions for students. Automation The simplest application of AI often is to provides the most immediate benefit. Tasks such as grading, digital asset categorization or timetable scheduling. Increase time for active engagement with students
Important aspects of AI in Learning • Acclimation • 95 percent of teens have access to a smartphone and 45 percent are online “almost constantly. • AI in schools can help acclimate students to the pace of technological change. • Delineation • AI-driven analytics in education can help spot critical trends and delineate key markers to help teachers design the most effective classroom experience and drive digital transformation.
Important aspects of AI in Learning Identification: Data analytics informed by adaptative AI solutions can help identify critical areas for student and teacher performance. Combined with robust security and access controls, AI can help spot and remedy potential problems in their formative stages. Personalizing performance Collect and extrapolate information, in turn helping educators create personalized learning plans for each student.
Important aspects of AI in Learning AI-driven programs can give students and educators helpful feedback. • online offerings, are using AI systems to monitor student progress and to alert professors when there might be an issue with student performance. Educational software can be adapted to student needs. • Growing need for adaptive learning programs, games, and software. • These systems respond to the needs of the student, • putting greater emphasis on certain topics • Repeating things that students haven’t mastered • Helping students to work at their own pace. Data powered by AI can change how schools find, teach, and support students.
IoT projects for education EdModo C-Pen Nymi Promethean Scanmarker Sweetrush Locorobo Kaltura Tynker Magicard Kajeet Blackboard
Who can anyone share any information about any IoT projects that is used in education?
Edmodo • Educational technology offers communication, collaboration, and coaching platform to K-12 schools and teachers. • Enables teachers to share content, distribute quizzes, assignments, and manage communication with students, colleagues, and parents. • Can be purchased from Microsoft stores. • Has teacher, student, and parent versions.
Schoology • Online platform that will streamline communication - LMS • Parent access allows for a "view only" approach to the course content. • Users can create, manage, and share academic content. • Can post daily reminders or updates and message students. • Students can manage the assignment calendar
Moodle • Modular Object-Oriented Dynamic Learning Environment. • Customizable management features. • Communicate via messaging, forums,and mobile notifications. • Assess with custom grading scales and rubrics. • Online and offline learning. • Extensive resources available – can be used to create websites.
C-Pen • C-Pen Reader pen scanner. • Major technological breakthrough for anyone learning English – ELL students. • Instantly displays the word definition and reads it aloud • For those who suffer from reading difficulties such as dyslexia. • Totally portable, pocket-sized device that reads text out aloud with an English human-like digital voice.
Kaltura • Online video platform (OVP) • Education Video Platform (EdVP). • Video for teaching and learning • Kaltura offers a broad video platform as a service.
Internet of Things and e-Learning Process Testing • Instructors are finding ways to test students in a fair way where no student can cheat in exams. • Students are assigned research-based projects instead of the memorized question-and-answer tests. • Students are asked to use the internet to find answers to questions including the adding of statistics and data.
IoT and Interactive Learning Systems • Learning involves the use of images, videos, and text. • Students are not restricted to using ancient books. • Most learning resources are from internet including textbooks and podcasts. • Teachers can use interactive videos, assessments etc. using smart IoT applications. IoT is meant to expose students to a much broader outlook on their fields of study with real-world examples related to their classroom lectures (Li, Chen, Yang, Zhang, & Deen, 2017).
IoT -> Efficient and Fast Teaching Process • Increases in smart devices connected to the internet - Interactive whiteboards, Learning Management Systems, Tablets and ebooks, and High definition document cameras. • Make it easier for teachers to test and grade students faster than before. • Students are also graded fairly and efficiently. • Most educators have access to connected devices Ex. Synergy, google classroom. • Teachers can know which student needs more attention. • Collaboration in making lesson plans.
IoT Has Changed e-Learning Process • The Invention of eBooks • Learn from anywhere • Reduce expenses buying textbooks. • Unmatched Communication • Easier for teachers to keep records of student performances. • Track homework intelligently and that keeps students and teachers in touch. • Education to the learner’s doorsteps. • Made education accessible in real-time anywhere and anytime. • Traditional classes are becoming a thing of a bygone.
Solutions Internet of Things Brings in Education Advanced security Data collection Advanced school management GPS trackers Wristbands with RFID tags Communication network RFID tags Digital pens and interactive boards New generation of textbooks QR codes
Potential IoT for all education actors Smart tools for teaching Educator New tools for students assess Flexibility in education process Tracking attendance
Potential IoT for all education actors Personalized learning Student Growth of student's engagement Learn everywhere Improved learning results (Charmonman, 2015)
Potential IoT for all education actors Administration • Principal, dean, provost - manage educating processes Smart monitoring of the building LMS content can be modified Increase of the security
Other Applications for IoT Precision in farming Provide real time data Smart Irrigation Make devices smarter Smart farmhouse Track health Energy efficient buildings Improved Public safety
Applications for IoT Optimization and time saving Quality control and inventory management Cost and labor efficiency Preparedness Response Prediction Recovery
Demerits of IoT Hacked and spam - instead of notifications. There is no standard for data protection. Security issues Can use Wi-Fi, Bluetooth, ZigBee or Z-Wave connected devices Language Barriers No communication standards smart home applications
Demerits of IoT Won't function in a full-fledged way if all regulations are not settled properly. Who own’s data? No specific legal restrictions Legitimacy Replacement of existing separate sensors of Wireless Sensor Network is very slow IPv4 addresses are limited Technical, economical, social and even political issues Technical issues Addressing the capacity is not growing There is a complexity in a combination of physical properties of objects with data transference in a real-time mode.
Future Scope Security Energy Need for information for section methods to secure data and privacy Need to reduce the gap between machine real-time and actual real-time Efficient algorithms need to be designed for systems to be active longer