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T-76.4115/5115 Software Development Process Framework

T-76.4115/5115 Software Development Process Framework. Jari Vanhanen. T-76.4115 Software process framework Project management Requirements engineering Quality assurance Design & implementation Iterations. Contents. Course Arrangements. Tools MSDN AA

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T-76.4115/5115 Software Development Process Framework

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  1. T-76.4115/5115 Software Development Process Framework Jari Vanhanen

  2. T-76.4115 Software process framework Project management Requirements engineering Quality assurance Design & implementation Iterations Contents

  3. Course Arrangements • Tools • MSDN AA • accounts have been e-mailed to all students • Magic Draw UML Tool • instructions have been e-mailed to project managers • Aalto Student Wiki launched 1.9.2010 • Mentors and peer groups will be assigned soon • see “Projects”-page • Group names and home pages • e-mail to teacher Jari Vanhanen

  4. Course Arrangements • Contracts • all group members sign the same copy • choose correct IPR and NDA options • include project manager’s home address • DL 20.10. or as soon as possible • e.g. companies may ask for NDAs • Jari Vanhanen, SoberIT, PL 19210, 00076 Aalto

  5. T-76.4115 Software process framework Project management Requirements engineering Quality assurance Design & implementation Iterations Contents

  6. Process Should Match the Context • Typical challenges in the T-76.4115 context • no existing, common development culture within the team • varying level of experience between developers • physical and temporal distribution • project is done for an external customer • software will be maintained by other people • Process is never ready • continuous improvement needed Have you already found other challenges? Creating and improving the process (work practices, tools etc.) is part of project management/QA.

  7. T-76.4115 Software Process Framework • Helps you plan how to do the work • Includes educational aspects • trying certain practices in a real context • Enforces certain crucial/good work practices • Allows lots of freedom (and responsibility) for customization • Minimizing risks requires some “overhead”

  8. T-76.4115 Software Process Framework • Guidelines and templates • Mandatory and recommended practices • mandatory ones written as “group must do xxx” and summarized in Overview (Chapter 3) Check more materials from SoberIT’s SE courses. http://www.soberit.hut.fi/T-76.4115/10-11/instructions/index_process.html

  9. T-76.4115 Framework vs. Agile Methods • Agile sweet pots [Cockburn] match quite poorly the course context • experienced developers • 2-8 people in one room • on-site usage experts • one-month increments • fully automated regression tests (unit and/or functional tests) • However, many agile practices are still useful

  10. T-76.4115 Framework vs. Agile Methods • Many agile practices are included in or can be adapted to the T-76.4115 framework • short iterations and sprints • iteration planning, iteration demos • project/iteration/ sprint backlogs • (daily)/weekly scrum • reflection workshops • all XP’s programming level practices may be adopted • TDD, pair programming, collective ownership, coding standards, refactoring, continuous integration • etc… Jari Vanhanen

  11. T-76.4115 Framework vs. Traditional Methods • Some things borrowed from traditional methods • more rigorous planning of project’s work methods • risk management • trying use cases for documenting requirements • more rigorous QA • explicit quality goals • planning QA practices based on quality goals • trying a code review • In real life there are also very large and/or quality critical projects that need more rigorous work methods. Jari Vanhanen

  12. Iterative Development • Why iterations? • regular control points • force packaging the results • remember testing and delivery! • enable giving feedback It is recommended to split a course’s iteration into two sprints.

  13. Software Process – Iterations Jari Vanhanen

  14. Software Process – Iteration Planning • Group and customer plan each iteration’s goals and deliverables • goals are higher level ideas of what is expected from the iteration • deliverables include software units and documents to be created/updated • Customer selects and prioritizes iteration’s content based on • business importance • group’s effort allocation for the iteration • group’s rough effort estimates for implementing sw units • group’s estimates about architectural impact • Group concretizes goals and deliverables into required tasks • re-planning, if task effort estimates and allocated resources differ largely Iteration planning meeting Deadline for the PP Iteration plan Mo 4.10. 13:00 by e-mail to customer, mentor and teacher Jari Vanhanen

  15. Software Process – Iteration Demo • Arranged in the end of each iteration • tell impossible dates/times (8:00-19) to the teacher immediately • at SoberIT (Innopoli2) • Participants • at least the critical members of the student group • customer, mentor, teacher, Accenture • Group presents project status and iteration’s results including sw demo • 45 minutes including questions • slide set = progress report • no need/time to present all content in detail • Customer evaluates the work performed • private discussion about the given points with the mentor after the demo Tip! Combine the nextiterationplanningmeetingto the iteration demo. Jari Vanhanen

  16. Software process framework Project management Requirement engineering Quality assurance Design & implementation Iterations Contents

  17. Project Management • Planning • how are we going to do the work • Tracking • noticing any deviations to the explicit or implicit plans • Steering • reacting to the deviations

  18. Content of T-76.4115 Project Plan planning is more important than documenting its results, but documenting is also needed in this kind of a project 1. Introduction 2. Stakeholders and staffing 3. Goals 4. Resources 5. Work practices and tools 6. Phasing 7. Risk log • ”contract” with the customer • basis for tracking and steering

  19. Identify Stakeholders and Staffing • External • customer representatives, mentor, 3rd parties • Internal • project group and its roles • sub groups? • Show the relationships between the stakeholders • e.g. organizational chart • Contact information • emails, phones, skype, web pages etc. You can rotate or change the assigned roles within the group.

  20. Project Goals • Defining goals • identify • consider all stakeholders • resolve conflicts • everyone’s commitment • manage expectations • define verification criteria • objective vs. subjective • prioritize • Goals and priorities change • keep them up-to-date and document changes (and reasons) • Project’s results will be evaluated against project’s goals Define personal learning goals separately!

  21. Resources and Budget • Personnel • 27h/credit/person - ~15h spent before the project • -> 120-200h for project work + educational aspects • effort allocation per iteration • how many hours per person • depends on roles, vacations etc. • planning allocated vs. required vs. max. available? • Materials • hardware and software resources • other materials (books etc.)

  22. Work Practices and Tools • Plan which practices and tools you will use and how • analyze the major challenges in the context of your project • Document the practices shortly • all stakeholders need to know how work is done • Continuous process improvement • reflection workshop in the end of iterations • present action points in progress report • analyze practices in the final report • Make sure the practices are deployed • and the usage is visible to the mentor Increasing visibility to mentor using low overhead approaches: • build trust with the mentor • show him work products, e.g. code review notes • invite him to work sessions • invite him to reflection workshops

  23. Phasing • Iteration dates fixed • Add important events to the general project schedule • internal milestones • Plan tentative goals and deliverables for all iterations with the customer • Tentative plan is refined during iteration planning • make PP iteration plan immediately

  24. Communication • Plan efficient communication channels between all stakeholders • Who needs what information and when? • provide enough information, but avoid information overflow • How to ensure that everyone has received important information? • For example • project Wiki/web pages • documents, online sw demos • regular meetings • Skype conference calls • e-mail lists • discussion forum • status reports/project metrics

  25. Time Tracking • Purpose • managing resource usage (fixed budget) • visibility for tracking project progress • learning to estimate better • Plan how and when • time reporting tool • AgileFant, GoogleDocs, … • personal reporting daily • reliability • weekly summaries on web Report all project related hours such as studying etc...

  26. T-76.4115 Typical Effort Distribution

  27. Required documents project plan including QA plan and description of work practices requirements document technical specification* user’s manual* progress reports (a slide set for the iteration demos) final report Course provides some document templates their use is mandatory, but irrelevant topics can be omitted Documentation practices use a change log clear and compact form once and only once avoid duplication use links/references give IDs to items (reqs, tests, …) use spelling checker Document delivery send URL to 1)customer, 2)mentor, 3)teacher www-page must contain separate documents and a zip-package DL is 1-2 days before iteration demo Documenting

  28. Risk Management • Risk identification • involve all stakeholders • use brainstorming and lists of typical risks • Risk analyzing • for the most important risks analyze • probability, severity • effects • controlling actions • document risks to the risk log • Risk controlling • implement controlling actions to avoid or reduce risks • Risk monitoring • check the risk situation and status of controlling actions • update the risk log in the end PP and I1 iterations

  29. Arrange a project kick-off get to know each other find out about each other’s commitments and personal interests discuss roles and responsibilities good team spirit is crucial Arrange a weekly, co-located work session at least for sub teams Start work immediately in the beginning of iterations more calendar time to react to unexpected situations Test unfamiliar technologies and tools early to minimize risks Spy on others to get ideas projects from previous years/this year give a reference, if you copy some materials Project Management - Hints

  30. Software Process – Project Management Jari Vanhanen

  31. Software process framework Project management Requirement engineering Quality assurance Design & implementation Iterations Contents

  32. Requirements Engineering • Ensure that the project’s results solve the customer’s problem • Requirement types • functional requirement • a required function or service of the system from the users’ point of view • typically documented as use cases • non-functional requirement • a required property • e.g. usability, performance, reliability, security, safety • constraint • a limitation to the choices available to developers for implementing the system • e.g. “the system must run on Windows”

  33. Requirements Engineering PP Iteration I1&I2 Iterations Elicitation Find out using any possible means: • business goals • main domain concepts • user groups • requirements (on high level) Analysis Re-estimate the “most important” requirements. Iteration planning Choose iteration’s requirements. Analysis • Analyze the gathered information. • List identified requirements shortly. • Estimate roughly: customer value, effort, architectural impact. Representation Find out the details of iteration’s requirements. Change management, status tracking, tracing Validation Review iteration’s requirements. Get customer’s approval. In practice many activities are parallel and iterative! (Re-)Analysis Re-estimate required effort. Ensure realism of the plan. Implementation, QA, Delivery Collect feedback from the customer.

  34. Other RE Activities • Change management • requirements (refine, add, delete) • content of the iterations • Status tracking • requirements’ statuses communicate project progress to the customer • Tracing • showing relationships between requirements and other artifacts • e.g. test cases are often derived from requirements

  35. Software Process – Requirements Engineering Jari Vanhanen

  36. Software process framework Project management Requirement engineering Quality assurance Design & implementation Iterations Contents

  37. Quality Assurance • QA means here all practices that are used to • achieve the required level of quality in the end product • evaluate the actual achieved level of quality

  38. Planning QA • Identify the most important quality goals • among non-functional requirements, implicit customer expectations, project goals and risks • for which parts of the system are the goals relevant • Choose QA practices based on the quality goals • testing levels, test types, other QA practices • mandatory QA practices include • test case based functional testing (50%), unit testing, coding standard, a code review • Plan when the QA practices are performed • plan concrete QA tasks during iteration planning • Plan what QA materials are needed • test cases, test data, test logs, defects reports, tools, guidelines • Plan the utilization of QA information • for evaluation of quality status, for convincing the customer

  39. Functional Testing • Test case based (TCB) testing • pre-designed test cases based on requirements • must be used for at least 50% of the functional requirements • Exploratory testing (ET) • not defined in advance • continually adjusted plans and re-focusing on the most promising risk areas • minimizes the time spent on documenting • Managing ET - Session Based Test Management (SBTM) • 45-120 minutes • test session charters • exploration log

  40. Reporting QA - Quality Goals and Practices • State of major quality goals • Contribution of each QA practice Quality: green = good yellow = moderate red = bad white = don’t know Effect: *** = large effect ** = moderate effect * = small effect <empty> = no effect

  41. Reporting QA – Quality Status per Subsystem Quality: 2 = good 1 = moderate 0 = bad <empty> = don’t know Confidence: 2 = high 1= moderate 0 = low Consider also other relevant quality metrics such as defect counts, code metrics...

  42. Defect Tracking • Defect = bug, change request, idea, … • Ensure that found defects are handled • Defect tracking process • how any stakeholder can report defects • how to decide which reports will be implemented and when • who tests the implemented changes and when • possible links to requirements change management process • Defect status • evaluate found defects before the end of each iteration • list open defects in the end of the project

  43. Peer Testing • Peer groups test each other’s systems in I2 • any additional collaboration is highly recommended • At least 8 hours of testing effort • Exploratory testing • give at least two test session charters • Report findings • exploration log • defects, ideas, etc. • summary • Evaluate the value of the testing done by the peer group

  44. Software Process – Quality Assurance Jari Vanhanen

  45. Software process framework Project management Requirement engineering Quality assurance Design & implementation Iterations Contents

  46. Design • Architecture design • identify architecturally significant requirements • create architecture description • based on the most significant requirements • at least functional and development views • validate architecture • does it address the significant requirements • Construction design • class diagrams • error handling • database schema definitions • … • Documenting design • negotiate with the customer

  47. Software Process – Design and Implementation Jari Vanhanen

  48. Software process framework Project management Requirement engineering Quality assurance Design & implementation Iterations Contents

  49. Iterations - Project Planning (PP) • Iteration planning • work plan for the next ~3 weeks • customer in a minor role compared to later iterations • Project planning • goals, resources, work practices • Adoption of all relevant practices • communication • time tracking • requirements elicitation • … • Requirements engineering • business goals, main domain concepts, user groups • list of requirements • name & short description • Initial drafts of the system architecture • select the implementation technologies • technology prototypes? • Iteration demo • project plan and main requirements • project status

  50. Iterations - Implementation 1 (I1) • Iteration planning • architectural importance • business value • QA plan • RE, design, implement, QA, delivery • Decide about technical documentation • level of detail, format, …

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