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promodel tutorial. tutorial. Welcome to the ProModel Release 4 Tutorial
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promodel tutorial tutorial
Welcome • to the • ProModel Release 4 Tutorial • It will take you approximately 20 minutes to complete this first, simple model. Follow the instructions for each step. You can press “ALT” and “TAB” simultaneously to switch between ProModel and this presentation. Before trying each step, you may wish to view the animation for guidance. A few things first… • 1. Your actions are shown in yellow • 2. Save after each step (during the first save, you’ll have to enter a name -- we’ve chosen “tutorial.mod”) • 3. You can advance to the next step just by pressing the “Page Down” key on your computer keyboard or clicking on the subject on the menu at left • 4. Call ProModel toll free at (888)776-6633 if you have any questions! Don’t forget...
Start New Model Step 1 Click to View Animation • Create a New File • Select File New • In the “General Information” dialog box, type a model name…in this case we’ll type: Tutorial Model • Click on the OK button
Start New Model Click here to continue . . .
Step 2 Background Graphic Click to View Animation • Build Background Graphics • Select from the Build menu, Background Graphics Behind Grid • From the Edit menu, select Import Graphic • Change Files of type to Windows Metafile • Click on the file named tutorialback.WMF and click on the Open button • Resize the imported graphic to fit in Layout window
Background Graphic Click here to continue . . .
Step 3 Locations Click to View Animation • Build Locations Where Work Will Happen • Select Build Locations • Add four locations: Incoming_Queue, Turning_Center, Machining_Center and Outgoing_Conv • Place each on screen and add text labels
Locations Click here to continue . . .
Step 4 Entities Click to View Animation • Add an Entity • Select Build Entities • Add one Entity by clicking on the flat plate graphic and rename it as Product
Entities Click here to continue . . .
Step 5 Click to View Animation Path Networks • Add a Path Network • Select Build Path Networks • Left click with mouse near one Location • Right click with mouse near next Location to create a path segment • Repeat last two steps, ensuring that path segments start on the end of previous segment • Click on button labeled Interfaces… • Click on each “node” (at end of path segments) then click on adjacent Location to create Interface
Path Networks Click here to continue . . .
Step 6 Click to View Animation • Add a Machinist • Select Build Resources • Add a Resource by clicking on the Machinist graphic • Click on the Specs… button to open the resource specification dialog box • Select the Path Network named Net1 • Click the OK button Resources
Resources Click here to continue . . .
Step 7 Click to View Animation • Add Processing Logic • Select Build Processing • After selecting Product from the Tools window, click in the layout on the Incoming_Queue, then on the Turning_Center, on the Turning_Center then on the Machining_Center, and so on • Finish by selecting Route to Exit • {Add logic lines as shown in animation} Processing
Processing Click here to continue . . .
Step 8 Click to View Animation • Schedule Product Arrivals • Select Build Arrivals • In the Tools window, click on the Entity called Product • In the Layout window, click on the Location called Incoming_Queue • Change the Arrival Frequency to 11.37 MIN Arrivals
Step 9 Click to View Animation • Set Options, Save Model and Run! • Select Simulation Options • Click in the field labeled Run Hours • Type in 40 (to run for 40 hours) • Click on the OK button • Select SimulationSave & Run Run Simulation
Step 10 Click to View Animation • View Simulation Results • After simulation is complete, select Yes to view results (note that entities failed to arrive at Incoming_Queue because of its capacity limit) • {View graphs and change graphing options as shown in animation} View Output