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This article provides an in-depth explanation of the concepts of sensation, perception, learning, memory, thinking, language, and intelligence. It covers topics such as thresholds, perception illusions, classical and operant conditioning, memory models, problem-solving, language acquisition, and theories of intelligence.
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Sensation Thresholds Vision Hearing Smell, Taste, Touch, and Pain Perception Top down vs bottom up Selective attention Illusions (visual capture) Gestalt Figure-ground Binocular cues Monocular cues Motion perception Constancies Deprivation vs Adaptation Perceptual Set Context Effects Ch.5&6: Sensation & Perception
Thresholds • Absolute Threshold • Difference Threshold • Signal Detection Theory • Gustav Fechner • Similar to Weber’s law except mental intensity
Transduction Accommodation Nearsighted vs. Farsighted Vision
Young-Helmholtz Trichromatic Theory Opponent Process Feature Detectors Parallel processing Color and Processing
Place Theory vs. Frequency Theory Conduction vs. Sensorineural hearing loss Hearing
Pain: Gate-Control Theory Body Position: vestibular sense vs. kinesthesis Sensory interaction Other Senses
Inattentional Blindness Cocktail Party Effect Selective Attention
Wundt-Jastrow Muller Lyer Visual Capture
Depth perception Retinal Disparity Convergence Binocular Cues
Phi Phenomenon Motion Perception
Deprivation & Adaptation • Deprivation: lose a sense and it is difficult to get back • Adaptation: (in vision only) can adjust to loss of depth perception
Perceptual Set Perceptual Context Human Factors Perceptual Interpretation
Ch.8: Learning • Classical Conditioning • Operant Conditioning • Observational Learning • Cognitive Learning
US UR CS CR Acquisition Extinction Spontaneous Recovery Generalization Discrimination Classical: Pavlov
Classical: Others • Watson: Baby Albert • Garcia: Aversion = • Rescorla: Strong Prediction = Stronger CR
He built his ideas off of the law of effect (Thorndike) Shaping Overjustification Operant: Skinner
Reinforcement (increases behavior) Positive Negative Continuous Partial/intermittent Punishment (decreases behavior) Positive Negative Reinforcement vs. Punishment
Modeling Bobo doll Social: Bandura
Latent Learning (Tolman) Cognitive maps Learned helplessness Cognitive
Biological Predispositions • Helpful for survival: • Aversions- good to know food that is bad for you • Operant Shaping- tough to shape someone away from natural learning (attachment for example)
Ch.9: Memory • Models of Memory • Encoding • Storage • Retrieval • Forgetting
Encode Store Retrieve Sensory Short-Term Long-Term Models of Memory
Types of Encoding • Rehearsal (Ebbinghaus- amount remembered = time on learning) • Spacing effect • Serial position (primacy and recency effect) • Von Restorff effect: 5 golden rings! • Mnemonics: MVEMJSUNP • Chunking, hierarchies- phone numbers, remembering presidents • Key word method: broca. . .boca • Pegword method: 1 is a bun. . . • Method of loci: objects around house • Self-reference effect: take the “Hajj” to go to dinner • Visual, Acoustic, and Semantic (semantic is most remembered!)
Storage • Short Term (20-30 seconds) • Miller: magic number 7 • Long Term (unlimited) • Sensory • Iconic (remember what we see) • Echoic (remember what we hear)
Other Types of Memory • Eidetic • photographic • Procedural • Riding a bike • State Dependent/Mood Congruent • Remember when we are in the same mood • Context Dependent • Remember when we are in the same context (setting) • Flashbulb • Car crash, 9/11
Retrieval • Recall (fill-in-blanks) vs. Recognition (multiple choice) • Implicit (without conscious recall, riding a bike) • Explicit (conscious recall, info for a test)
Forgetting • Amnesia • Retrograde: can’t remember before crash • Anterograde: can’t remember after crash • Interference • Proactive: difficulty remembering new info • Retroactive: difficulty remembering old info • Memory Construction (Loftus) • How an event is framed can lead to incorrect memory • Schemas can lead to incorrect memory construction • Repression, absent mindedness, blocking
Thinking Concepts Problem Solving Impediments to Problem Solving Apes Language How we learn/Structure Ch.10: Thinking/Language
Concepts • Concept- mental image • Prototype- best example (superman)
Problem Solving • Algorithm- rubric’s cube • Heuristics- trial and error • Insight- ah ha!
Impediments • Fixation (wheel of fortune) • Functional Fixedness (screwdriver to hammer in nail) • Mental Set (O T T F F S) • Representativeness Heuristics (poetry reader) • Availability Heuristics (letter “K”) • Framing (salesmen) • Bias • Confirmation Bias (support what you already know) • Belief Perseverance (still believing 9/11 is a conspiracy)
Kohler Thinking/insight in apes Sultan (ape) story Apes
How We Learn • Chomsky- Language Acquisition Device • Phoneme • Bat (3) • Morpheme • Unprepared (3) • Syntax • Adjectives before nouns • Overgeneralization • Yesterday, I goed to the store.
Ch.11: Intelligence • Theories • Testing Intelligence • Extremes • Good Tests
One General Intelligence Spearman Multiple Intelligences Gardner Triarchic Theory Sternberg Main Theories
Other Theories • Fluid vs. Crystallized • Fluid: solve problems quickly (declines with age) • Crystallized: retained info (increases with age) • Emotional Intelligence • Works off of Gardner
Testing Intelligence • Binet- developed 1st intelligence test • Terman- developed Stanford-Binet which calculates IQ • IQ: mental age ÷ chronological age x 100 • Wechsler- developed modern intelligence tests • WISC and WAIS
Extremes • Gifted • Mental Retardation • IQ below 70 • Down Syndrome • Caused by extra chromosome • Savant • Mentally retarded but excel in one area
Good Tests • Standard: same limits/instructions (looking for normal bell curve) • Reliable: consistent results • Valid: measures or predicts what it is supposed to • Content and predictive validity
Achievement vs. Aptitude • Achievement- what you have learned • Aptitude- predict future performance