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4-3 Defensive Playbook

4-3 Defensive Playbook

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4-3 Defensive Playbook

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  1. MAIN MENU 1 1

  2. Anderson High School Football 4-3 Defense 2 2 MAIN MENU

  3. Defensive Success = ❑ Be Great at the Things that take NO Talent Be Great at the Things that take NO Talent (Mental) (Mental) • Alignment, Responsibility/Job, Communication, Getting and Understanding the Defensive Alignment, Responsibility/Job, Communication, Getting and Understanding the Defensive Call, Understanding D/D, Football IQ, Preparation Call, Understanding D/D, Football IQ, Preparation - - Knowing your opponent Report, Giving your Best Effort, Playing with Emotion, Playing the next play (Accountability Report, Giving your Best Effort, Playing with Emotion, Playing the next play (Accountability to your Teammates) to your Teammates) ❑ Pursuit is the Strength of our Defense Pursuit is the Strength of our Defense o “A defensive player’s COMMITMENT to his TEAM is measured by the distance he is from the ball at the end of the play!” ❑ Execution Beats Scheme Execution Beats Scheme • Do YOUR Job and Trust your TEAMMATES to do Theirs’ Do YOUR Job and Trust your TEAMMATES to do Theirs’ If we can get to the point that we do all of these If we can get to the point that we do all of these at a high level… we have the opportunity to be a at a high level… we have the opportunity to be a championship defense. championship defense. Knowing your opponent- -Tape/Scouting Tape/Scouting 3 MAIN MENU

  4. Defensive Goals ❑ Stop the Run Stop the Run ❑ Get Off the Field Get Off the Field – – Win the Money Downs Money Downs Win the ❑ Win the Turnover Battle Win the Turnover Battle – – Daily/Game Goal Daily/Game Goal 4 MAIN MENU

  5. Gaps and Alignments D D C B A A B C 5 MAIN MENU

  6. Colt (4-3) Package ❑ Front Variations ▪ “Colt” ▪ “G” ▪ “Sam Up” ▪ “Wide” ▪ “Tight” ▪ “Under” ▪ “Heads” ❑ Coverages ▪ Cover 4 /Arrow ▪ Cover 4 / RED ▪ Cover 2 (CB/S READ #1&#2 REC.) ▪ Cover 3 ( 1/3, 1/3, 1/3) ▪ Red ( ¼ , ¼, ½)(Solo call) ▪ Arrow ( ¼, ¼, Man) (Zone it Cv3) ▪ Black (Man 0) ▪ Blue (Man 1) Call Variation Slant - Gap – Mug – Snug Nose – Bluff – Press – Bail Bullets – Dagger – Whip 6

  7. OFFENSIVE PERSONNEL COMBINATIONS Base offensive personnel, are 2 receivers, 2 running backs, and 1 TE. Since the offenses are now using varied personnel combinations, we will use the following codes in referring to the different combinations on the field. PERS. RB’S TE’S WR’S 00 01 0RB 1TE 10 1RB 0TE 11 1RB 1TE 12 1RB 2TE 13 1RB 3TE 20 2RB 0TE 21 2RB 1TE 22 2RB 2TE 23 2RB 3TE 0WR 32 3RB 2TE 0WR 0RB 0TE 5WR 4WR 4WR 3WR 2WR 1WR 3WR 2WR 1WR 7

  8. DRILLS LINEBACKERS DEF. BACKS NOSE TACKLES END RUSH 1. QUICK WARM UP FEET BACK PEDAL – ONE TURN – SPEED TURN - 45 DEG – BASEBALL TURN 2.STANCES - MAN/ZONE WITH DROPS 1. 2. BAGS ROUTINE DL/END/RUSH USA TACKLE CLUB UP/Rugby Tackle 1 STANCE & START (READ STEPS) 2. BAGS 1 STANCE & START (READ STEPS) 3. SLANT TECH – BANNA STEP – STAY LOW - BRING ARM ACROSS TO PROTECT LEG- HAND CLOSE TO GROUND 2. USA TACKLE /RUGBY TACKLE 3. USA TACKLE/RUGBY TACKLE/OPEN FIELD 4. SWIM TECH - Club then swim or Hands on - jerk swim 5. Rip Tech – Club or Hands on Dip shoulder rip through 6. OUTSIDE ARM FREE Tech 7. COMBO BLOCKS DL/END/RUSH 3 READ TACKLE/ END----- -- BRC 4 LATERIAL 5 SHUFFLE/RUN 6 OPEN/CLOSED WINDOW 7 MIRROR DODGE OR LEVERGE DRILL 3.USA TACKLE/RUGBY TACKLE/OPEN FIELD 4 BAGS – SCOOP SCORE 4. SCOOP SCORE 5 MIRROR DODGE OR LEVERAGE DRILL 6 TAKE ON BLOCK (FB/CTR) 7. CIRCLE DRILL (LEAN) 8. 9. SLED OFF KNEES-DROP HIPS –CREATE SEPARATIOn SLED -HIT & ROW – GOOD BASE, FEET MOVING SEPARATE ROW ON BUTT – HIT EVERY OTHER ONE 5. DOWN LINE TWISTERS 8 TAKE ON BLOCK 6 STALK DRILLS 10. ONE MAN SLED DL/ENDS/RUSH A. SHADE B. HIT C. GOOD BASE D. EYES ON COACH E. SEPARATE AND DROP HIPS F. FEET MOVING AT ALL TIMES 9. RUN FILL READS 7. Cover 4 drill 2 / 3 Rec 8 ZONE DROPS DRILLS 9. FADE MAN COV 8 CONE DRILLS (DL) 10 SCOOP SCORE 11. ZONE COVERAGES Cover 2/3/4 9. RUSH PASSER (DL) RIP/SWIM/BULL 10. S/CB RUN SUPPORT CALLS 11. CONE DRILL- SET UP WITH BLOCKER AND RUNNER – READ BALL CARRIER DL/END/RUSH ENDS 11. Cover 2 drill S/CB Read #! &#2 2/3 rec 12 Man Drill one on one 13 Patterns drills (diff. coverage WITH lb’S 12. Variations/Alignments 12. MAN COVERAGE(BACK OUT OF BACKFIELD FLAT/SEAM) 10. VARITIONS & ALIGHNMENTS 8 MAIN MENU

  9. 9 MAIN MENU

  10. COVER 3 DRILLS FULL 10 MAIN MENU

  11. COVERAGES ❑ Coverages ▪ Cover 4 /Arrow ▪ Cover 4 / RED ▪ Cover 2 (CB/S READ #1&#2 REC.) ▪ Cover 3 ( 1/3, 1/3, 1/3) ▪ Red ( ¼ , ¼, ½)(Solo call) ▪ Arrow ( ¼, ¼, Man) (Zone it) ▪ Black(Man 0) ▪ Blue(Man 1) 11 MAIN MENU

  12. BLACK BLACK COVER 0 COVER 0 2 2 3 T X X 1 1 G G T E T R N S C S C S M W FREE FREE FREE FREE 12 MAIN MENU

  13. BLUE BLUE COVER 1 COVER 1 2 2 3 1 T X X 1 G G T R N T E S C C S W M FREE FREE FREE FREE S 13 MAIN MENU

  14. COVER 2 COVER 2 3 1 2 X X T G T G 2 1 E T R N W S M HOOK CURL CURL FLAT/VERT FLAT/VERT Read #2 Read #2 S S ½ ½ 14 Read #2 Read #2 MAIN MENU

  15. COVER 3 COVER 3 one back one back 3 2 2 1 T T G X X G 1 E R T N HOOK 1/3 HOOK 1/3 S S M W #3 VERT #3 VERT C C CURL/Flat CURL/Flat #2 VERT #2 VERT 1/3 S 15 MAIN MENU

  16. COVER 3 COVER 3 2 BACK 2 BACK SAM OR UNDER SAM OR UNDER 3 2 2 T G X X 1 G T 1 E S T N R Curl/Flat #2 VERT W M S HOOK Curl/Flat HOOK C C #2 VERT 1/3 1/3 S 1/3 16 MAIN MENU

  17. COVER 4 COVER 4 3 1 2 T G X X T G 2 1 E T R N C/F W S M C/F HOOK ¼ ¼ S S ¼ ¼ 17 MAIN MENU

  18. 3X1 Colt 4/Red “Red” Check vs. Tango (Trips w/TE) Q 2 2 1 G 1 G T 3 T X X END HEAD UP C GAP N T E R COVER 2 BACKSIDE COVER 4 CALL SIDE S I’m gone call M W C C #3 Vertical S S 18 MAIN MENU

  19. RED RED SOLO CALL SOLO CALL COVER 4 CALLED SIDE COVER 4 CALLED SIDE - - MAN BACKSIDE MAN BACKSIDE 2 If #3 goes Outside and #2 comes Inside – 2 becomes 3 and 2 becomes 3 2 3 1 T T G X X G 1 R E N T MAN COVER 4 CALL SIDE BACKSIDE M W S C KEY #3 COVER 1stDRG/VERT/PST S S 19 MAIN MENU

  20. RED SOLO Coverage 3 x 1 2 1 3 R N T E C C/F #3 Vertical S W M C 1stcrosser ¼ ¼ ¼ S S ❑ Solo – Man to Backside play Cover 4 to the other side 20 MAIN MENU

  21. 3X1 Colt 4/Arrow “Arrow” Check vs. Tango (Trips) 2 2 1 1 G G X X T 3 T T E N R W M S S C C S 21 MAIN MENU

  22. Arrow (Zone it Cover 3) Arrow (Zone it Cover 3) 2 3 1 X X T G 2 T G 1 E T R N Flat/Curl HOOK CURL/Flat HOOK S S W M #2 VERT WALL OFF AT 10 #2 VERT C 1/3 1/3 1/3 S 22 MAIN MENU

  23. COVER 4/RED CHK' COVER 4/RED CHK' 1x3 Chk to RED 1x3 Chk to RED COVER 4 COVER 4 CHARLIE DELTA R R E N N T T E S C C M C C W W S M S S S S CHK RED CHK RED LIMA FOXTROT R E N M N T T R E W S S M C C C C W S S S S COVER 4 CHK RED TANGO EMPTY R R E N N T M T E S W S W M C C C C S S S S COVER 4 COVER 4 ALPHA INDIA E R T N N R T E S S W C C W M C C M S S S S 23 MAIN MENU

  24. Colt 4/ARROW CHK’S Colt 4/ARROW CHK’S 1 x 3 Chk to Arrow 1 x 3 Chk to Arrow COVER 4 COVER 4 CHARLIE DELTA R R E N N T T E S C C M C C W W S M S S S S CHK ARROW CHK ARROW LIMA FOXTROT E R N N T T R W E C S S C S C M W S M C S S COVER 4 CHK ARROW TANGO EMPTY R R N N T T E E S S W M C M C S C W C S S S COVER 4 COVER 4 ALPHA INDIA SLOT E R T N N R T E S S C W M W C C S C M S S S 24 MAIN MENU

  25. FRONTS ❑ Front Variations ▪ “Colt” ▪ “G” ▪ “Sam Up” ▪ “Wide” ▪ “Tight” ▪ “Under” ▪ “Heads” ▪ “TUFF” (GL) ▪ “TRIBE” 25 MAIN MENU

  26. WIDE Colt (4-3) Fronts Colt TIGHT N T R E S “G ” HEADS “SAM UP” UNDER T R N E S 26 MAIN MENU

  27. COLT COLT 3 2 2 1 X X T G G 1 T T R E N C C S W M S S POSITION ALIGNMENTS AND TECHNIQUES END/RUSH Call side - Away side - 1. TE, 7 Tech; 2. No TE, Crash 6 Tech; 3. Flex TE, 3 yard rule. 1. NO TE, 5 Tech; 2. TE, 6 Tech Call side - 3 Tech. TACKLE Away side - 1 Tech; 2i with G call. NOSE WILL 50 tech - One TE-align away; Bump all trips and 2 WR’s based on coverage called. MIKE 10 Tech to call side. Bump to a 30 Tech vs. all trips based on coverage called. SAM 50 Tech. Bump all trips and 2 WR’s based on coverage called 27 MAIN MENU

  28. G G 3 1 2 X X 2 T G G 1 T C T E R N C W S M S S POSITION ALIGNMENTS AND TECHNIQUES END/RUSH Call side - Away side - 1. TE, 7 Tech; 2. No TE, Crash 6 Tech; 3. Flex TE, 3 yard rule. 1. NO TE, 5 Tech; 2. TE, 6i Tech Call side - 3 Tech. TACKLE Away side – 2i Tech; NOSE 50 tech - One TE-align away; Bump all trips and 2 WR’s based on coverage called. WILL 10 Tech to call side. Bump to a 30 Tech vs. all trips based on coverage called. MIKE SAM 50 Tech. Bump all trips and 2 WR’s based on coverage called.. 28 MAIN MENU

  29. TIGHT TIGHT 2 2 1 X X T 3 T G G 1 T N E R C S C M W S S POSITION ALIGNMENTS AND TECHNIQUES END/RUSH Call side - Away side - 1. TE, 6i Tech; 2. No TE, Crash 6 Tech; 3. Flex TE, 3 yard rule. 1. NO TE, 5 Tech; 2. TE, 6 Tech TACKLECall side – 2i Tech. NOSE Away side – 2i Tech; WILL 30 tech - One TE-align away; Bump all trips and 2 WR’s based on coverage called. MIKE 10 Tech to call side. Bump to a 30 Tech vs. all trips based on coverage called. SAM 50 Tech. Bump all trips and 2 WR’s based on coverage called.. 29 MAIN MENU

  30. WIDE WIDE 2 2 3 X X 1 T T G G 1 N E T R S C C W M S S POSITION ALIGNMENTS AND TECHNIQUES END/RUSH Call side - Away side - 1. TE, 6i Tech; 2. No TE, Crash 6 Tech; 3. Flex TE, 3 yard rule. 1. NO TE, 5 Tech; 2. TE, 6 Tech TACKLECall side – 3 Tech. NOSE Away side – 3 Tech; WILL 10 tech - One TE-align away; Bump all trips and 2 WR’s based on coverage called. MIKE 10 Tech to call side. SAM 50 Tech. Bump all trips and 2 WR’s based on coverage called.. 30 MAIN MENU

  31. SAM UP SAM UP 3 1 2 X X 2 T G G 1 T S E T R N W M C C S S POSITION ALIGNMENTS AND TECHNIQUES END/RUSH Call side - Away side - 1. TE, 7 Tech; 2. No TE, Crash 6 Tech; 3. Flex TE, 3 yard rule. 1. NO TE, 5 Tech; 2. TE, 6i Tech TACKLE Call side - 3 Tech. Away side – 2i Tech; NOSE WILL 50 tech - One TE-align away; Bump all trips and 2 WR’s based on coverage called. MIKE 10 Tech to call side. Bump to a 30 Tech vs. all trips based on coverage called. SAM 7 Tech. Bump all trips and 2 WR’s based on coverage called.. 31

  32. UNDER UNDER 3 1 2 X X 2 T G G 1 T S E N T R C M W S C S POSITION ALIGNMENTS AND TECHNIQUES END/RUSH Call side - Away side - 1. 5 Tech 1. NO TE, 5 Tech; 2. TE, 6i Tech Call side – 2iTech. TACKLE Away side – 3 Tech; NOSE WILL 10 TECH MIKE 30 Tech to call side. Bump to a 30 Tech vs. all trips based on coverage called. SAM 7 Tech Call side - Bump all trips and 2 WR’s based on coverage called.. 32 MAIN MENU

  33. HEADS HEADS 3 2 2 1 X X T G G 1 T E T R N C C W S M S S POSITION ALIGNMENTS AND TECHNIQUES END/RUSH Call side - Away side - 1. TE, 7 Tech; 2. No TE, Crash 6 Tech; 3. Flex TE, 3 yard rule. 1. NO TE, 5 Tech; 2. TE, 6 Tech Call side - 3 Tech. TACKLE Away side - 1 Tech; 2i with G call. NOSE WILL 50 tech - One TE-align away; Bump all trips and 2 WR’s based on coverage called. MIKE 00 Tech to call side. Bump to a 30 Tech vs. all trips based on coverage called. SAM 50 Tech. Bump all trips and 2 WR’s based on coverage called 33

  34. Call Variations ⚫ Slant - End/Nose/Tackle – slant ⚫ Heat - End/Rush/Nose/Tackle - pinch to inside ⚫ Gap - Defense get in gaps and shoot gaps – used on passing or short situations ⚫ ED – End goes in one gap unless taken then its two gaps ⚫ Knife – Rush end goes inside one gap unless taken then its two gaps ⚫ Dagger – Mike LB and Will LB on LOS in gap responsibility ⚫ Bullets - Sam LB and Will LB on LOS in GAP responsibility ⚫ Mug – Mike LB on LOS in gap responsibility ⚫ Snug - Sam LB on LOS in gap responsibility ⚫ Whip - Will LB on LOS in GAP responsibility ⚫ Nose - Mike LB head up on center in 4 pt stance ⚫ Bluff - LB’s bluff blitz on cadence get to responsibility ⚫ Press – CB presses up on WR inside(man) outside (zone) ⚫ Bail - start in press and bail out before ball is snapped ⚫ Stem – Front stems from one defense to another before snap of ball - Safety will come down if Cover 3 ⚫ Tag – Call telling End/Rush made on Saw to go inside 34 MAIN MENU MAIN MENU

  35. LB’s Call Variation H H H F F F Z Z Z X X X Y Y Y R R R T M S E N E N N E T W T C C C C C C W M S W S M FS SS FS SS FS SS Whip Colt Snug Colt Mug Colt Will LB on LOS in gap responsibility Sam LB on LOS in gap responsibility Mike LB on LOS in gap responsibility H H H F F F Z Z Z X X X Y Y Y W R R R T M T M S S E N E N N E W W T C C C C C C M S FS SS FS FS Blood Colt SS SS DaggerColt Bullets Colt Sam LB, Mike LB and Will LB on LOS in gap responsibility Mike LB and Will LB on LOS in gap responsibility Sam LB and Will LB on LOS in gap responsibility H F F Z Z H X X Y Y R E T N M R S E N T M W S C C SS C C W FS FS SS Bluff Colt Nose Heads Blue Slant Strg Mike LB head up on center in 4 pt stance LB’s bluff blitz on cadence get to responsibility 35 MAIN MENU

  36. VARIOUS FRONTS – COV CALLS 36 MAIN MENU

  37. Colt Cover 4 vs. Alpha CHK SAM UP 2X2 ALPHA 3 1 1 2 T G G 2 X X T R N S E T W C M C S S 37 MAIN MENU

  38. Colt Cover 4 vs. TANGO 3X1 CHK RED 2 3X1 TANGO 1 2 3 T G G 1 X X T T N R E READ #2 COV. 2 RULES S M W CURL HOOK C C/F ¼ S ¼ S ½ 38 MAIN MENU

  39. Colt Cover 4 vs. TANGO 3X1 CHK ARROW 3X1 TANGO 2 1 2 3 G 1 T X X G T N T R E C S M S W C S 39 MAIN MENU

  40. Colt Cover 4 vs. Charlie 2X2 2X2 CHARLIE 3 1 2 T 2 G 1 G X X T E T N R C M C S W S S 40 MAIN MENU

  41. Colt Cover 4 vs. Indian Tight CHK ARROW 2 2X2 3 1 T 2 G G X X T 1 E T R N C S S C W M S 41 MAIN MENU

  42. Colt Cover 4 vs. Indian Tight CHK SAM UP RED 2 2X1 3 1 T 2 G G T 1 X X E T R N S C C M W S S 42 MAIN MENU

  43. Colt Cover 4 vs. India Tight 3 2 1 1 T G T 2 G X X R E N T C W S M C S S 43 MAIN MENU

  44. Colt 4/Red “Red” Check vs. Foxtrot (Trips) 2 2 3 G 1 G 1 T T X X E R N T C S W M C S S 44 MAIN MENU

  45. Colt 4 vs. Empty “4” STAY 2 3 2 G T G X X 1 T 1 E R N T S W M Apex #2 & #3- Wall #2 /Curl to Flat Apex #2 & #3- Wall #2 /Curl Robber vs #3 Vertical / Hole C C Deep ¼ Deep ¼ Deep ¼ Deep ¼ S S 45 MAIN MENU

  46. Colt –Run Fits ❑Defensive Line ▪ Key Man On ▪ Block Reactions - Base, Down, Zone (Reach), Double, Pass ❑ Linebackers ▪ Key Backs Through the Window ▪ Read Windows – Gap Exchange (Fit off of DL) ❑ Safeties ▪ Key End Man on LOS – Run/Pass Read ▪ Stack Force – Alley - Fits off of LB ❑ Corners – Set the Edge (Contain) – Crack/Replace 46 MAIN MENU

  47. Colt – Basic Run Fits ANY OPEN WINDOW IGNORE GAP RESPONSIBILITY AND FILL WINDOW T N N R R E E T M M S W W S Gap A A/B Gap C C/A Gap B B/C Gap A/B Gap C/A Gap B/C E N R T T E QB R N QB QB RESPONSIBILITY CAN ALSO BE SWITCHED WITH LB AND END. LB TAKES QB – END CRASHES HARD INSIDE (GAME PLAN) W M M W A/B Gap A/ A/B Gap C/ C/A Gap A/ Gap C/ C/A 47 MAIN MENU

  48. 2 BACK RUN FILLS WITH 3 LB’S TE 2 BACK RUN FILLS WITH 2 LB’S TE LEAD WEAK LEAD STRG. LEAD WEAK LEAD STRG. H H H H F F F F Open WINDOW B BOX D Open Window B BOX D Y Y Y Y E N E T E E N E T N E T E T N E LEVER C M SPILL B S W M SPILL W W S M SPILL W M LEVER B LEVER C LEVER B RUN THRU A GAP RUN THRU A GAP RUN THRU A GAP RUN THRU A GAP TOSS STRG TOSS WEAK TOSS STRG TOSS WEAK H H H H F F F F Y Y Y Y E N E T E T N E E N E T E T N E S W LEVER D M QUICK C S M QUICK B W W LEVER D M M W QUICK A QUICK A LEVER D LEVER D QUICK B QUICK C COUNTER WEAK COUNTER STR. COUNTER WEAK COUNTER STR. H H H H F F F F Y Y Y Y E N E E T N N E T E E T N E T E SPILL D SPILL D SPILL C SPILL C M S W S M W BOX D C W M M RUN THRU B W BOX D RUN THRU A GAP RUN THRU A GAP BOX D OVERTOP OVERTOP BOX D RUN THRU A 48 MAIN MENU

  49. Anderson High School Football Colt Movement and Blitz Concepts 49 MAIN MENU

  50. Keys to Effective Movement-Blitz DL slightly tighten shade – deepen up when stemming • Sometimes we attack a gap / Sometimes we attack a man Take care of your gap responsibility • Gaps Move at the Snap! See the ball as you stem/blitz – Redirect and get to the ball Aiming point of your edge player - Back shoulder of deepest back (Know who has contain) Disguise/ Show – Mix it up 50 MAIN MENU

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