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Wireless Networking Primer (few topics that may help in understanding other lectures)

Wireless Networking Primer (few topics that may help in understanding other lectures). Nitin Vaidya University of Illinois at Urbana-Champaign. What Makes Wireless Interesting?. Absence of wires facilitate mobility Signal attenuation Spatial reuse Diversity Multi-user diversity

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Wireless Networking Primer (few topics that may help in understanding other lectures)

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  1. Wireless Networking Primer(few topics thatmay help in understanding other lectures) Nitin Vaidya University of Illinois at Urbana-Champaign

  2. What Makes Wireless Interesting? • Absence of wires facilitate mobility • Signal attenuation • Spatial reuse • Diversity • Multi-user diversity • Antenna diversity • Time diversity • Frequency diversity • Wireless devices often battery-powered • Broadcast medium makes it easier to snoop on, or tamper with, wireless transmissions

  3. Transmission “Range” Whether a transmission is received reliably or not depends on • Transmit power level • Channel conditions (time-varying) • Interference (time-varying) • Noise (not deterministic) • Packet size • Modulation scheme (bit rate) • Error control coding • Transmission rate • Transmission not received by all “neighbors” reliably • Not all nodes can “hear” each other • Time-varying outcome of transmissions

  4. Medium Access Protocol (MAC) Wireless channel is a shared medium, requiring suitable MAC protocol. Performance of the MAC protocol depends on • Channel properties • Physical capabilities • Single interface? • One packet at a time? • One channel at a time? • Antenna diversity? Assume single interface, single channel, single antenna, one packet at a time, small propagation delay

  5. “Basic” Protocol • Simple rule (a distributed protocol): Transmit packet immediately (if not transmitting already) Shortcomings • No provision for reliability • No detection of “collisions”

  6. Reliability: A Retransmission Protocol • Stop-and-wait

  7. A Mechanism to Reduce Collision Cost Packet loss may occur due to collisions. To reduce cost: • “Reserve” the wireless channel before transmitting data • Send short control packets for reservation • Collision may occur for control packets, but they are short lower collision cost • Once channel reserved, data transmission (hopefully) reliable

  8. RTS-CTS Exchange • Node A sends RTS to B Duration of proposed transmission specified in RTS • B responds with CTS • Host A sends data • Other hosts overhearing RTS keep quiet for duration of proposed transmission • Works alright if all nodes within “range” of each other

  9. RTS-CTS • RTS-CTS reduce collision cost • If data packets too small, sending RTS-CTS not beneficial A possible implementation: Send RTS-CTS only for data packets withsize > RTS-threshold

  10. Carrier Sense Multiple Access (CSMA)(to reduce collisions) • Listen-before-you-talk • A host may transmit only if the channel issensed as idle

  11. Carrier Sensing (Approximation) Implementation using Carrier Sense (CS) threshold Pcs • If received signal power<CS threshold Channel idle • Else channel busy In reality, efficacy of carrier sensing affected by noise & interference.

  12. D B C A power distance Carrier Sense Multiple Access (CSMA) • D perceives idle channel although A is transmitting D’s CS Threshold

  13. power distance Carrier Sense Multiple Access (CSMA) • D perceives busy channel when A transmits D B C A D’s CS Threshold

  14. Trade-Off • Large carrier sense threshold More transmitters  Greater spatial reuse & more interference • Trade-off between spatial reuse and interference

  15. D B C A Impact of CS Threshold on Interference • Suppose C transmits even though A is already transmitting Path gain g = received power / transmit power

  16. Hidden Terminals

  17. Hidden & Exposed Terminals • Collisions may occur despite carrier sensing • Smaller carrier sensing threshold can help • But increases the incidence of exposed terminals ?

  18. Hidden & Exposed Terminals • Cannot eliminate all collisions using carrier sensing • Trade-off between hidden and exposed terminals • Optimal carrier sense threshold function of network “topology” and traffic characteristics

  19. Collision Detection • Ethernet uses carrier sensing & collision detection (CSMA/CD) • Transmitter also listens to the channel • Mismatch between transmitted & received signal indicates mismatch • Stop transmitting immediately once collision is detected  Reduces time lost on a collision

  20. Collision Detection in Wireless Networks • Receiving while transmitting: Received signal dominated by transmitted signal • Collision occurs at receiver, not the transmitter  Collision detection difficult at the transmitterwithout feedback from the receiver

  21. Solutions for Hidden Terminals • Busy-tone • Virtual carrier sensing • Carrier sensing mechanism discussed earlier will be referred to as physical carrier sensing, to differentiate with virtual carrier sensing

  22. Virtual Carrier Sensing • RTS specifies duration of transmission • CTS also includes the duration • Any host hearing RTS or CTS stay silent as shown RTS CTS

  23. Virtual Carrier Sensing • Host C may not receive RTS and still cause collision at host B • SINR = Signal-to-interference-and-noise ratio = S / (I + N) • Assume “SINR-threshold model”  assume that SINR  necessary/sufficient for reliable delivery (approximation of reality)

  24. SINR for RTS reception at C is upper bounded as • If C transmits while A is receiving an Ack from B, SINR for Ack reception at A is upper bounded as RTS CTS

  25. It is possible to find path gains for which we have and 

  26. Virtual Carrier Sensing • C’s silent interval below is not adequate to ensure reliable Ack reception at A • Similarly, D’s silent interval not adequate to ensure reliable data reception at B RTS CTS

  27. Virtual Carrier Sensing - Modification • Greater protection from interference • Reduce book-keeping with multiple nearby transmitters

  28. “Space Reserved” by Virtual CS RTS RTS Reminder: “Range” not necessarily circular in practice

  29. Physical & Virtual CS • Physical carrier sensing (PCS) &virtual carrier sensing (VCS)may be used simultaneously • Channel assumed idle only if both PCS and VCS indicate that the channel is idle

  30. Backoff Intervals • Channel sensing not enough to prevent multiple nodes to start transmitting “at nearly the same time” • Reduce such collisions by controlling access probability • Implementation using backoff intervals: • Choose backoff interval uniformly in range [0, cw-1] • Initialize a counter by this value • Decrement counter after each slot if channel detected idle • Transmit when counter reaches 0

  31. Responding to Packet Loss • To reduce collisions due to excessive load on the channel, access probability should be reduced • May be achieved by increasing the window over which backoff interval is chosen • Exponential backoff : [0,c-1]  [0,2c-1]

  32. IEEE 802.11Distributed Coordination Function (DCF) • Physical & virtual carrier sensing (RTS-CTS) • Contention window (cw) : Backoff chosen uniformly in [0,cw] • Exponential backoff after a packet loss • Contention window reset to CWmin on a success

  33. Infrastructure-Based Networks

  34. Hybrid Networks Ad Hoc Networks

  35. Routing Protocols forMobile Ad Hoc Networks (MANET) • Proactive protocols • Determine routes independent of traffic pattern • Traditional link-state and distance-vector routing protocols are proactive (and could be extended for MANET) • Reactive protocols • Maintain routes only if needed • Hybrid protocols Similar solutions may be used in “mesh” networks

  36. Example of Reactive Routing:Dynamic Source Routing (DSR) [Johnson96] • When node S wants to send a packet to node D, but does not know a route to D, node S initiates a route discovery • Source node S floods Route Request (RREQ) • Each node appends own identifier when forwarding RREQ

  37. Route Discovery in DSR Y Z S E F B C M L J A G H D K I N Represents a node that has received RREQ for D from S

  38. Route Discovery in DSR Y Broadcast transmission Z [S] S E F B C M L J A G H D K I N Represents transmission of RREQ [X,Y] Represents list of identifiers appended to RREQ

  39. Route Discovery in DSR Y Z S [S,E] E F B C M L J A G [S,C] H D K I N • Node H receives packet RREQ from two neighbors: potential for collision

  40. Route Discovery in DSR Y Z S E F [S,E,F] B C M L J A G H D K [S,C,G] I N • Node C receives RREQ from G and H, but does not forward it again, because node C has already forwarded RREQ once

  41. Route Discovery in DSR Y Z S E F [S,E,F,J] B C M L J A G H D K I N [S,C,G,K] • Nodes J and K both broadcast RREQ to node D • Since nodes J and K are hidden from each other, their transmissions may collide

  42. Route Discovery in DSR Y Z S E [S,E,F,J,M] F B C M L J A G H D K I N • Node D does not forward RREQ, because node D is the intended target of the route discovery

  43. Route Discovery in DSR • Destination D on receiving the first RREQ, sends a Route Reply (RREP) • RREP is sent on a route obtained by reversing the route appended to received RREQ • RREP includes the route from S to D on which RREQ was received by node D

  44. Route Reply in DSR Y Z S RREP [S,E,F,J,D] E F B C M L J A G H D K I N Represents RREP control message

  45. Dynamic Source Routing (DSR) • Node S on receiving RREP, caches the route included in the RREP • When node S sends a data packet to D, the entire route is included in the packet header • hence the name source routing • Intermediate nodes use the source route included in a packet to determine to whom a packet should be forwarded

  46. Data Delivery in DSR Y Z DATA [S,E,F,J,D] S E F B C M L J A G H D K I N Packet header size grows with route length

  47. DSR Optimization: Route Caching • Each node caches a new route it learns by any means • When node S finds route [S,E,F,J,D] to node D, node S also learns route [S,E,F] to node F • When node K receives Route Request [S,C,G] destined for node, node K learns route [K,G,C,S] to node S • When node F forwards Route Reply RREP[S,E,F,J,D], node F learns route [F,J,D] to node D • When node E forwards Data [S,E,F,J,D] it learns route [E,F,J,D] to node D • A node may also learn a route when it overhears Data packets

  48. Use of Route Caching • When node S learns that a route to node D is broken, it uses another route from its local cache, if such a route to D exists in its cache. Otherwise, node S initiates route discovery by sending a route request • Node X on receiving a Route Request for some node D can send a Route Reply if node X knows a route to node D • Use of route cache • can speed up route discovery • can reduce propagation of route requests

  49. Use of Route Caching [S,E,F,J,D] [E,F,J,D] S E [F,J,D],[F,E,S] F B [J,F,E,S] C M L J A G [C,S] H D K [G,C,S] I N Z [P,Q,R] Represents cached route at a node (DSR maintains the cached routes in a tree format)

  50. Use of Route Caching:Can Speed up Route Discovery [S,E,F,J,D] [E,F,J,D] S E [F,J,D],[F,E,S] F B [J,F,E,S] C M L [G,C,S] J A G [C,S] H D K [K,G,C,S] I N RREP RREQ Z When node Z sends a route request for node C, node K sends back a route reply [Z,K,G,C] to node Z using a locally cached route

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