Building Engaging Games for Learning AND Assessment
This session will describe findings and lessons learned from a research program investigating the use of games as both learning and assessment tools. Key questions around process, such as who are the right people to have on the team and how to balance conflicting views from engagement, learning, and assessment perspectives will be discussed. In addition, research-based examples will be provided of: specification of learning progressions, task design to align with learning progression stages, identification and summarization of evidence from log files, and reporting to inform instructional decision-making.
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