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W08. Integrating iPad Apps to Address NETS for Students and Teachers  

W08. Integrating iPad Apps to Address NETS for Students and Teachers  . #TETC12 Room 109. Jennifer T. Ellis, Ph.D . Jennifer-T-Ellis@utc.edu University of Tennessee at Chattanooga School of Education. Session Agenda. Review NETS for Students and Teachers

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W08. Integrating iPad Apps to Address NETS for Students and Teachers  

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  1. W08. Integrating iPad Apps to Address NETS for Students and Teachers   #TETC12 Room 109 Jennifer T. Ellis, Ph.D. Jennifer-T-Ellis@utc.edu University of Tennessee at Chattanooga School of Education

  2. Session Agenda Review NETS for Students and Teachers Using iPads to integrate NETS for Students Using iPads to integrate NETS for Teachers Show and Tell Summary Q&A

  3. What are the NETS? The National Educational Technology Standards (NETS) are the standards for learning, teaching, and leading in the digital age and are widely recognized and adopted worldwide. The NETS standards are specifically designed to evaluate student and teacher skills and knowledge needed to learn and teach in an increasingly global and digital world.  http://www.iste.org/STANDARDS

  4. National Educational Technology Standards (NETS) Students Creativity and Innovation Communication and Collaboration Research and Information Fluency Critical Thinking, problem Solving, and Decision Making Digital Citizenship Technology Operations and Concepts

  5. NETS-S Grade Levels

  6. Integrating Apps to Address NETS-S

  7. Creativity and Innovation Students demonstrate creative thinking, construct knowledge, and develop innovative products and processes using technology.

  8. Creativity and InnovationDigital Story NETS-S Toontastic • Apply existing knowledge to generate new ideas, products, or processes Idea Sketch

  9. eBooks Story Wheel • Demonstrate the ability to navigate in virtual environments such as electronic books, simulation software, and websites. (6) • Produce a media-rich digital story about a significant local event based on first-person interviews. (1,2,3,4) Story Kit Popplet Lite iPhone app, press 2x at the bottom right

  10. Creativity and InnovationConceptual Understanding Doodle Buddy NETS-S • Create original works as a means of personal of group expression Voice Thread

  11. Creativity and InnovationModeling & Predicting Fantasy Storm NETS-S • Use models and simulations to explore complex systems and issues • Identify trends and forecast possibilities Galaxy Creator Free Note: Star Walk for iPad-Interactive is an AWERSOME app for $2.99

  12. Communication and Collaboration Students use digital media and environments to communicate and work collaboratively, including at a distance, to support individual learning and contribute to the learning of others. Image provided by: http://www.cepro.com/images/slideshow/facetime_ipad2.jpg

  13. Collaborating and Publishing Whiteboard Lite: Collaborative Drawing Google Drive iBrainstorm Interact, collaborate, and publish with peers, experts, or others employing a variety of digital environments and media

  14. Communicating Globally iPad Camera • Communicate information and ideas effectively to multiple audiences using a variety of media and formats • Develop cultural understanding and global awareness by engaging with learners of other cultures Bill Atkinson PhotoCard - Postcards Note: Image provided by: http://www.macdaddynews.com/

  15. Research and Information Fluency Students apply digital tools to gather, evaluate, and use information.

  16. Science Lab Apps Field Notes LT Jumbo Stop Watch Size That Up Evaluate and select information sources and digital tools based on the appropriateness to specific tasks Process data and report results

  17. Critical Thinking, Problem Solving, and Decision Making Students use critical thinking skills to plan and conduct research, manage projects, solve problems, and make informed decisions using appropriate digital tools and resources.

  18. Project Management • Plan and manage activities to develop a solution or complete a project iScope Reminders

  19. Critical Thinking Apps • Identify and define authentic problems and significant questions for investigation • Use multiple processes and diverse perspectives to explore alternative solutions Xperica HD T-Charts Pros and Cons

  20. Integrating Apps to Address NETS-T Standards

  21. National Educational Technology Standards (NETS) Teachers • Facilitate and Inspire Student Learning and Creativity • Teachers use their knowledge of subject matter, teaching and learning, and technology to facilitate experiences that advance student learning, creativity, and innovation in both face-to-face and virtual environments. • Design and Develop Digital Age Learning Experiences and Assessments • Teachers design, develop, and evaluate authentic learning experiences and assessment incorporating contemporary tools and resources to maximize content learning in context and to develop the knowledge, skills, and attitudes identified in the NETS·S. • Model Digital Age Work and Learning • Teachers exhibit knowledge, skills, and work processes representative of an innovative professional in a global and digital society.

  22. Bringing Vocabulary to Life

  23. Vocabulary Apps Flashcards with Mental Case Dragon Dictation • Communicate about technology using developmentally appropriate and accurate terminology. (6)

  24. Technology Classroom Management Teacher Kit Power School PowerTeacher Mobile • Demonstrate safe and cooperative use of technology.

  25. Model Digital Age Work and Learning iTranslate DropBox Evernote

  26. Teacher Effectiveness Tools

  27. Chalkboards & Whiteboards Hello Chalk Promethean Planet Resources http://community.prometheanplanet.com/en/blog/b/blog/archive/2011/08/12/what-can-i-do-with-an-ipad-in-an-activclassroom-part-1.aspx#.UFI9wxhpIlE

  28. Classroom Management Chalk Screecher NearPod

  29. Pacing Speak Timer Egg Timer

  30. Randomly Select Students Pick Me! Pick Me

  31. Making Learning Fun Word Games for Kids-Futaba (Free) Futaba Classroom Games for Kids ($4.99)

  32. Blame it on the App iChoose Choices

  33. Core Content Apps Aligning with Common Core

  34. Timed Reading K12 Timed Reading Practice iTalk (iPhone app)

  35. Math Drills

  36. K & 1st Grade

  37. Helpful Apps

  38. Teacher & Student Resources Common Core Khan Academy TED Tutor.com To Go

  39. Lecture/Answer Recordings Educreations Interactions ShowMe Interactive Whiteboard

  40. Resources • http://www.teachthought.com/apps-2/40-ipad-apps-for-science-by-category/ • A guide for using iPad, iPod touch, and iTunes for K-12 teaching and learning • http://www.apple.com/education/docs/Getting_Started_with_Apple_iOS_Devices_20110912.pdf • Connecting your iPad to your projector • http://teachingwithipads.com/2012/04/project-ipad-display/ • http://www.reflectionapp.com/ • http://store.apple.com/us/product/MB572Z/A • http://blogs.ou.edu/academictech/2012/07/16/engage-using-ipad-in-the-classroom/

  41. Additional App Resources Note: Hyperlinks are provided for all resources. • National Geographic Magazine • Ottercall (Learn a foreign language) • NASA • Virtual Manipulative • Prezi • Teacher Clicker-Socrative • Student Clicker-Socrative • Reflection • Air Server • Docier • Sock Puppet • Stick Pick • Splashop 2 Remote Desktop • Splashtop Interactive Whiteboard • EduTecher

  42. Q & A Remember technology should enhance not distract from learning!

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