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1. 3D Modeling and Display
2. 3D Model Types Wireframe
Surface
Solid
Parametric
3. Wireframe Models 3D model created with ordinary lines, circles, arcs, etc., to represent edges
Only vertex and edge data is stored
No shading, hidden line removal
4. Surface Models Model with surface objects
Meshes frequently used to represent surfaces
Surface, edge, & vertex information stored
Shading, hidden line removal
Useful for modeling shapes with complex curvature (e.g., hull forms, airfoils, automobiles)
5. Solid Models Model with solid objects (e.g., primitives, sweeps)
Database contains information about vertices, edges, surfaces, and the space enclosed by the surfaces
Mass and material
properties
Interference checking
Shading and hidden line removal
6. 3D Display Wireframe
Hidden line / hidden surface
Shaded
Rendered
7. Wireframe Display Model edges and contours are visible (Model may be wireframe, surface, solid or parametric)
Simpler and faster than shaded display
Trade-off between complexity and speed
8. Hidden Line/Surface Display Hidden line/surface removal - class of algorithms used to determine model edges, surfaces, or volumes that are visible or invisible from a particular viewpoint
9. Shaded Display
10. Rendered Display Single, shaded view of a 3D model to which colors, materials, textures and lighting have been added
12. 3D Modeling and Display Akahaw Huwa!