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Engineering Creativity in Brooklyn Schools. Joe Stanco Gaelen Hadlett. Background. Started in Fall ‘08 at PS 230 (Kensington) Expanded in Fall ‘09 to PS 24 (Sunset Park) About a dozen students per class New group of 4 th graders each semester Powered by volunteers and faculty.
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Engineering Creativity in Brooklyn Schools Joe Stanco Gaelen Hadlett
Background • Started in Fall ‘08 at PS 230 (Kensington) • Expanded in Fall ‘09 to PS 24 (Sunset Park) • About a dozen students per class • New group of 4th graders each semester • Powered by volunteers and faculty
Robotics • Experimentation with sensors • Interactive creatures • Musical instruments • Competitions
Video Game Design • Program Gaelen to make a sandwich • Control and tween sprites • Respond to user events • Detect collisions and keep score • Two player Pong • Storyboard and build an original game
Techniques • Task cards • Lo-fi prototypes • Collaborative problem solving • Hands-on experimentation