1 / 18

INFORMATION SYSTEMS

This presentation will probably involve audience discussion, which will create action items. Use PowerPoint to keep track of these action items during your presentation In Slide Show, click on the right mouse button Select “Meeting Minder” Select the “Action Items” tab

topaz
Download Presentation

INFORMATION SYSTEMS

An Image/Link below is provided (as is) to download presentation Download Policy: Content on the Website is provided to you AS IS for your information and personal use and may not be sold / licensed / shared on other websites without getting consent from its author. Content is provided to you AS IS for your information and personal use only. Download presentation by click this link. While downloading, if for some reason you are not able to download a presentation, the publisher may have deleted the file from their server. During download, if you can't get a presentation, the file might be deleted by the publisher.

E N D

Presentation Transcript


  1. This presentation will probably involve audience discussion, which will create action items. Use PowerPoint to keep track of these action items during your presentation • In Slide Show, click on the right mouse button • Select “Meeting Minder” • Select the “Action Items” tab • Type in action items as they come up • Click OK to dismiss this box • This will automatically create an Action Item slide at the end of your presentation with your points entered. INFORMATION SYSTEMS APPLIED MULTIMEDIAHIGHER

  2. Section 1a • Contemporary Uses of Multimedia Applications • How multimedia products are used in society today?

  3. Contemporary Uses of Multimedia Applications Three main areas: • Business (e-commerce, presentations, teleconferencing, collaborative working) • Training ( CBT, simulations) • Home ( entertainment, edutainment, shopping)

  4. E-commerce • Electronic commerce is the buying and selling of good or services through online transactions conducted over computer networks • B2B • B2C • C2C

  5. Requirements for E-commerce • A merchant account • Lets the seller to take payments from customers • Online shopping cart • Lets shoppers order good 24/7 • Transaction software • Used to actually deliver the money

  6. Examples of E-commerce • Booking Hotel reservations • Gleneagles Hotel • Online banking • Nationwide • Smile • Buying books or CDs • 101CD • Dorling Kindersley

  7. Presentations • A presentation is used to display information about a topic so as to inform the audience. The presentation can combine text, graphics, video and audio elements. • Educational lecture • Sales figures at AGM • Sales promotion

  8. Teleconferencing • Interactive communications between people in two or more locations • Includes audio conferencing and video conferencing • Saves time and expense of travelling to meetings • Microsoft Office Live Meeting • GotoMeeting

  9. Collaborative Working • This means work is undertaken by a group of people, not necessarily in the same location • Collaborative software runs on computer networks and allows people in different locations to work jointly on a project • Think Tank Video or Website • Web Ex

  10. Computer Based Training • CBT uses multimedia to teach new topics or provide an opportunity to practise new skills. • Common with new computer applications • Interactive learning at own pace • Widely used on Internet and web sites

  11. CBT Examples • Microsoft Training • Mediator Tutorial • BBC Bytesize • Driving Theory Test • Road Sign Test

  12. Simulations • A simulation is a multimedia application that uses graphics, photographs, sound and video to create a realistic representation of an environment • Used to allow users to experience, explore and understand the environment without the cost, danger or skills associated with the real thing

  13. Simulation Examples • Flight Simulators • Medical Applications on virtual humans • Learning to Drive (USA – drive on the right!) • Industrial control simulations • Sainsbury Bank • Going Green

  14. Home Entertainment • This area covers • the use of multimedia in computer games at home and online • video and audio on demand using broadband connections • Use of video phones and video conferencing

  15. Home Entertainment Examples • Mobile Phones • Online Games • TV/Video on demand • Film Previews

  16. Edutainment • This combines entertainment and education into one single experience • Makes learning experience more enjoyable

  17. Edutainment - Examples • Google Earth Home Page • Great Barrier Reef • Data Security • Yucky World • Panoramic Tours of Ljubljana

  18. Home Shopping • There are a number of ways to shop from home • Web sites • Catalogues on CD-Rom • Ebay

More Related