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CHAPTER 8

CHAPTER 8. Wireless, Mobile Computing and Mobile Commerce. CHAPTER OUTLINE. 8.1 Wireless Technologies 8.2 Wireless Computer Networks and Internet Access 8.3 Mobile Computing and Mobile Commerce 8.4 Pervasive Computing 8.5 Wireless Security. LEARNING OBJECTIVES.

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CHAPTER 8

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  1. CHAPTER 8 Wireless, Mobile Computing and Mobile Commerce

  2. CHAPTER OUTLINE 8.1 Wireless Technologies 8.2 Wireless Computer Networks and Internet Access 8.3 Mobile Computing and Mobile Commerce 8.4 Pervasive Computing 8.5 Wireless Security

  3. LEARNING OBJECTIVES 1. Describe the four main types of wireless transmission media, and identify at least one advantage and one disadvantage of each type. 2. Discuss the basic purposes of short-range, medium-range, and long-range networks, and explain how businesses can use at least one technology employed by each type of network.

  4. LEARNING OBJECTIVES (continued) 3. Discuss the five major m-commerce applications, and provide a specific example of how each application can benefit a business. 4. Define pervasive computing, describe two technologies that underlie this technology, and provide at least one example of how a business can utilize each one. 5. Identify the four major threats to wireless networks, and explain, with examples, how each one can damage a business.

  5. Chapter Opening Case (The Problem) The Mobile Wallet

  6. Chapter Opening Case (continued) First possible solution

  7. Chapter Opening Case (continued) Second possible solution Amex Mobile MasterCard PayPass Visa Mobile Visa Wave

  8. Chapter Opening Case (continued) Third possible solution

  9. Chapter Opening Case (continued) Fourth possible solution: Starbucks barcode app

  10. Tacos, Trucks, and Tweets? (IT’s About Business 8.1)

  11. Wireless Devices 8.1Wireless Technologies RIM BlackBerry Playbook Motorola Droid 3 Apple iPhone 5 HTC Evo 4G Asus Eee Pad Transformer Tablet Apple iPad 3 Samsung Galaxy Tab 10.1

  12. Capabilities of Wireless Devices Cellular telephony E-mail access Bluetooth Short message service Wi-Fi Instant messaging Digital camera Text messaging Global positioning system Organizer MP2 music player Scheduler Video player Address book Internet access Calculator QWERTY keyboard

  13. History of the Cell Phone Check out the history of the cell phone in images

  14. Wireless Transmission Media Microwave Transmission Satellite transmission Geostationary Orbit (GEO) Middle Earth Orbit (MEO) Low Earth Orbit (LEO) Global Positioning System (GPS) Internet Over Satellite (IOS)

  15. Satellite Footprint Comparison

  16. LEO Constellations

  17. How the Global Positioning System Works

  18. GPS Systems In-dash GPS system Smart phone and GPS system

  19. Other GPS Russian GLONASS European Union GPS China Beidou GPS

  20. Wireless Transmission Media (continued) Radio Satellite Radio

  21. Infrared A test to see if your TV remote control is working

  22. 8.2 Wireless Computer Networks and Internet Access Short range wireless networks Medium range wireless networks Wide area wireless networks

  23. Short Range Wireless Networks Bluetooth Ultra-wideband Near-field Communications

  24. Bluetooth

  25. Ultra-Wideband (UWB) Ultra-wideband has many uses as you can see at the TimeDomain Web site. This article discusses the use of UWB in fire-fighting.

  26. Near-Field Communications in action

  27. Medium Range Wireless Networks Wireless fidelity (Wi-Fi) Wireless access point Hotspot Wireless network interface card

  28. Diagram of wireless hotspot

  29. A Wi-Fi Hotspot

  30. Wi-Fi at Starbucks

  31. Wi-Fi at McDonalds

  32. Wi-Fi Direct

  33. MiFi

  34. Wireless Mesh Networks

  35. Example of a mesh network A mesh network from Meraki and one node

  36. Wide-Area Wireless Networks Cellular Radio 1st Generation 2nd Generation 2.5 Generation 3rd Generation (3G) 4th Generation (4G) Wireless Broadband or WiMax 1G4G

  37. Cellular Radio Network

  38. lightRadio lightRadio cubes

  39. A Wi-Max Hotspot Golden Gate bridge

  40. 8.3 Mobile Computing and Mobile Commerce Mobile computing Mobility Broad reach

  41. Mobile Computing Five value-added attributes of mobile computing: Ubiquity Convenience Instant connectivity Personalization Localization of products and services

  42. Mobile Commerce The development of m-commerce is driven by the following factors: Widespread availability of mobile devices No need for a PC The “Cell phone culture” Declining prices Bandwidth improvement

  43. Mobile Commerce Applications Location-Based Applications and Services Financial Services Intrabusiness Applications Accessing Information Telemetry Applications

  44. Example of Mobile Commerce

  45. Example of mobile commerce Car key and the Speedpass

  46. Location-Based Applications Shopping from Wireless Devices Location-based Advertising Location-based Services

  47. Shopping from Wireless Devices

  48. Location-Based Advertising Digital screen

  49. Using Google Earth for Location-Based Services

  50. Location-Based Services at Shopping Malls (IT’s About Business 8.3)

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