1 / 27

Sonic Ripplz

Sonic Ripplz. An interactive installation. Why. It is exciting It is one of today's main art forms It eludes commerce Movement / interaction within a space Pushes boundaries of technology Can address all the senses Exploit my potential in a new area. What is it.

upton
Download Presentation

Sonic Ripplz

An Image/Link below is provided (as is) to download presentation Download Policy: Content on the Website is provided to you AS IS for your information and personal use and may not be sold / licensed / shared on other websites without getting consent from its author. Content is provided to you AS IS for your information and personal use only. Download presentation by click this link. While downloading, if for some reason you are not able to download a presentation, the publisher may have deleted the file from their server. During download, if you can't get a presentation, the file might be deleted by the publisher.

E N D

Presentation Transcript


  1. Sonic Ripplz An interactive installation

  2. Why • It is exciting • It is one of today's main art forms • It eludes commerce • Movement / interaction within a space • Pushes boundaries of technology • Can address all the senses • Exploit my potential in a new area

  3. What is it • No definition that satisfies everyone • Involves audience acting on it • Responds to users activity • Contemporary interactive installations generally use computer technology in conjunction with sensors sound video and film etc. – a merging of art and technology

  4. How has it evolved ? • Marcel Duchamp / Readymades • Kinetic art • Laszlo Moholy-Nagy • Performance art / happenings • Ivan Sutherland • Myron Kreuger

  5. “These steps towards a collaboration between art and technology represent a positive trend. An artist who is alienated from technology cannot speak for a technological culture any more than a technologist who disdains aesthetics can design a humane technology”(Myron Kreuger)

  6. What to design • Something that encourages people to interact with each other • Something that responds to activity and encourages further exploration/activity • Something that is aesthetically pleasing • Something that is playful and stimulating • Something that captures spirit of what it is all about • Something I want to do

  7. Myron Kreuger

  8. “Jaap’s Solo”, a section of Messa di Voce.

  9. Ripples • Movement – water/space • Behaviour –laughter • Consequences –effect • Periodic variations in current

  10. Aura • Energy field • Surrounded by colour • Specific colours have specific meaning • Some colours are associated with musical notes • Migraine / epilepsy 23

  11. Synaesthesia How someone with synaesthesia might perceive (n.b., not 'see') certain letters and numbers.

  12. Purple Haze Chord E7#9 purple colour

  13. Design Content Aesthetic experience: • Ripples • Aura • Synesthesia • Sound • ------------------------------------------------------- Activity: • that involved interaction within the space through movement

  14. Ripples

  15. Type of floor • Sensor floor • Projected floor

  16. Interaction

  17. System Configuration • Intel P4 2.4 Gz 256Mb RAM • ATI9000Pro AGP Graphics Card • Matrox Meteor II Framegrabber • W2000, MSVS, OpenInventor, OpenGL, MIL-Lite.

  18. Possible applications • Multi – sensory applications • Children – play areas • Interactive gallery / museum experience

  19. Major concerns • I will need help technically • Will I need to build a floor surface • Will I get a darkened room • Will the room/space be high enough

  20. Schedule • Go like hell at everything !

  21. References • The Essential Writings of Marcel Duchamp by Michel Sanouillet and Elmer Peterson Oxford University Press • Documentary Monographs in Modern Art, Moholy-Nagy, by Richard Kostelanetz Praeger Publishers • Installation Art in the New Millennium by Nicolas De Oliveira, Nicola Oxley, and Michael Petry Thames and Hudson • The History of the Interface in Interactive Art by Soke Dinkla • The Ancient History of Installation Art by Bonita Ely • Installation Art from Wikipedia • An Outline Concerning Installation Art by Tiite • Using High-Bandwidth Input/Output in Interactive Art William G. Keays • Interactive Strategies and Dialogical Allegories by Ernestine Daubner • Interactive Art: Where Human Input Meets Artistic Creation by Kira Hammond • Synaesthesia from Wikipedia • Interface NYC on Myron Kreuger by Kevin Walker • Art in the Electronic Age by Margaret Lovejoy • a.parsons.edu/~cherdlick/thesis/dec_research.pdf • http://www.tmema.org/messa • Alessandro Valli / Natural Interaction / Pastworks • www.billkeays.com

  22. The End

More Related