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The Multiple West Coast Offense

The Multiple West Coast Offense. Overview. Introduction Philosophy of the system How the run game is set up How the passing game is set up Basic drop back pass protection Incorporating two separate sets of progressions The formations system The motions How the play-calls are made

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The Multiple West Coast Offense

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  1. The Multiple West Coast Offense

  2. Overview • Introduction • Philosophy of the system • How the run game is set up • How the passing game is set up • Basic drop back pass protection • Incorporating two separate sets of progressions • The formations system • The motions • How the play-calls are made • How the call sheet is set up and used

  3. Introduction • This is a complete offensive system • Once the language of the system is learned and installed, the possible play-calls and formations are virtually endless • Easy to understand • Easy to learn • Easy to install • Works with most any type of offense • Extremely flexible

  4. Philosophy of the System • Create a precision-timed offense • Teach a technique based offense • Use multiple formations • Use a multitude of plays • Create an offense that is hard to prepare for because of the variety of the offense • Take what the defense gives us most all of the time • Be patient

  5. How the Run Game Is Set Up • Basic line splits • The hole numbering

  6. How the Run Game Is Set Up • Basic line splits • The hole numbering • The backs numbering • Single-back numbering • The back lines up at 5 yards behind the LOS • Ace-back numbering • The back lines up at 7½ yards behind the LOS

  7. How the Run Game Is Set Up • Basic line splits • The hole numbering • The backs numbering • Single-back numbering • The back lines up at 5 yards behind the LOS • Ace-back numbering • The back lines up at 7½ yards behind the LOS • Two-back numbering • Split, I, near/far, strong/Quick

  8. How the Run Game Is Set Up • Basic line splits • The hole numbering • The backs numbering • Single-back numbering • Ace-back numbering • Two-back numbering • Z back run plays

  9. How the Run Game Is Set Up • Basic line splits • The hole numbering • The backs numbering • Single-back numbering • Ace-back numbering • Two-back numbering • Z back run plays • Quarterback movement

  10. QB = (10) TEEN SERIES QB QB = (10) TEEN SERIES FROM THE QB POSITION

  11. How the Run Game Is Set Up • Basic line splits • The hole numbering • The backs numbering • Single-back numbering • Ace-back numbering • Two-back numbering • Z back run plays • The master calls • The line calls

  12. How the Passing Game Is Set Up • Receiver routes are called single-side receiver across

  13. How the Passing Game Is Set Up • Receiver routes are called single-side receiver across • The wide receiver route tree

  14. How the Passing Game Is Set Up • Receiver routes are called single-side receiver across • The wide receiver route tree • TE/inside receiver routes • Te/inside receiver route tree

  15. How the Passing Game Is Set Up • Receiver routes are called single-side receiver across • The wide receiver route tree • TE/inside receiver routes • Te/inside receiver route tree • The back routes are called • Back’s route tree

  16. How the Passing Game Is Set Up • Receiver routes are called single-side receiver across • The wide receiver route tree • TE/inside receiver routes • Te/inside receiver route tree • The back routes are called • Back’s route tree • Basic pass protection • “Strong” and “Quick” calls – if we want to get both backs out.

  17. Strong • A “Strong” call free releases the Back on the Strong-side. • The other back will check release to the “Quick-side.” • The Center, Strong-side Guard, and Tackle will block to the strong-side. • The Quick-side Guard and Tackle will block to the Quick-side, and the back will check release to the Quick-side.

  18. “STRONG" CALL TO DESIGNATE WHICH BACK RELEASES QB H F STRONG CALL GIVES THE STRONG-SIDE BACK A FREE RELEASE LT: Left End. LG: Left Tackle. C: Double-read MLB to SLB. RG: Right Tackle. RT: Right End. FB: FREE RELEASE. HB: Check WLB then release. Y: Run pass route.

  19. Quick • A “Quick” call free releases the Back on the Quick-side. • The other back will check release to the “Strong-side.” • The Center, Quick-side Guard, and Tackle will block to the Quick-side. • The Strong-side Guard and Tackle will block to the Strong-side, and the back will check release to the Strong-side.

  20. “QUICK" CALL TO DESIGNATE WHICH BACK RELEASES QB H F QUICK CALL GIVES THE QUICK-SIDE BACK A FREE RELEASE LT: Left End. LG: Left Tackle. C: Double-read MLB to WLB. RG: Right Tackle. RT: Right End. FB: Check SLB then release. HB Free release. Y: Run pass route.

  21. How the Passing Game Is Set Up • Receiver routes are called single-side receiver across • The wide receiver route tree • TE/inside receiver routes • Te/inside receiver route tree • The back routes are called • Back’s route tree • Basic pass protection • “Strong” and “Quick” calls – if we want to get both backs out. • The use of single-syllable words as much as possible • The use of built-in hot routes • Routes that should open up on the quarterback’s third step in his drop.

  22. 1 1 OUTLET 2 HOT 2 HOT 5 BIG HITCH SPLIT RIGHT 414 SWING / "V" QUICK

  23. Incorporating Two Separate Sets of Progressions • Similar to having two separate pass plays in one play-call • The QB comes to the line and decides which two - three progression read to go with • Examples: • Split Right 414 Swing / “V” Quick • Trey Right 680 Corner / Cut Strong

  24. FS 1 1 C C OUTLET Mg Mk 2 SS W T N T S QB 2 5 BIG HITCH SPLIT RIGHT 414 SWING / "V" QUICK

  25. ALERT / TD 1 1 C FS C 2 2 Mg Mk SS W T N T S QB 7 QUICK (HITCH) TREY RIGHT 680 CORNER / CUT STRONG

  26. The Formation System • Two backs • Split, I, near/far, strong/Quick

  27. X Y X Y QB QB Z Z H F H SPLIT RIGHT F SPLIT LEFT Y X QB X Y QB Z Z F F H H I LEFT I RIGHT X Y X QB Y QB Z Z F F H H QUEEN LEFT QUEEN RIGHT Y X X Y QB QB Z Z F F H H KING RIGHT KING LEFT X X Y Y QB QB Z Z F H H F WEAK RIGHT WEAK LEFT

  28. Y X X QB Y QB Z Z H H F F STRONG LEFT STRONG RIGHT

  29. The Formation System • Two backs • Split, I, near/far, strong/quick • Single backs • Regular, ace, near/far, strong/quick

  30. Y X X QB Y QB H H Z Z F F TREY LEFT TREY RIGHT Y X X QB Y QB F F Z Z H H TREY LEFT ACE TREY RIGHT ACE Y X X QB Y QB F F Z Z H H TREY LEFT FAR TREY RIGHT FAR Y X X QB Y QB F F Z Z H H TREY LEFT NEAR TREY RIGHT NEAR Y X X QB Y QB H H Z Z F F TREY LEFT KING TREY RIGHT KING

  31. Y X X QB Y QB H H Z Z F F TREY LEFT QUEEN TREY RIGHT QUEEN

  32. The Formation System • Two backs • Split, I, near/far, king/queen • Single backs • Regular, ace, near/far, king/queen • Single backs • Close, flex, open and under

  33. Y X X Y QB QB H Z Z F F H TREY LEFT SPLIT RIGHT Y X QB H X Y Z QB Z F F H SPLIT RIGHT CLOSE TREY LEFT CLOSE Y QB X Y QB H Z Z F F H SPLIT RIGHT OPEN TREY LEFT OPEN Y Y QB QB H H Z Z F F TREY LEFT FLEX TREY LEFT UNDER

  34. How to Call Motions • Every eligible receiver has a specific “tag”call. • The “tag” occurs at the beginning of the play call to alert the specific player. • We motion to the called formation.

  35. Receivers Motions • ZIP: “Z” goes in motion across the formation. • ZAP: “Z” goes in short motion into the formation. • EXIT: “X” goes in motion across the formation. • EASY: “X” goes in short motion into the formation.

  36. X QB Y X QB Z Y Z H F H F “ZAP" SPLIT RIGHT CLOSE “ZIP" SPLIT RIGHT CLOSE QB Y Z X Z QB Y X H H F F "EXIT" BUNCH RIGHT "EASY" BUNCH RIGHT

  37. Tight-end Motions • JET: “Y” goes in motion across the formation. • JAM: “Y” goes in short motion into the formation.

  38. Backs Motions • HIT: “H” goes in motion across the formation. • HOP: “H” goes in short motion into the formation. • FLY: “F” goes in motion across the formation. • FLIP: “F” goes in short motion into the formation.

  39. X Y QB QB X Y H H Z Z F F SPREAD RIGHT “HOP" TREY RIGHT “HIT" X X Y Y QB QB Z Z F F H H QUEEN RIGHT "FLY" TREY RIGHT "FLEW"

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