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The Urban Game

The Urban Game. Draw a river across your paper connecting east to west. The river should be about an inch wide. Draw a wooden bridge across the river, 4 roads originating from each direction, 10 houses, a church, a cemetery, a store, a pub, a coal mine, and a lot of trees all over your board.

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The Urban Game

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  1. The Urban Game

  2. Draw a river across your paper connecting east to west. The river should be about an inch wide. Draw a wooden bridge across the river, 4 roads originating from each direction, 10 houses, a church, a cemetery, a store, a pub, a coal mine, and a lot of trees all over your board. The year is 1700 and the nation is England. The scene begins in a rural village. 

  3. Life here in village England is similar to other villages across Europe in the 18th century. Change traditionally comes very slowly. People generally moved at a much slower pace and had access to very little information outside their village. 3 out of 4 people were rural and lived in villages much like the one you will be constructing. It is now 1700 in England

  4. Home life and work life were closely integrated as most work was done in nearby fields. Every member worked from sun-up to sun-down. The homes of villagers were small with inadequate light and ventilation. All members of the family slept in the same room and sometimes even shared living quarters with livestock. Life expectancy was slightly over 40 years of age. Most people married in their teens and had babies before they were 20. One baby out of three died before their first birthday, only half of them made it to 21. 

  5. England was divided into social classes based primarily upon wealth. Most were poor farmers. A few were middle class. A small few were aristocrats and usually owned large tracts of land in the English countryside. Land was the source of wealth, livelihood, and well-being. Having enough land to produce adequate food, or to produce enough to sell, or even rent was the key to survival. 

  6. The main occupation of England was farming. Most English peasants or farmers did own their own land, however small.    Villages were connected by a system of dirt roads that became almost impassable during the wet season. As a result, transportation was often slow and trade beyond your village was not easy. Most English farmers never visited any place further than 25 miles from their birthplace, ever.

  7. Finally, for fuel, there were two sources: firewood and coal. Nearly every English village had a coal mining operation. These mines employed a small number of village dwellers, especially in the winter. Over the next 100 years, a revolution as significant as the Neolithic Revolution will completely change life in your little village. Some historians believe this revolution is the most fundamental in human history.  We will experience some of the changes over the next half hour.  This revolution would become known as the Industrial Revolution

  8. Rules of the Activity Rules: • You will listen to a story on the progression of society during the Industrial Revolution • You will be creating a city based on this story • The story will be divided into different scenes • Each scene will be read only once • Listen carefully • At the end of each scene, you will be given instructions on what you need to add to your village/city • The pace will quicken as the story progresses • Try not to fall behind

  9. Round 1 - 1745 It is now 1745. England's geography is unique in that no section of the country is more than 90 miles from the sea, and there are many navigable rivers that crisscross the countryside. An enterprising young capitalist group (you guys) decides to invest money in the construction of a canal. The profits are astounding! This new revolution in transportation reduced the prices of raw materials and reduced the costs of transportation dramatically. Coal could now be transported from the mines to the towns for half the price of horse- wagon transportation. Since you invested your money, you made a tidy profit, Build yourself 1 nice home anywhere on the map you would like it to be.

  10. Round 2 - 1750 It is now 1750. For a variety of reasons (soap, diet, sanitation, etc.…) there is a population explosion in England, and your little village. The cursed bubonic plague which for centuries wiped out your village has been virtually eliminated due to the disposal of sewage in the canal and in the ocean.  Add 5 houses.

  11. Round 3 - 1760 It is 1760. The people of your village need a bit more food and goods to meet the needs of the new inhabitants. Coincidentally, a number of other noteworthy events occur around 1760. First, a number of new mechanical inventions for farms are developed. One is called the seed drill and another is the horse-drawn cultivator. Also, farmers begin to experiment with new, more productive farming practices, like crop rotation, new fertilizers, and new livestock breeding techniques. Consequently, farm production is significantly increased. Add 5 more houses

  12. It is now 1773. A man named Richard Arkwright invents a new machine that can spin and weave cloth a hundred times faster than could be done by hand in a farm. He calls his new machine the Water Frame. Since the water frame was large, a special place was needed and, the first factory for prodding cotton cloth was built. Add 1 factory.  Remember, the cotton factory must be placed on the river bank.  Don’t add any smoke to this factory!!  Add 5 houses for workers. Round 4 - 1773

  13. Round 5 - 1774 It is now 1774, workers are needed to work in this new factory. Machines have taken the place of people on the farms and the Enclosure Acts have forced people to move to your town that is now becoming a city. Add  5  houses, 1  church , 1  pub, &  1  store.  You may draw additional roads and 1 additional bridge. 

  14. The profits from the first textile factory are enormous. New factories are built in your community. The early owners of these factories called themselves capitalists because they had the capital or money to purchase the raw material, the building, the water frame, and pay their workers a fixed wage and make a profit.  Add 5 new factories (must be on the river bank as they need water power).  Add 5 houses

  15. It is 1780. Unemployed workers from surrounding areas flood into your community looking for work. Although wages are low, they look attractive to starving families. Housing is in great demand and for the first time, a new kind of housing is constructed called tenements. Here, dozens of families reside under one roof. Add 5 Tenements. Round 6 - 1780

  16. Round 7 - 1781 It is now 1781. More workers need to live, eat, shop, drink, and worship. In addition, boys were the only ones to be formally educated at this time, and then only the very wealthy attended school. Since workers work six days a week, the only day of rest was Sunday. Add 1 store, 1 pub, and 1 church.  Also add 1 school for boys.

  17. Now, it's 1782. Workers work long, hard hours in the factories. The average work day begins at 6:00am and ends at 9:00 pm. There is only a 30 minute break for lunch. After work, exhausted, stressed out, workers stop at their favorite pub for refreshment and relaxation. Alcohol begins to be consumed in record amounts. Add 2 more pubs.  Round 8 - 1782

  18. The year is now 1783. Workers are barely eking out a marginal existence. Still there are a few families whose lifestyle is comfortable if not luxurious. These are the large landowning farmers and factory owners.   Handsome manor houses are built and some are lavishly filled with expensive art. These new rich can now enjoy some refinements of the rich: food, servants, furniture, education, clothing, carriages, etc..  Add two large, special, luxury homes. (Note: from this point on trees may be removed if you need space). Round 9 - 1783

  19. We move now to 1785. A man named James Watt invents a new machine called the steam engine. It allows factories to be built away from the river. The main business in England is still textile manufacturing. Add 10 factories with smoke.  Add smoke to all other pre-existing factories.  Also, add one nicer house since people continue to get rich. Round 10 - 1785

  20. Round 11 - 1800 The year is 1800. A man named Henry Cort has just invented a new process that makes it possible for coal, which is, fortunately, in abundant supply in England, to be used as the primary fuel in the new iron industry. Consequently, your town is thrust into the "New Age of Heavy Industry". Add 2 new coal mines and a new iron bridge to replace the old wooden one.  

  21. In 1815 we see the coal industry flourish. There is a great demand for coal now: home-heating, fuel for steam engine, for the production of iron. Although in the 1700's coal miners were adults, now, the typical workers are children between the ages of 8 and 14. The work is dangerous and terribly unhealthy. Children become victims of black lung, explosions and accidents. Their growth is stunted as they spend most of their 14 hour day stooped over. They are malnourished and unable to exercise or eat properly. Add 1 cemetery. Round 12 - 1815

  22. The year is now 1820. The existing dirt roads cannot accommodate the heavy industrial traffic. The steam engine is used in the creation of the railroad. Add 1 railroad line connecting your factory district to the outer coal mining region Round 13 - 1820

  23. The years pass. It is now 1837. Using steam engines and iron, and soon steel, British manufacturers introduce power driven machinery in many industries. People used machinery to cut and finish lumber, to process foods, and make other machines. Some new inventions and innovations had important BI-products that turned into separate industries. Then someone discovered that the gases that coal released could be burned to give off light. During the 1830's, London and other large towns became the first to pipe in gas to burn street lights. Soon all around England, hundreds of towns used gas to light street lights and homes. Draw street lights, lining your business community streets. Round 14 - 1837

  24. We move on to 1838. The working conditions in the factories continue to worsen. Working conditions in both of these areas were appalling. Many workers contracted the deadly factory fever or white lung disease. Other workers were injured on the job in factory accidents. There were no protective railings around huge moving machines. Children, weakened from lack of sleep and food, often stumbled into machinery and were ripped to shreds.  Women with long hair that came undone often were caught in machinery. Regardless, if you were unable to work, you were fired. There was no health insurance. There was always a daily line of unemployed workers waiting to fill vacant jobs. Add two hospitals, and 1 cemetery. Round 15 - 1838

  25. It is 1842, There are some advantages for many of the urban dwellers. City life is quite different from country life. For the small, but growing middle class, a new cultural life is available. Museums, theaters, operas, restaurants, plays, concerts are made available. Before, only the wealthy, elite would attend these events. Add 1 museum, 2 theaters, and 2 private schools. Round 16 - 1842

  26. Round 17 - 1845 In 1845, there are no pollution limits or controls on factories and businesses. Windows, walls even trees are covered with layers of soot. The river that once flowed through the quiet village for hundreds of years is now unfit for drinking, bathing or laundry. A new disease begins to take lives of people. Malignant tumors in people begin to grown in large numbers. Black lung is on the rise. The average life expectancy for the poor is now 30 years of age. Your city is overcrowded and shrouded in factory smoke.  The noise, the loss of privacy, loss of family unit, shatters the peace of the old ways. Suicide rates double, then triple. Add 3 more cemeteries, 1 jail, and 3 more hospitals all to accommodate the victims of urban life…. 

  27. Round 18 – 1850 By 1850, new machines continue to take the jobs of worker in England. The Enclosure movement also takes the jobs of many farmers. Thousands of people move to your city in search of jobs.  Add 20 houses, 5 tenements, 2 stores, 1 church, 5 factories, 1 pub, and another huge, nice house.

  28. Exit Activity • As the mayor of this city, name and describe one issue that you are going to have to deal with. • Describe any problems you had while developing your city • What would you do differently if you had the chance to create this city again? • How do you envision your city benefiting the people?

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