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Urban Cycling Game

Urban Cycling Game. Concept presentation Mobility Team - miLAB 2010 January 2010. About The Presentation. The Need The User The Concept Adjacent Projects Development Phases Technological needs and challenges. The Need. The User. Urban Owns a bike Owns a smartphone

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Urban Cycling Game

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  1. Urban Cycling Game Concept presentation Mobility Team - miLAB 2010 January 2010

  2. About The Presentation • The Need • The User • The Concept • Adjacent Projects • Development Phases • Technological needs and challenges

  3. The Need

  4. The User • Urban • Owns a bike • Owns a smartphone • Doesn’t ride his/her bike often

  5. The Concept Urban Cycling Conquest Game

  6. Inspired By

  7. Adjacent Projects Monopoly live Bike Polo

  8. Development Phases – Phase 1

  9. Development Phases – Phase 2

  10. Development Phases – Phase 3

  11. Challenges • Multiple client support • Geometric shape calculation • Multiple views of the map (Client & Server) • Mode of transportation detection(walking, running, bike riding etc.) • Synch between multiple servers

  12. Q&A Michal Haham, Daniel Shir, Roy Dayan and Chen Abarbanel

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