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By: Team Artificial Gravity

Bringing the Law of Attraction to Android…. By: Team Artificial Gravity. OBEY GRAVITY BY Team Artificial Gravity Targeted type of user: Teenagers The environment of the use of this application will most likely be at the user’s school, the user’s home, or a common place such as the park

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By: Team Artificial Gravity

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  1. Bringing the Law of Attraction to Android… By: Team Artificial Gravity

  2. OBEY GRAVITY BY Team Artificial Gravity • Targeted type of user: Teenagers • The environment of the use of this application will most likely be at the user’s school, the user’s home, or a common place such as the park • This game will help user’s understand the physics of gravity and the effect of a planet’s gravitational pull on nearby objects while allowing them to play an enjoyable game. • The graphics will be 3D art to attract teenagers.

  3. Click on the application called “Obey Gravity”! Obey Gravity

  4. Choose a selection from the Main Menu or click the Back button! Options Help PLAY GAME About Us Exit

  5. Play the game or click the Back button to return to the Main Menu! Fuel: 50 gal Time: 30 sec Hops: 4

  6. Change to desired settings or click the Back button to return to the Main Menu! Options Sound ON OFF Auto-Orient ON OFF Views TOP SLANT

  7. Read How-To play the game or click the Back button to return to the Main Menu! How-To Play • Navigate through space using the gravitational pull of the planets in your path • Reach your destination before time runs out or you exceed your hop limit • Avoid asteroids or drifting off into space!

  8. Click on the names to find out more information or the Back button to return to the Main Menu! Who is Team Artificial Gravity? Mofidul Jamal Pavitra Jaiswal CerenIsildak

  9. Click on the Back button to return to the About Us screen! • Mofidul Jamal: • A computer engineering major • Go by Mo • Loves programming and playing with microcontrollers • Likes C# and C/C++

  10. Click on the Back button to return to the About Us screen! • Pavitra Jaiswal: • A computer engineering major • Senior year at FAU •  in the Combined BS/MS Program • Experienced in Photoshop, C, C++, HTML5, CSS3

  11. Click on the Back button to return to the About Us screen! • CerenIsildak: • A multimedia/film major • Senior year at FAU • Good with Photoshop, Illustrator, and In Design • Experienced in creating graphics

  12. Implementation Engineering: *Java with XML in the Android SDK (MotoDev Studio) *Java classes to import: io and util *Android classes to import: content, graphics, os, app, and util *Other classes imported from javax and rajawali *Manifest file details: Activities for the various screens (ex. Intro Screen Activity, Option Screen Activity, and Game Activity) *GitHub for source/version control

  13. Implementation Graphics: *3D Graphics plus some 2D graphics *OpenGL- a 3D Rendering API *Rajawali Renderer - lightweight openGL framework to help with object and scenegraph management *Shaders - openGL vertex and fragment shaders for 3D rendering, written in the GL shading language (GLSL) *For accessing and importing textures: Blender3D, Maya, and Adobe Photoshop *XML Layout details: Text, images, and radio buttons besides for the 3D graphics to design game levels

  14. Thank you. Dr. Shankar SW Co-Design Summer 2012 Mofidul Jamal Pavitra Jaiswal CerenIsildak Obey Gravity!

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